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author | MW | 2007-08-14 13:54:46 +0000 |
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committer | MW | 2007-08-14 13:54:46 +0000 |
commit | a228b5984e6523456871f2f8e51aa086050acbf2 (patch) | |
tree | b79888d4aa588c08fbb78bfcc78df3f47d7b5bea /OpenSim/Region/Environment | |
parent | Disabled ScriptEngine until I add error handling tomorrow (diff) | |
download | opensim-SC_OLD-a228b5984e6523456871f2f8e51aa086050acbf2.zip opensim-SC_OLD-a228b5984e6523456871f2f8e51aa086050acbf2.tar.gz opensim-SC_OLD-a228b5984e6523456871f2f8e51aa086050acbf2.tar.bz2 opensim-SC_OLD-a228b5984e6523456871f2f8e51aa086050acbf2.tar.xz |
Start of Inventory service, currently only (partially) functional in standalone mode and using sqlite).
In standalone mode, if you have account authenticate turned on (setting in opensim.ini) then when you create a new account, a set of inventory is created for that account and stored in database (currently only a set of empty folders). Then during login the database is search for that set and sent to the client in the login response.
More functions will be added soon, like creating new folders (and a bit later items) from the client inventory window.
Diffstat (limited to 'OpenSim/Region/Environment')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index b423e0a..f24def2 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -1020,7 +1020,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
1020 | public void AddScriptEngine(OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface ScriptEngine) | 1020 | public void AddScriptEngine(OpenSim.Region.Environment.Scenes.Scripting.ScriptEngineInterface ScriptEngine) |
1021 | { | 1021 | { |
1022 | ScriptEngines.Add(ScriptEngine); | 1022 | ScriptEngines.Add(ScriptEngine); |
1023 | ScriptEngine.InitializeEngine(this); } | 1023 | ScriptEngine.InitializeEngine(this); |
1024 | } | ||
1024 | #endregion | 1025 | #endregion |
1025 | 1026 | ||
1026 | public LLUUID ConvertLocalIDToFullID(uint localID) | 1027 | public LLUUID ConvertLocalIDToFullID(uint localID) |
@@ -1037,8 +1038,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1037 | } | 1038 | } |
1038 | } | 1039 | } |
1039 | } | 1040 | } |
1040 | 1041 | return LLUUID.Zero; | |
1041 | return null; | ||
1042 | } | 1042 | } |
1043 | } | 1043 | } |
1044 | } | 1044 | } |