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author | MW | 2007-08-03 14:47:38 +0000 |
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committer | MW | 2007-08-03 14:47:38 +0000 |
commit | ec5ae36fda58817b369dd49ccc3bba4355d072c3 (patch) | |
tree | e18af6467933d4ae3525249e9bb5521286dfa3af /OpenSim/Region/Environment | |
parent | Ditto...More work on the AllNewSceneObject* classes. (diff) | |
download | opensim-SC_OLD-ec5ae36fda58817b369dd49ccc3bba4355d072c3.zip opensim-SC_OLD-ec5ae36fda58817b369dd49ccc3bba4355d072c3.tar.gz opensim-SC_OLD-ec5ae36fda58817b369dd49ccc3bba4355d072c3.tar.bz2 opensim-SC_OLD-ec5ae36fda58817b369dd49ccc3bba4355d072c3.tar.xz |
and more work on those classes. Think they are just about ready to begin hooking them up.
Diffstat (limited to 'OpenSim/Region/Environment')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/AllNewSceneObjectGroup2.cs | 76 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart2.cs | 35 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 1 |
3 files changed, 107 insertions, 5 deletions
diff --git a/OpenSim/Region/Environment/Scenes/AllNewSceneObjectGroup2.cs b/OpenSim/Region/Environment/Scenes/AllNewSceneObjectGroup2.cs index b0fe12a..9d9c97b 100644 --- a/OpenSim/Region/Environment/Scenes/AllNewSceneObjectGroup2.cs +++ b/OpenSim/Region/Environment/Scenes/AllNewSceneObjectGroup2.cs | |||
@@ -47,6 +47,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
47 | /// <summary> | 47 | /// <summary> |
48 | /// | 48 | /// |
49 | /// </summary> | 49 | /// </summary> |
50 | public AllNewSceneObjectGroup2() | ||
51 | { | ||
52 | |||
53 | } | ||
54 | |||
55 | /// <summary> | ||
56 | /// | ||
57 | /// </summary> | ||
50 | public AllNewSceneObjectGroup2(Scene world, ulong regionHandle, LLUUID ownerID, uint localID, LLVector3 pos, PrimitiveBaseShape shape) | 58 | public AllNewSceneObjectGroup2(Scene world, ulong regionHandle, LLUUID ownerID, uint localID, LLVector3 pos, PrimitiveBaseShape shape) |
51 | { | 59 | { |
52 | m_regionHandle = regionHandle; | 60 | m_regionHandle = regionHandle; |
@@ -62,7 +70,70 @@ namespace OpenSim.Region.Environment.Scenes | |||
62 | /// <summary> | 70 | /// <summary> |
63 | /// | 71 | /// |
64 | /// </summary> | 72 | /// </summary> |
65 | public void FlagGroupForFullUpdate() | 73 | /// <returns></returns> |
74 | public new AllNewSceneObjectGroup2 Copy() | ||
75 | { | ||
76 | AllNewSceneObjectGroup2 dupe = (AllNewSceneObjectGroup2) this.MemberwiseClone(); | ||
77 | dupe.Pos = new LLVector3(Pos.X, Pos.Y, Pos.Z); | ||
78 | dupe.CopyRootPart(this.m_rootPart); | ||
79 | |||
80 | foreach (AllNewSceneObjectPart2 part in this.m_parts.Values) | ||
81 | { | ||
82 | if (part.UUID != this.m_rootPart.UUID) | ||
83 | { | ||
84 | dupe.CopyPart(part); | ||
85 | } | ||
86 | } | ||
87 | return dupe; | ||
88 | } | ||
89 | |||
90 | public void CopyRootPart(AllNewSceneObjectPart2 part) | ||
91 | { | ||
92 | |||
93 | } | ||
94 | |||
95 | public void CopyPart(AllNewSceneObjectPart2 part) | ||
96 | { | ||
97 | |||
98 | } | ||
99 | |||
100 | /// <summary> | ||
101 | /// | ||
102 | /// </summary> | ||
103 | public override void Update() | ||
104 | { | ||
105 | foreach (AllNewSceneObjectPart2 part in this.m_parts.Values) | ||
106 | { | ||
107 | part.SendScheduledUpdates(); | ||
108 | } | ||
109 | } | ||
110 | |||
111 | /// <summary> | ||
112 | /// | ||
113 | /// </summary> | ||
114 | public void ScheduleGroupForFullUpdate() | ||
115 | { | ||
116 | foreach (AllNewSceneObjectPart2 part in this.m_parts.Values) | ||
117 | { | ||
118 | part.ScheduleFullUpdate(); | ||
119 | } | ||
120 | } | ||
121 | |||
122 | /// <summary> | ||
123 | /// | ||
124 | /// </summary> | ||
125 | public void ScheduleGroupForTerseUpdate() | ||
126 | { | ||
127 | foreach (AllNewSceneObjectPart2 part in this.m_parts.Values) | ||
128 | { | ||
129 | part.ScheduleTerseUpdate(); | ||
130 | } | ||
131 | } | ||
132 | |||
133 | /// <summary> | ||
134 | /// | ||
135 | /// </summary> | ||
136 | public void ScheduleGroupFullUpdate() | ||
66 | { | 137 | { |
67 | foreach (AllNewSceneObjectPart2 part in this.m_parts.Values) | 138 | foreach (AllNewSceneObjectPart2 part in this.m_parts.Values) |
68 | { | 139 | { |
@@ -73,7 +144,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
73 | /// <summary> | 144 | /// <summary> |
74 | /// | 145 | /// |
75 | /// </summary> | 146 | /// </summary> |
76 | public void FlagGroupForTerseUpdate() | 147 | public void SendGroupTerseUpdate() |
77 | { | 148 | { |
78 | foreach (AllNewSceneObjectPart2 part in this.m_parts.Values) | 149 | foreach (AllNewSceneObjectPart2 part in this.m_parts.Values) |
79 | { | 150 | { |
@@ -177,6 +248,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
177 | public void GrapMovement(LLVector3 offset, LLVector3 pos, IClientAPI remoteClient) | 248 | public void GrapMovement(LLVector3 offset, LLVector3 pos, IClientAPI remoteClient) |
178 | { | 249 | { |
179 | this.Pos = pos; | 250 | this.Pos = pos; |
251 | this.m_rootPart.SendTerseUpdateToALLClients(); | ||
180 | } | 252 | } |
181 | 253 | ||
182 | /// <summary> | 254 | /// <summary> |
diff --git a/OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart2.cs b/OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart2.cs index b0303a3..813f2e1 100644 --- a/OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart2.cs +++ b/OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart2.cs | |||
@@ -253,6 +253,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
253 | 253 | ||
254 | #region Constructors | 254 | #region Constructors |
255 | /// <summary> | 255 | /// <summary> |
256 | /// | ||
257 | /// </summary> | ||
258 | public AllNewSceneObjectPart2() | ||
259 | { | ||
260 | |||
261 | } | ||
262 | |||
263 | /// <summary> | ||
256 | /// Create a completely new SceneObjectPart (prim) | 264 | /// Create a completely new SceneObjectPart (prim) |
257 | /// </summary> | 265 | /// </summary> |
258 | /// <param name="regionHandle"></param> | 266 | /// <param name="regionHandle"></param> |
@@ -315,6 +323,29 @@ namespace OpenSim.Region.Environment.Scenes | |||
315 | } | 323 | } |
316 | #endregion | 324 | #endregion |
317 | 325 | ||
326 | #region Copying | ||
327 | /// <summary> | ||
328 | /// | ||
329 | /// </summary> | ||
330 | /// <returns></returns> | ||
331 | public AllNewSceneObjectPart2 Copy(Scene scene) | ||
332 | { | ||
333 | AllNewSceneObjectPart2 dupe =(AllNewSceneObjectPart2) this.MemberwiseClone(); | ||
334 | dupe.m_Shape = m_Shape.Copy(); | ||
335 | dupe.m_regionHandle = m_regionHandle; | ||
336 | uint newLocalID = scene.PrimIDAllocate(); | ||
337 | dupe.UUID = LLUUID.Random(); | ||
338 | dupe.LocalID = newLocalID; | ||
339 | dupe.OffsetPosition = new LLVector3(OffsetPosition.X, OffsetPosition.Y, OffsetPosition.Z); | ||
340 | dupe.RotationOffset = new LLQuaternion(RotationOffset.X, RotationOffset.Y, RotationOffset.Z, RotationOffset.W); | ||
341 | dupe.Velocity = new LLVector3(0, 0, 0); | ||
342 | dupe.Acceleration = new LLVector3(0, 0, 0); | ||
343 | dupe.AngularVelocity = new LLVector3(0, 0, 0); | ||
344 | dupe.ObjectFlags = this.ObjectFlags; | ||
345 | return dupe; | ||
346 | } | ||
347 | #endregion | ||
348 | |||
318 | #region Update Scheduling | 349 | #region Update Scheduling |
319 | /// <summary> | 350 | /// <summary> |
320 | /// | 351 | /// |
@@ -327,7 +358,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
327 | /// <summary> | 358 | /// <summary> |
328 | /// | 359 | /// |
329 | /// </summary> | 360 | /// </summary> |
330 | private void ScheduleFullUpdate() | 361 | public void ScheduleFullUpdate() |
331 | { | 362 | { |
332 | m_updateFlag = 2; | 363 | m_updateFlag = 2; |
333 | } | 364 | } |
@@ -335,7 +366,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
335 | /// <summary> | 366 | /// <summary> |
336 | /// | 367 | /// |
337 | /// </summary> | 368 | /// </summary> |
338 | private void ScheduleTerseUpdate() | 369 | public void ScheduleTerseUpdate() |
339 | { | 370 | { |
340 | if (m_updateFlag < 1) | 371 | if (m_updateFlag < 1) |
341 | { | 372 | { |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index f9fbe87..56e5a0a 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -582,7 +582,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
582 | client.OnObjectName += PrimName; | 582 | client.OnObjectName += PrimName; |
583 | client.OnLinkObjects += LinkObjects; | 583 | client.OnLinkObjects += LinkObjects; |
584 | client.OnObjectDuplicate += DuplicateObject; | 584 | client.OnObjectDuplicate += DuplicateObject; |
585 | client.OnModifyTerrain += ModifyTerrain; | ||
586 | 585 | ||
587 | client.OnParcelPropertiesRequest += new ParcelPropertiesRequest(m_LandManager.handleParcelPropertiesRequest); | 586 | client.OnParcelPropertiesRequest += new ParcelPropertiesRequest(m_LandManager.handleParcelPropertiesRequest); |
588 | client.OnParcelDivideRequest += new ParcelDivideRequest(m_LandManager.handleParcelDivideRequest); | 587 | client.OnParcelDivideRequest += new ParcelDivideRequest(m_LandManager.handleParcelDivideRequest); |