diff options
author | Justin Clarke Casey | 2008-11-17 17:59:10 +0000 |
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committer | Justin Clarke Casey | 2008-11-17 17:59:10 +0000 |
commit | de526d0274d7cfd980f969efb374f374a1ceb867 (patch) | |
tree | 03fe46e6205673b7d3b004f387f6e5bb6af34e1c /OpenSim/Region/Environment | |
parent | * Make sure that deleted objects do not send further object updates to the cl... (diff) | |
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* refactor: move user set permissions parsing code into a separate method ready for reuse
Diffstat (limited to 'OpenSim/Region/Environment')
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs | 138 |
1 files changed, 99 insertions, 39 deletions
diff --git a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs index 7135a21..ea894ab 100644 --- a/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs | |||
@@ -81,10 +81,17 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
81 | private bool m_ParcelOwnerIsGod = false; | 81 | private bool m_ParcelOwnerIsGod = false; |
82 | 82 | ||
83 | /// <value> | 83 | /// <value> |
84 | /// The set of users that are allowed to create scripts. | 84 | /// The set of users that are allowed to create scripts. This is only active if permissions are not being |
85 | /// bypassed. This overrides normal permissions. | ||
85 | /// </value> | 86 | /// </value> |
86 | private UserSet m_allowedScriptCreators = UserSet.All; | 87 | private UserSet m_allowedScriptCreators = UserSet.All; |
87 | 88 | ||
89 | /// <value> | ||
90 | /// The set of users that are allowed to view (and in Second Life, edit) scripts. This is only active if | ||
91 | /// permissions are not being bypassed. This overrides normal permissions.- | ||
92 | /// </value> | ||
93 | //private UserSet m_allowedScriptViewers = UserSet.All; | ||
94 | |||
88 | #endregion | 95 | #endregion |
89 | 96 | ||
90 | #region ICommandableModule Members | 97 | #region ICommandableModule Members |
@@ -162,26 +169,8 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
162 | m_RegionOwnerIsGod = myConfig.GetBoolean("region_owner_is_god", true); | 169 | m_RegionOwnerIsGod = myConfig.GetBoolean("region_owner_is_god", true); |
163 | m_ParcelOwnerIsGod = myConfig.GetBoolean("parcel_owner_is_god", true); | 170 | m_ParcelOwnerIsGod = myConfig.GetBoolean("parcel_owner_is_god", true); |
164 | 171 | ||
165 | string allowedScriptCreators = myConfig.GetString("allowed_script_creators", UserSet.All.ToString()); | 172 | m_allowedScriptCreators |
166 | 173 | = ParseUserSetConfigSetting(myConfig, "allowed_script_creators", m_allowedScriptCreators); | |
167 | // Temporary measure to allow 'gods' to be specified in config for consistency's sake. In the long term | ||
168 | // this should disappear. | ||
169 | if ("gods" == allowedScriptCreators.ToLower()) | ||
170 | allowedScriptCreators = UserSet.Administrators.ToString(); | ||
171 | |||
172 | // Doing it this was so that we can do a case insensitive conversion | ||
173 | try | ||
174 | { | ||
175 | m_allowedScriptCreators = (UserSet)Enum.Parse(typeof(UserSet), allowedScriptCreators, true); | ||
176 | } | ||
177 | catch | ||
178 | { | ||
179 | m_log.ErrorFormat( | ||
180 | "[PERMISSIONS]: {0} is not a valid allowed_script_creators value, setting to {1}", | ||
181 | allowedScriptCreators, m_allowedScriptCreators); | ||
182 | } | ||
183 | |||
184 | m_log.DebugFormat("[PERMISSIONS]: m_allowedScriptCreators {0}", m_allowedScriptCreators); | ||
185 | 174 | ||
186 | if (m_bypassPermissions) | 175 | if (m_bypassPermissions) |
187 | m_log.Info("[PERMISSIONS]: serviceside_object_permissions = false in ini file so disabling all region service permission checks"); | 176 | m_log.Info("[PERMISSIONS]: serviceside_object_permissions = false in ini file so disabling all region service permission checks"); |
@@ -199,9 +188,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
199 | m_scene.ExternalChecks.addCheckDuplicateObject(CanDuplicateObject); //FULLY IMPLEMENTED | 188 | m_scene.ExternalChecks.addCheckDuplicateObject(CanDuplicateObject); //FULLY IMPLEMENTED |
200 | m_scene.ExternalChecks.addCheckDeleteObject(CanDeleteObject); //MAYBE FULLY IMPLEMENTED | 189 | m_scene.ExternalChecks.addCheckDeleteObject(CanDeleteObject); //MAYBE FULLY IMPLEMENTED |
201 | m_scene.ExternalChecks.addCheckEditObject(CanEditObject);//MAYBE FULLY IMPLEMENTED | 190 | m_scene.ExternalChecks.addCheckEditObject(CanEditObject);//MAYBE FULLY IMPLEMENTED |
202 | m_scene.ExternalChecks.addCheckEditParcel(CanEditParcel); //FULLY IMPLEMENTED | 191 | m_scene.ExternalChecks.addCheckEditParcel(CanEditParcel); //FULLY IMPLEMENTED |
203 | m_scene.ExternalChecks.addCheckEditScript(CanEditScript); //NOT YET IMPLEMENTED | ||
204 | m_scene.ExternalChecks.addCheckEditNotecard(CanEditNotecard); //NOT YET IMPLEMENTED | ||
205 | m_scene.ExternalChecks.addCheckInstantMessage(CanInstantMessage); //FULLY IMPLEMENTED | 192 | m_scene.ExternalChecks.addCheckInstantMessage(CanInstantMessage); //FULLY IMPLEMENTED |
206 | m_scene.ExternalChecks.addCheckInventoryTransfer(CanInventoryTransfer); //NOT YET IMPLEMENTED | 193 | m_scene.ExternalChecks.addCheckInventoryTransfer(CanInventoryTransfer); //NOT YET IMPLEMENTED |
207 | m_scene.ExternalChecks.addCheckIssueEstateCommand(CanIssueEstateCommand); //FULLY IMPLEMENTED | 194 | m_scene.ExternalChecks.addCheckIssueEstateCommand(CanIssueEstateCommand); //FULLY IMPLEMENTED |
@@ -215,19 +202,25 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
215 | m_scene.ExternalChecks.addCheckTakeObject(CanTakeObject); //FULLY IMPLEMENTED | 202 | m_scene.ExternalChecks.addCheckTakeObject(CanTakeObject); //FULLY IMPLEMENTED |
216 | m_scene.ExternalChecks.addCheckTakeCopyObject(CanTakeCopyObject); //FULLY IMPLEMENTED | 203 | m_scene.ExternalChecks.addCheckTakeCopyObject(CanTakeCopyObject); //FULLY IMPLEMENTED |
217 | m_scene.ExternalChecks.addCheckTerraformLand(CanTerraformLand); //FULL IMPLEMENTED (POINT ONLY!!! NOT AREA!!!) | 204 | m_scene.ExternalChecks.addCheckTerraformLand(CanTerraformLand); //FULL IMPLEMENTED (POINT ONLY!!! NOT AREA!!!) |
218 | m_scene.ExternalChecks.addCheckViewScript(CanViewScript); //NOT YET IMPLEMENTED | ||
219 | m_scene.ExternalChecks.addCheckViewNotecard(CanViewNotecard); //NOT YET IMPLEMENTED | ||
220 | m_scene.ExternalChecks.addCheckCanLinkObject(CanLinkObject); //NOT YET IMPLEMENTED | 205 | m_scene.ExternalChecks.addCheckCanLinkObject(CanLinkObject); //NOT YET IMPLEMENTED |
221 | m_scene.ExternalChecks.addCheckCanDelinkObject(CanDelinkObject); //NOT YET IMPLEMENTED | 206 | m_scene.ExternalChecks.addCheckCanDelinkObject(CanDelinkObject); //NOT YET IMPLEMENTED |
222 | m_scene.ExternalChecks.addCheckCanBuyLand(CanBuyLand); //NOT YET IMPLEMENTED | 207 | m_scene.ExternalChecks.addCheckCanBuyLand(CanBuyLand); //NOT YET IMPLEMENTED |
208 | |||
209 | m_scene.ExternalChecks.addCheckViewNotecard(CanViewNotecard); //NOT YET IMPLEMENTED | ||
210 | m_scene.ExternalChecks.addCheckViewScript(CanViewScript); //NOT YET IMPLEMENTED | ||
211 | m_scene.ExternalChecks.addCheckEditNotecard(CanEditNotecard); //NOT YET IMPLEMENTED | ||
212 | m_scene.ExternalChecks.addCheckEditScript(CanEditScript); //NOT YET IMPLEMENTED | ||
213 | |||
223 | m_scene.ExternalChecks.addCheckCanCreateObjectInventory(CanCreateObjectInventory); //NOT IMPLEMENTED HERE | 214 | m_scene.ExternalChecks.addCheckCanCreateObjectInventory(CanCreateObjectInventory); //NOT IMPLEMENTED HERE |
224 | m_scene.ExternalChecks.addCheckEditObjectInventory(CanEditObjectInventory);//MAYBE FULLY IMPLEMENTED | 215 | m_scene.ExternalChecks.addCheckEditObjectInventory(CanEditObjectInventory);//MAYBE FULLY IMPLEMENTED |
225 | m_scene.ExternalChecks.addCheckCanCopyObjectInventory(CanCopyObjectInventory); //NOT YET IMPLEMENTED | 216 | m_scene.ExternalChecks.addCheckCanCopyObjectInventory(CanCopyObjectInventory); //NOT YET IMPLEMENTED |
226 | m_scene.ExternalChecks.addCheckCanDeleteObjectInventory(CanDeleteObjectInventory); //NOT YET IMPLEMENTED | 217 | m_scene.ExternalChecks.addCheckCanDeleteObjectInventory(CanDeleteObjectInventory); //NOT YET IMPLEMENTED |
218 | |||
227 | m_scene.ExternalChecks.addCheckCanCreateUserInventory(CanCreateUserInventory); //NOT YET IMPLEMENTED | 219 | m_scene.ExternalChecks.addCheckCanCreateUserInventory(CanCreateUserInventory); //NOT YET IMPLEMENTED |
228 | m_scene.ExternalChecks.addCheckCanCopyUserInventory(CanCopyUserInventory); //NOT YET IMPLEMENTED | 220 | m_scene.ExternalChecks.addCheckCanCopyUserInventory(CanCopyUserInventory); //NOT YET IMPLEMENTED |
229 | m_scene.ExternalChecks.addCheckCanEditUserInventory(CanEditUserInventory); //NOT YET IMPLEMENTED | 221 | m_scene.ExternalChecks.addCheckCanEditUserInventory(CanEditUserInventory); //NOT YET IMPLEMENTED |
230 | m_scene.ExternalChecks.addCheckCanDeleteUserInventory(CanDeleteUserInventory); //NOT YET IMPLEMENTED | 222 | m_scene.ExternalChecks.addCheckCanDeleteUserInventory(CanDeleteUserInventory); //NOT YET IMPLEMENTED |
223 | |||
231 | m_scene.ExternalChecks.addCheckCanTeleport(CanTeleport); //NOT YET IMPLEMENTED | 224 | m_scene.ExternalChecks.addCheckCanTeleport(CanTeleport); //NOT YET IMPLEMENTED |
232 | 225 | ||
233 | //Register Debug Commands | 226 | //Register Debug Commands |
@@ -272,11 +265,47 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
272 | { | 265 | { |
273 | m_scene.EventManager.TriggerPermissionError(user, reason); | 266 | m_scene.EventManager.TriggerPermissionError(user, reason); |
274 | } | 267 | } |
268 | |||
275 | protected void DebugPermissionInformation(string permissionCalled) | 269 | protected void DebugPermissionInformation(string permissionCalled) |
276 | { | 270 | { |
277 | if (m_debugPermissions) | 271 | if (m_debugPermissions) |
278 | m_log.Debug("[PERMISSIONS]: " + permissionCalled + " was called from " + m_scene.RegionInfo.RegionName); | 272 | m_log.Debug("[PERMISSIONS]: " + permissionCalled + " was called from " + m_scene.RegionInfo.RegionName); |
279 | } | 273 | } |
274 | |||
275 | /// <summary> | ||
276 | /// Parse a user set configuration setting | ||
277 | /// </summary> | ||
278 | /// <param name="config"></param> | ||
279 | /// <param name="settingName"></param> | ||
280 | /// <param name="defaultValue">The default value for this attribute</param> | ||
281 | /// <returns>The parsed value</returns> | ||
282 | private static UserSet ParseUserSetConfigSetting(IConfig config, string settingName, UserSet defaultValue) | ||
283 | { | ||
284 | UserSet userSet = defaultValue; | ||
285 | |||
286 | string rawSetting = config.GetString(settingName, defaultValue.ToString()); | ||
287 | |||
288 | // Temporary measure to allow 'gods' to be specified in config for consistency's sake. In the long term | ||
289 | // this should disappear. | ||
290 | if ("gods" == rawSetting.ToLower()) | ||
291 | rawSetting = UserSet.Administrators.ToString(); | ||
292 | |||
293 | // Doing it this was so that we can do a case insensitive conversion | ||
294 | try | ||
295 | { | ||
296 | userSet = (UserSet)Enum.Parse(typeof(UserSet), rawSetting, true); | ||
297 | } | ||
298 | catch | ||
299 | { | ||
300 | m_log.ErrorFormat( | ||
301 | "[PERMISSIONS]: {0} is not a valid {1} value, setting to {2}", | ||
302 | rawSetting, settingName, userSet); | ||
303 | } | ||
304 | |||
305 | //m_log.DebugFormat("[PERMISSIONS]: {0} {1}", settingName, userSet); | ||
306 | |||
307 | return userSet; | ||
308 | } | ||
280 | 309 | ||
281 | /// <summary> | 310 | /// <summary> |
282 | /// Is the given user an administrator (in other words, a god)? | 311 | /// Is the given user an administrator (in other words, a god)? |
@@ -683,6 +712,14 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
683 | return GenericParcelPermission(user, parcel); | 712 | return GenericParcelPermission(user, parcel); |
684 | } | 713 | } |
685 | 714 | ||
715 | /// <summary> | ||
716 | /// Check whether the specified user can edit the given script | ||
717 | /// </summary> | ||
718 | /// <param name="script"></param> | ||
719 | /// <param name="objectID"></param> | ||
720 | /// <param name="user"></param> | ||
721 | /// <param name="scene"></param> | ||
722 | /// <returns></returns> | ||
686 | private bool CanEditScript(UUID script, UUID objectID, UUID user, Scene scene) | 723 | private bool CanEditScript(UUID script, UUID objectID, UUID user, Scene scene) |
687 | { | 724 | { |
688 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 725 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
@@ -694,6 +731,14 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
694 | return CanViewScript(script, objectID, user, scene); | 731 | return CanViewScript(script, objectID, user, scene); |
695 | } | 732 | } |
696 | 733 | ||
734 | /// <summary> | ||
735 | /// Check whether the specified user can edit the given notecard | ||
736 | /// </summary> | ||
737 | /// <param name="notecard"></param> | ||
738 | /// <param name="objectID"></param> | ||
739 | /// <param name="user"></param> | ||
740 | /// <param name="scene"></param> | ||
741 | /// <returns></returns> | ||
697 | private bool CanEditNotecard(UUID notecard, UUID objectID, UUID user, Scene scene) | 742 | private bool CanEditNotecard(UUID notecard, UUID objectID, UUID user, Scene scene) |
698 | { | 743 | { |
699 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 744 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
@@ -852,7 +897,6 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
852 | // Locked | 897 | // Locked |
853 | if ((task.RootPart.OwnerMask & PERM_LOCKED) == 0) | 898 | if ((task.RootPart.OwnerMask & PERM_LOCKED) == 0) |
854 | permission = false; | 899 | permission = false; |
855 | |||
856 | } | 900 | } |
857 | else | 901 | else |
858 | { | 902 | { |
@@ -1073,6 +1117,14 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
1073 | return false; | 1117 | return false; |
1074 | } | 1118 | } |
1075 | 1119 | ||
1120 | /// <summary> | ||
1121 | /// Check whether the specified user can view the given script | ||
1122 | /// </summary> | ||
1123 | /// <param name="script"></param> | ||
1124 | /// <param name="objectID"></param> | ||
1125 | /// <param name="user"></param> | ||
1126 | /// <param name="scene"></param> | ||
1127 | /// <returns></returns> | ||
1076 | private bool CanViewScript(UUID script, UUID objectID, UUID user, Scene scene) | 1128 | private bool CanViewScript(UUID script, UUID objectID, UUID user, Scene scene) |
1077 | { | 1129 | { |
1078 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 1130 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
@@ -1155,6 +1207,14 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
1155 | return true; | 1207 | return true; |
1156 | } | 1208 | } |
1157 | 1209 | ||
1210 | /// <summary> | ||
1211 | /// Check whether the specified user can view the given notecard | ||
1212 | /// </summary> | ||
1213 | /// <param name="script"></param> | ||
1214 | /// <param name="objectID"></param> | ||
1215 | /// <param name="user"></param> | ||
1216 | /// <param name="scene"></param> | ||
1217 | /// <returns></returns> | ||
1158 | private bool CanViewNotecard(UUID notecard, UUID objectID, UUID user, Scene scene) | 1218 | private bool CanViewNotecard(UUID notecard, UUID objectID, UUID user, Scene scene) |
1159 | { | 1219 | { |
1160 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 1220 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
@@ -1224,7 +1284,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
1224 | 1284 | ||
1225 | #endregion | 1285 | #endregion |
1226 | 1286 | ||
1227 | public bool CanLinkObject(UUID userID, UUID objectID) | 1287 | private bool CanLinkObject(UUID userID, UUID objectID) |
1228 | { | 1288 | { |
1229 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 1289 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
1230 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 1290 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -1232,7 +1292,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
1232 | return true; | 1292 | return true; |
1233 | } | 1293 | } |
1234 | 1294 | ||
1235 | public bool CanDelinkObject(UUID userID, UUID objectID) | 1295 | private bool CanDelinkObject(UUID userID, UUID objectID) |
1236 | { | 1296 | { |
1237 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 1297 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
1238 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 1298 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -1240,7 +1300,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
1240 | return true; | 1300 | return true; |
1241 | } | 1301 | } |
1242 | 1302 | ||
1243 | public bool CanBuyLand(UUID userID, ILandObject parcel, Scene scene) | 1303 | private bool CanBuyLand(UUID userID, ILandObject parcel, Scene scene) |
1244 | { | 1304 | { |
1245 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 1305 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
1246 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 1306 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -1248,7 +1308,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
1248 | return true; | 1308 | return true; |
1249 | } | 1309 | } |
1250 | 1310 | ||
1251 | public bool CanCopyObjectInventory(UUID itemID, UUID objectID, UUID userID) | 1311 | private bool CanCopyObjectInventory(UUID itemID, UUID objectID, UUID userID) |
1252 | { | 1312 | { |
1253 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 1313 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
1254 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 1314 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -1256,7 +1316,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
1256 | return true; | 1316 | return true; |
1257 | } | 1317 | } |
1258 | 1318 | ||
1259 | public bool CanDeleteObjectInventory(UUID itemID, UUID objectID, UUID userID) | 1319 | private bool CanDeleteObjectInventory(UUID itemID, UUID objectID, UUID userID) |
1260 | { | 1320 | { |
1261 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 1321 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
1262 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 1322 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -1272,7 +1332,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
1272 | /// <param name="objectID"></param> | 1332 | /// <param name="objectID"></param> |
1273 | /// <param name="userID"></param> | 1333 | /// <param name="userID"></param> |
1274 | /// <returns></returns> | 1334 | /// <returns></returns> |
1275 | public bool CanCreateObjectInventory(int invType, UUID objectID, UUID userID) | 1335 | private bool CanCreateObjectInventory(int invType, UUID objectID, UUID userID) |
1276 | { | 1336 | { |
1277 | m_log.Debug("[PERMISSIONS]: CanCreateObjectInventory called"); | 1337 | m_log.Debug("[PERMISSIONS]: CanCreateObjectInventory called"); |
1278 | 1338 | ||
@@ -1292,7 +1352,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
1292 | /// <param name="invType"></param> | 1352 | /// <param name="invType"></param> |
1293 | /// <param name="userID"></param> | 1353 | /// <param name="userID"></param> |
1294 | /// <returns></returns> | 1354 | /// <returns></returns> |
1295 | public bool CanCreateUserInventory(int invType, UUID userID) | 1355 | private bool CanCreateUserInventory(int invType, UUID userID) |
1296 | { | 1356 | { |
1297 | m_log.Debug("[PERMISSIONS]: CanCreateAvatarInventory called"); | 1357 | m_log.Debug("[PERMISSIONS]: CanCreateAvatarInventory called"); |
1298 | 1358 | ||
@@ -1312,7 +1372,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
1312 | /// <param name="itemID"></param> | 1372 | /// <param name="itemID"></param> |
1313 | /// <param name="userID"></param> | 1373 | /// <param name="userID"></param> |
1314 | /// <returns></returns> | 1374 | /// <returns></returns> |
1315 | public bool CanCopyUserInventory(UUID itemID, UUID userID) | 1375 | private bool CanCopyUserInventory(UUID itemID, UUID userID) |
1316 | { | 1376 | { |
1317 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 1377 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
1318 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 1378 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -1326,7 +1386,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
1326 | /// <param name="itemID"></param> | 1386 | /// <param name="itemID"></param> |
1327 | /// <param name="userID"></param> | 1387 | /// <param name="userID"></param> |
1328 | /// <returns></returns> | 1388 | /// <returns></returns> |
1329 | public bool CanEditUserInventory(UUID itemID, UUID userID) | 1389 | private bool CanEditUserInventory(UUID itemID, UUID userID) |
1330 | { | 1390 | { |
1331 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 1391 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
1332 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 1392 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -1340,7 +1400,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
1340 | /// <param name="itemID"></param> | 1400 | /// <param name="itemID"></param> |
1341 | /// <param name="userID"></param> | 1401 | /// <param name="userID"></param> |
1342 | /// <returns></returns> | 1402 | /// <returns></returns> |
1343 | public bool CanDeleteUserInventory(UUID itemID, UUID userID) | 1403 | private bool CanDeleteUserInventory(UUID itemID, UUID userID) |
1344 | { | 1404 | { |
1345 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 1405 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
1346 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 1406 | if (m_bypassPermissions) return m_bypassPermissionsValue; |
@@ -1348,7 +1408,7 @@ namespace OpenSim.Region.Environment.Modules.World.Permissions | |||
1348 | return true; | 1408 | return true; |
1349 | } | 1409 | } |
1350 | 1410 | ||
1351 | public bool CanTeleport(UUID userID) | 1411 | private bool CanTeleport(UUID userID) |
1352 | { | 1412 | { |
1353 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); | 1413 | DebugPermissionInformation(MethodInfo.GetCurrentMethod().Name); |
1354 | if (m_bypassPermissions) return m_bypassPermissionsValue; | 1414 | if (m_bypassPermissions) return m_bypassPermissionsValue; |