diff options
author | Justin Clarke Casey | 2008-05-05 20:14:53 +0000 |
---|---|---|
committer | Justin Clarke Casey | 2008-05-05 20:14:53 +0000 |
commit | 9655cf280779021e6241a08f8610cad9b982763f (patch) | |
tree | 82ef6d74969e4b64971d64a6a18e4488729167a8 /OpenSim/Region/Environment | |
parent | * Just some tidy up and documentation before I make my first ever attempt to ... (diff) | |
download | opensim-SC_OLD-9655cf280779021e6241a08f8610cad9b982763f.zip opensim-SC_OLD-9655cf280779021e6241a08f8610cad9b982763f.tar.gz opensim-SC_OLD-9655cf280779021e6241a08f8610cad9b982763f.tar.bz2 opensim-SC_OLD-9655cf280779021e6241a08f8610cad9b982763f.tar.xz |
* Refactor: Break out permissions code into a separate region PermissionsModule
Diffstat (limited to 'OpenSim/Region/Environment')
-rw-r--r-- | OpenSim/Region/Environment/Interfaces/IScenePermissions.cs | 103 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Modules/Agent/Xfer/XferModule.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs (renamed from OpenSim/Region/Environment/PermissionManager.cs) | 66 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/InnerScene.cs | 42 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 12 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 34 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneManager.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 2 |
12 files changed, 189 insertions, 88 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/IScenePermissions.cs b/OpenSim/Region/Environment/Interfaces/IScenePermissions.cs new file mode 100644 index 0000000..ad8e139 --- /dev/null +++ b/OpenSim/Region/Environment/Interfaces/IScenePermissions.cs | |||
@@ -0,0 +1,103 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using libsecondlife; | ||
29 | |||
30 | namespace OpenSim.Region.Environment.Interfaces | ||
31 | { | ||
32 | public interface IScenePermissions | ||
33 | { | ||
34 | bool BypassPermissions { get; set; } | ||
35 | |||
36 | #region Object Permissions | ||
37 | |||
38 | bool CanRezObject(LLUUID user, LLVector3 position); | ||
39 | |||
40 | /// <summary> | ||
41 | /// Permissions check - can user delete an object? | ||
42 | /// </summary> | ||
43 | /// <param name="user">User attempting the delete</param> | ||
44 | /// <param name="obj">Target object</param> | ||
45 | /// <returns>Has permission?</returns> | ||
46 | bool CanDeRezObject(LLUUID user, LLUUID obj); | ||
47 | |||
48 | bool CanCopyObject(LLUUID user, LLUUID obj); | ||
49 | |||
50 | bool CanEditObject(LLUUID user, LLUUID obj); | ||
51 | |||
52 | bool CanEditObjectPosition(LLUUID user, LLUUID obj); | ||
53 | |||
54 | /// <summary> | ||
55 | /// Permissions check - can user enter an object? | ||
56 | /// </summary> | ||
57 | /// <param name="user">User attempting move an object</param> | ||
58 | /// <param name="oldPos">Source object-position</param> | ||
59 | /// <param name="newPos">Target object-position</param> | ||
60 | /// <returns>Has permission?</returns> | ||
61 | bool CanObjectEntry(LLUUID user, LLVector3 oldPos, LLVector3 newPos); | ||
62 | |||
63 | bool CanReturnObject(LLUUID user, LLUUID obj); | ||
64 | |||
65 | #endregion | ||
66 | |||
67 | #region Uncategorized permissions | ||
68 | |||
69 | bool CanInstantMessage(LLUUID user, LLUUID target); | ||
70 | |||
71 | bool CanInventoryTransfer(LLUUID user, LLUUID target); | ||
72 | |||
73 | bool CanEditScript(LLUUID user, LLUUID script); | ||
74 | |||
75 | bool CanRunScript(LLUUID user, LLUUID script); | ||
76 | |||
77 | bool CanRunConsoleCommand(LLUUID user); | ||
78 | |||
79 | bool CanTerraform(LLUUID user, LLVector3 position); | ||
80 | |||
81 | #endregion | ||
82 | |||
83 | #region Estate Permissions | ||
84 | |||
85 | bool IsEstateManager(LLUUID user); | ||
86 | |||
87 | bool GenericEstatePermission(LLUUID user); | ||
88 | |||
89 | bool CanEditEstateTerrain(LLUUID user); | ||
90 | |||
91 | bool CanRestartSim(LLUUID user); | ||
92 | |||
93 | bool CanEditParcel(LLUUID user, ILandObject parcel); | ||
94 | |||
95 | bool CanSellParcel(LLUUID user, ILandObject parcel); | ||
96 | |||
97 | bool CanAbandonParcel(LLUUID user, ILandObject parcel); | ||
98 | |||
99 | #endregion | ||
100 | |||
101 | uint GenerateClientFlags(LLUUID user, LLUUID objID); | ||
102 | } | ||
103 | } | ||
diff --git a/OpenSim/Region/Environment/Modules/Agent/Xfer/XferModule.cs b/OpenSim/Region/Environment/Modules/Agent/Xfer/XferModule.cs index 8e90d17..c7ee233 100644 --- a/OpenSim/Region/Environment/Modules/Agent/Xfer/XferModule.cs +++ b/OpenSim/Region/Environment/Modules/Agent/Xfer/XferModule.cs | |||
@@ -41,10 +41,6 @@ namespace OpenSim.Region.Environment.Modules.Agent.Xfer | |||
41 | public Dictionary<string, byte[]> NewFiles = new Dictionary<string, byte[]>(); | 41 | public Dictionary<string, byte[]> NewFiles = new Dictionary<string, byte[]>(); |
42 | public Dictionary<ulong, XferDownLoad> Transfers = new Dictionary<ulong, XferDownLoad>(); | 42 | public Dictionary<ulong, XferDownLoad> Transfers = new Dictionary<ulong, XferDownLoad>(); |
43 | 43 | ||
44 | public XferModule() | ||
45 | { | ||
46 | } | ||
47 | |||
48 | #region IRegionModule Members | 44 | #region IRegionModule Members |
49 | 45 | ||
50 | public void Initialise(Scene scene, IConfigSource config) | 46 | public void Initialise(Scene scene, IConfigSource config) |
diff --git a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs index 403ab5b..ebe0357 100644 --- a/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Estate/EstateManagementModule.cs | |||
@@ -205,7 +205,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
205 | 205 | ||
206 | // This needs to be updated for SuperEstateOwnerUser.. a non existing user in the estatesettings.xml | 206 | // This needs to be updated for SuperEstateOwnerUser.. a non existing user in the estatesettings.xml |
207 | // So make sure you really trust your region owners. because they can add other estate manaagers to your other estates | 207 | // So make sure you really trust your region owners. because they can add other estate manaagers to your other estates |
208 | if (remote_client.AgentId == m_scene.RegionInfo.MasterAvatarAssignedUUID || m_scene.PermissionsMngr.BypassPermissions) | 208 | if (remote_client.AgentId == m_scene.RegionInfo.MasterAvatarAssignedUUID || m_scene.Permissions.BypassPermissions) |
209 | { | 209 | { |
210 | m_scene.RegionInfo.EstateSettings.AddEstateManager(user); | 210 | m_scene.RegionInfo.EstateSettings.AddEstateManager(user); |
211 | remote_client.sendEstateManagersList(invoice); | 211 | remote_client.sendEstateManagersList(invoice); |
@@ -219,7 +219,7 @@ namespace OpenSim.Region.Environment.Modules.World.Estate | |||
219 | case 512: | 219 | case 512: |
220 | // This needs to be updated for SuperEstateOwnerUser.. a non existing user in the estatesettings.xml | 220 | // This needs to be updated for SuperEstateOwnerUser.. a non existing user in the estatesettings.xml |
221 | // So make sure you really trust your region owners. because they can add other estate manaagers to your other estates | 221 | // So make sure you really trust your region owners. because they can add other estate manaagers to your other estates |
222 | if (remote_client.AgentId == m_scene.RegionInfo.MasterAvatarAssignedUUID || m_scene.PermissionsMngr.BypassPermissions) | 222 | if (remote_client.AgentId == m_scene.RegionInfo.MasterAvatarAssignedUUID || m_scene.Permissions.BypassPermissions) |
223 | { | 223 | { |
224 | m_scene.RegionInfo.EstateSettings.RemoveEstateManager(user); | 224 | m_scene.RegionInfo.EstateSettings.RemoveEstateManager(user); |
225 | remote_client.sendEstateManagersList(invoice); | 225 | remote_client.sendEstateManagersList(invoice); |
diff --git a/OpenSim/Region/Environment/PermissionManager.cs b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs index fd8387b..de02702 100644 --- a/OpenSim/Region/Environment/PermissionManager.cs +++ b/OpenSim/Region/Environment/Modules/World/Permissions/PermissionsModule.cs | |||
@@ -26,12 +26,14 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using libsecondlife; |
29 | using Nini.Config; | ||
30 | |||
29 | using OpenSim.Region.Environment.Interfaces; | 31 | using OpenSim.Region.Environment.Interfaces; |
30 | using OpenSim.Region.Environment.Scenes; | 32 | using OpenSim.Region.Environment.Scenes; |
31 | 33 | ||
32 | namespace OpenSim.Region.Environment | 34 | namespace OpenSim.Region.Environment.Modules.World.Permissions |
33 | { | 35 | { |
34 | public class PermissionManager | 36 | public class PermissionsModule : IRegionModule, IScenePermissions |
35 | { | 37 | { |
36 | protected Scene m_scene; | 38 | protected Scene m_scene; |
37 | 39 | ||
@@ -43,11 +45,9 @@ namespace OpenSim.Region.Environment | |||
43 | private uint PERM_MOVE = (uint)524288; | 45 | private uint PERM_MOVE = (uint)524288; |
44 | //private uint PERM_TRANS = (uint)8192; | 46 | //private uint PERM_TRANS = (uint)8192; |
45 | private uint PERM_LOCKED = (uint)540672; | 47 | private uint PERM_LOCKED = (uint)540672; |
46 | // Bypasses the permissions engine (always returns OK) | 48 | |
47 | // disable in any production environment | 49 | // Bypasses the permissions engine |
48 | // TODO: Change this to false when permissions are a desired default | 50 | private bool m_bypassPermissions = false; |
49 | // TODO: Move to configuration option. | ||
50 | private bool m_bypassPermissions = true; | ||
51 | 51 | ||
52 | public bool BypassPermissions | 52 | public bool BypassPermissions |
53 | { | 53 | { |
@@ -55,20 +55,40 @@ namespace OpenSim.Region.Environment | |||
55 | set { m_bypassPermissions = value; } | 55 | set { m_bypassPermissions = value; } |
56 | } | 56 | } |
57 | 57 | ||
58 | public PermissionManager() | 58 | #region IRegionModule Members |
59 | |||
60 | public void Initialise(Scene scene, IConfigSource config) | ||
59 | { | 61 | { |
62 | m_scene = scene; | ||
63 | |||
64 | // FIXME: Possibly move all permissions related stuff to its own section | ||
65 | IConfig myConfig = config.Configs["Startup"]; | ||
66 | |||
67 | m_bypassPermissions = !myConfig.GetBoolean("serverside_object_permissions", false); | ||
68 | |||
69 | m_scene.RegisterModuleInterface<IScenePermissions>(this); | ||
60 | } | 70 | } |
61 | 71 | ||
62 | public PermissionManager(Scene scene) | 72 | public void PostInitialise() |
63 | { | 73 | { |
64 | m_scene = scene; | ||
65 | } | 74 | } |
66 | 75 | ||
67 | public void Initialise(Scene scene) | 76 | public void Close() |
68 | { | 77 | { |
69 | m_scene = scene; | ||
70 | } | 78 | } |
71 | 79 | ||
80 | public string Name | ||
81 | { | ||
82 | get { return "PermissionsModule"; } | ||
83 | } | ||
84 | |||
85 | public bool IsSharedModule | ||
86 | { | ||
87 | get { return false; } | ||
88 | } | ||
89 | |||
90 | #endregion | ||
91 | |||
72 | protected virtual void SendPermissionError(LLUUID user, string reason) | 92 | protected virtual void SendPermissionError(LLUUID user, string reason) |
73 | { | 93 | { |
74 | m_scene.EventManager.TriggerPermissionError(user, reason); | 94 | m_scene.EventManager.TriggerPermissionError(user, reason); |
@@ -159,17 +179,9 @@ namespace OpenSim.Region.Environment | |||
159 | return permission; | 179 | return permission; |
160 | } | 180 | } |
161 | 181 | ||
162 | /// <summary> | 182 | /// <see cref="Opensim.Region.Environment.Interfaces.IScenePermissions></see> |
163 | /// Permissions check - can user enter an object? | ||
164 | /// </summary> | ||
165 | /// <param name="user">User attempting move an object</param> | ||
166 | /// <param name="oldPos">Source object-position</param> | ||
167 | /// <param name="newPos">Target object-position</param> | ||
168 | /// <returns>Has permission?</returns> | ||
169 | public virtual bool CanObjectEntry(LLUUID user, LLVector3 oldPos, LLVector3 newPos) | 183 | public virtual bool CanObjectEntry(LLUUID user, LLVector3 oldPos, LLVector3 newPos) |
170 | { | 184 | { |
171 | |||
172 | |||
173 | if ((newPos.X > 257f || newPos.X < -1f || newPos.Y > 257f || newPos.Y < -1f)) | 185 | if ((newPos.X > 257f || newPos.X < -1f || newPos.Y > 257f || newPos.Y < -1f)) |
174 | { | 186 | { |
175 | return true; | 187 | return true; |
@@ -214,7 +226,6 @@ namespace OpenSim.Region.Environment | |||
214 | 226 | ||
215 | public virtual uint GenerateClientFlags(LLUUID user, LLUUID objID) | 227 | public virtual uint GenerateClientFlags(LLUUID user, LLUUID objID) |
216 | { | 228 | { |
217 | |||
218 | // Here's the way this works, | 229 | // Here's the way this works, |
219 | // ObjectFlags and Permission flags are two different enumerations | 230 | // ObjectFlags and Permission flags are two different enumerations |
220 | // ObjectFlags, however, tells the client to change what it will allow the user to do. | 231 | // ObjectFlags, however, tells the client to change what it will allow the user to do. |
@@ -296,8 +307,6 @@ namespace OpenSim.Region.Environment | |||
296 | return objectEveryoneMask; | 307 | return objectEveryoneMask; |
297 | } | 308 | } |
298 | 309 | ||
299 | |||
300 | |||
301 | private uint ApplyObjectModifyMasks(uint setPermissionMask, uint objectFlagsMask) | 310 | private uint ApplyObjectModifyMasks(uint setPermissionMask, uint objectFlagsMask) |
302 | { | 311 | { |
303 | // We are adding the temporary objectflags to the object's objectflags based on the | 312 | // We are adding the temporary objectflags to the object's objectflags based on the |
@@ -395,12 +404,7 @@ namespace OpenSim.Region.Environment | |||
395 | return permission; | 404 | return permission; |
396 | } | 405 | } |
397 | 406 | ||
398 | /// <summary> | 407 | /// <see cref="Opensim.Region.Environment.Interfaces.IScenePermissions></see> |
399 | /// Permissions check - can user delete an object? | ||
400 | /// </summary> | ||
401 | /// <param name="user">User attempting the delete</param> | ||
402 | /// <param name="obj">Target object</param> | ||
403 | /// <returns>Has permission?</returns> | ||
404 | public virtual bool CanDeRezObject(LLUUID user, LLUUID obj) | 408 | public virtual bool CanDeRezObject(LLUUID user, LLUUID obj) |
405 | { | 409 | { |
406 | return GenericObjectPermission(user, obj); | 410 | return GenericObjectPermission(user, obj); |
@@ -522,7 +526,7 @@ namespace OpenSim.Region.Environment | |||
522 | 526 | ||
523 | #region Communication Permissions | 527 | #region Communication Permissions |
524 | 528 | ||
525 | public virtual bool GenericCommunicationPermission(LLUUID user, LLUUID target) | 529 | protected virtual bool GenericCommunicationPermission(LLUUID user, LLUUID target) |
526 | { | 530 | { |
527 | bool permission = false; | 531 | bool permission = false; |
528 | string reason = "Only registered users may communicate with another account."; | 532 | string reason = "Only registered users may communicate with another account."; |
diff --git a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs index 240ba65..91a28e4 100644 --- a/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Terrain/TerrainModule.cs | |||
@@ -449,7 +449,7 @@ namespace OpenSim.Region.Environment.Modules.World.Terrain | |||
449 | float south, float east, IClientAPI remoteClient) | 449 | float south, float east, IClientAPI remoteClient) |
450 | { | 450 | { |
451 | // Not a good permissions check, if in area mode, need to check the entire area. | 451 | // Not a good permissions check, if in area mode, need to check the entire area. |
452 | if (m_scene.PermissionsMngr.CanTerraform(remoteClient.AgentId, new LLVector3(north, west, 0))) | 452 | if (m_scene.Permissions.CanTerraform(remoteClient.AgentId, new LLVector3(north, west, 0))) |
453 | { | 453 | { |
454 | if (north == south && east == west) | 454 | if (north == south && east == west) |
455 | { | 455 | { |
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs index da286ad..f29e1f3 100644 --- a/OpenSim/Region/Environment/Scenes/InnerScene.cs +++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs | |||
@@ -63,7 +63,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
63 | 63 | ||
64 | protected RegionInfo m_regInfo; | 64 | protected RegionInfo m_regInfo; |
65 | protected Scene m_parentScene; | 65 | protected Scene m_parentScene; |
66 | protected PermissionManager PermissionsMngr; | ||
67 | protected List<EntityBase> m_updateList = new List<EntityBase>(); | 66 | protected List<EntityBase> m_updateList = new List<EntityBase>(); |
68 | protected int m_numRootAgents = 0; | 67 | protected int m_numRootAgents = 0; |
69 | protected int m_numPrim = 0; | 68 | protected int m_numPrim = 0; |
@@ -79,11 +78,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
79 | 78 | ||
80 | #endregion | 79 | #endregion |
81 | 80 | ||
82 | public InnerScene(Scene parent, RegionInfo regInfo, PermissionManager permissionsMngr) | 81 | public InnerScene(Scene parent, RegionInfo regInfo) |
83 | { | 82 | { |
84 | m_parentScene = parent; | 83 | m_parentScene = parent; |
85 | m_regInfo = regInfo; | 84 | m_regInfo = regInfo; |
86 | PermissionsMngr = permissionsMngr; | ||
87 | QuadTree = new BasicQuadTreeNode(null, "/0/", 0, 0, (short)Constants.RegionSize, (short)Constants.RegionSize); | 85 | QuadTree = new BasicQuadTreeNode(null, "/0/", 0, 0, (short)Constants.RegionSize, (short)Constants.RegionSize); |
88 | QuadTree.Subdivide(); | 86 | QuadTree.Subdivide(); |
89 | QuadTree.Subdivide(); | 87 | QuadTree.Subdivide(); |
@@ -1031,7 +1029,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1031 | SceneObjectGroup group = GetGroupByPrim(localID); | 1029 | SceneObjectGroup group = GetGroupByPrim(localID); |
1032 | if (group != null) | 1030 | if (group != null) |
1033 | { | 1031 | { |
1034 | if (PermissionsMngr.CanEditObjectPosition(remoteClient.AgentId, group.UUID)) | 1032 | if (m_parentScene.Permissions.CanEditObjectPosition(remoteClient.AgentId, group.UUID)) |
1035 | { | 1033 | { |
1036 | group.Resize(scale, localID); | 1034 | group.Resize(scale, localID); |
1037 | } | 1035 | } |
@@ -1042,7 +1040,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1042 | SceneObjectGroup group = GetGroupByPrim(localID); | 1040 | SceneObjectGroup group = GetGroupByPrim(localID); |
1043 | if (group != null) | 1041 | if (group != null) |
1044 | { | 1042 | { |
1045 | if (PermissionsMngr.CanEditObjectPosition(remoteClient.AgentId, group.UUID)) | 1043 | if (m_parentScene.Permissions.CanEditObjectPosition(remoteClient.AgentId, group.UUID)) |
1046 | { | 1044 | { |
1047 | group.GroupResize(scale, localID); | 1045 | group.GroupResize(scale, localID); |
1048 | } | 1046 | } |
@@ -1078,7 +1076,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1078 | SceneObjectGroup group = GetGroupByPrim(localID); | 1076 | SceneObjectGroup group = GetGroupByPrim(localID); |
1079 | if (group != null) | 1077 | if (group != null) |
1080 | { | 1078 | { |
1081 | if (PermissionsMngr.CanEditObjectPosition(remoteClient.AgentId, group.UUID)) | 1079 | if (m_parentScene.Permissions.CanEditObjectPosition(remoteClient.AgentId, group.UUID)) |
1082 | { | 1080 | { |
1083 | group.UpdateSingleRotation(rot, localID); | 1081 | group.UpdateSingleRotation(rot, localID); |
1084 | } | 1082 | } |
@@ -1096,7 +1094,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1096 | SceneObjectGroup group = GetGroupByPrim(localID); | 1094 | SceneObjectGroup group = GetGroupByPrim(localID); |
1097 | if (group != null) | 1095 | if (group != null) |
1098 | { | 1096 | { |
1099 | if (PermissionsMngr.CanEditObjectPosition(remoteClient.AgentId, group.UUID)) | 1097 | if (m_parentScene.Permissions.CanEditObjectPosition(remoteClient.AgentId, group.UUID)) |
1100 | { | 1098 | { |
1101 | group.UpdateGroupRotation(rot); | 1099 | group.UpdateGroupRotation(rot); |
1102 | } | 1100 | } |
@@ -1115,7 +1113,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1115 | SceneObjectGroup group = GetGroupByPrim(localID); | 1113 | SceneObjectGroup group = GetGroupByPrim(localID); |
1116 | if (group != null) | 1114 | if (group != null) |
1117 | { | 1115 | { |
1118 | if (PermissionsMngr.CanEditObjectPosition(remoteClient.AgentId, group.UUID)) | 1116 | if (m_parentScene.Permissions.CanEditObjectPosition(remoteClient.AgentId, group.UUID)) |
1119 | { | 1117 | { |
1120 | group.UpdateGroupRotation(pos, rot); | 1118 | group.UpdateGroupRotation(pos, rot); |
1121 | } | 1119 | } |
@@ -1128,12 +1126,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
1128 | if (group != null) | 1126 | if (group != null) |
1129 | { | 1127 | { |
1130 | LLVector3 oldPos = group.AbsolutePosition; | 1128 | LLVector3 oldPos = group.AbsolutePosition; |
1131 | if (!PermissionsMngr.CanObjectEntry(remoteClient.AgentId, oldPos, pos) && !group.RootPart.m_IsAttachment) | 1129 | if (!m_parentScene.Permissions.CanObjectEntry(remoteClient.AgentId, oldPos, pos) && !group.RootPart.m_IsAttachment) |
1132 | { | 1130 | { |
1133 | group.SendGroupTerseUpdate(); | 1131 | group.SendGroupTerseUpdate(); |
1134 | return; | 1132 | return; |
1135 | } | 1133 | } |
1136 | if (PermissionsMngr.CanEditObjectPosition(remoteClient.AgentId, group.UUID) || group.RootPart.m_IsAttachment) | 1134 | if (m_parentScene.Permissions.CanEditObjectPosition(remoteClient.AgentId, group.UUID) || group.RootPart.m_IsAttachment) |
1137 | { | 1135 | { |
1138 | group.UpdateSinglePosition(pos, localID); | 1136 | group.UpdateSinglePosition(pos, localID); |
1139 | } | 1137 | } |
@@ -1159,12 +1157,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
1159 | } | 1157 | } |
1160 | else | 1158 | else |
1161 | { | 1159 | { |
1162 | if (!PermissionsMngr.CanObjectEntry(remoteClient.AgentId, oldPos, pos) && !group.RootPart.m_IsAttachment) | 1160 | if (!m_parentScene.Permissions.CanObjectEntry(remoteClient.AgentId, oldPos, pos) && !group.RootPart.m_IsAttachment) |
1163 | { | 1161 | { |
1164 | group.SendGroupTerseUpdate(); | 1162 | group.SendGroupTerseUpdate(); |
1165 | return; | 1163 | return; |
1166 | } | 1164 | } |
1167 | if (PermissionsMngr.CanEditObjectPosition(remoteClient.AgentId, group.UUID) || group.RootPart.m_IsAttachment) | 1165 | if (m_parentScene.Permissions.CanEditObjectPosition(remoteClient.AgentId, group.UUID) || group.RootPart.m_IsAttachment) |
1168 | { | 1166 | { |
1169 | group.UpdateGroupPosition(pos); | 1167 | group.UpdateGroupPosition(pos); |
1170 | } | 1168 | } |
@@ -1183,7 +1181,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1183 | SceneObjectGroup group = GetGroupByPrim(localID); | 1181 | SceneObjectGroup group = GetGroupByPrim(localID); |
1184 | if (group != null) | 1182 | if (group != null) |
1185 | { | 1183 | { |
1186 | if (PermissionsMngr.CanEditObjectPosition(remoteClient.AgentId, group.UUID)) | 1184 | if (m_parentScene.Permissions.CanEditObjectPosition(remoteClient.AgentId, group.UUID)) |
1187 | { | 1185 | { |
1188 | group.UpdateTextureEntry(localID, texture); | 1186 | group.UpdateTextureEntry(localID, texture); |
1189 | } | 1187 | } |
@@ -1201,7 +1199,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1201 | SceneObjectGroup group = GetGroupByPrim(localID); | 1199 | SceneObjectGroup group = GetGroupByPrim(localID); |
1202 | if (group != null) | 1200 | if (group != null) |
1203 | { | 1201 | { |
1204 | if (PermissionsMngr.CanEditObject(remoteClient.AgentId, group.UUID)) | 1202 | if (m_parentScene.Permissions.CanEditObject(remoteClient.AgentId, group.UUID)) |
1205 | { | 1203 | { |
1206 | group.UpdatePrimFlags(localID, (ushort)packet.Type, true, packet.ToBytes()); | 1204 | group.UpdatePrimFlags(localID, (ushort)packet.Type, true, packet.ToBytes()); |
1207 | } | 1205 | } |
@@ -1213,7 +1211,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1213 | SceneObjectGroup group = GetGroupByPrim(objectID); | 1211 | SceneObjectGroup group = GetGroupByPrim(objectID); |
1214 | if (group != null) | 1212 | if (group != null) |
1215 | { | 1213 | { |
1216 | if (PermissionsMngr.CanEditObjectPosition(remoteClient.AgentId, group.UUID))// && PermissionsMngr.) | 1214 | if (m_parentScene.Permissions.CanEditObjectPosition(remoteClient.AgentId, group.UUID))// && PermissionsMngr.) |
1217 | { | 1215 | { |
1218 | group.GrabMovement(offset, pos, remoteClient); | 1216 | group.GrabMovement(offset, pos, remoteClient); |
1219 | } | 1217 | } |
@@ -1235,7 +1233,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1235 | SceneObjectGroup group = GetGroupByPrim(primLocalID); | 1233 | SceneObjectGroup group = GetGroupByPrim(primLocalID); |
1236 | if (group != null) | 1234 | if (group != null) |
1237 | { | 1235 | { |
1238 | if (PermissionsMngr.CanEditObject(remoteClient.AgentId, group.UUID)) | 1236 | if (m_parentScene.Permissions.CanEditObject(remoteClient.AgentId, group.UUID)) |
1239 | { | 1237 | { |
1240 | group.SetPartName(Util.CleanString(name), primLocalID); | 1238 | group.SetPartName(Util.CleanString(name), primLocalID); |
1241 | } | 1239 | } |
@@ -1252,7 +1250,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1252 | SceneObjectGroup group = GetGroupByPrim(primLocalID); | 1250 | SceneObjectGroup group = GetGroupByPrim(primLocalID); |
1253 | if (group != null) | 1251 | if (group != null) |
1254 | { | 1252 | { |
1255 | if (PermissionsMngr.CanEditObject(remoteClient.AgentId, group.UUID)) | 1253 | if (m_parentScene.Permissions.CanEditObject(remoteClient.AgentId, group.UUID)) |
1256 | { | 1254 | { |
1257 | group.SetPartDescription(Util.CleanString(description), primLocalID); | 1255 | group.SetPartDescription(Util.CleanString(description), primLocalID); |
1258 | } | 1256 | } |
@@ -1265,7 +1263,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1265 | 1263 | ||
1266 | if (group != null) | 1264 | if (group != null) |
1267 | { | 1265 | { |
1268 | if (PermissionsMngr.CanEditObject(agentID, group.UUID)) | 1266 | if (m_parentScene.Permissions.CanEditObject(agentID, group.UUID)) |
1269 | { | 1267 | { |
1270 | group.UpdateExtraParam(primLocalID, type, inUse, data); | 1268 | group.UpdateExtraParam(primLocalID, type, inUse, data); |
1271 | } | 1269 | } |
@@ -1282,7 +1280,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1282 | SceneObjectGroup group = GetGroupByPrim(primLocalID); | 1280 | SceneObjectGroup group = GetGroupByPrim(primLocalID); |
1283 | if (group != null) | 1281 | if (group != null) |
1284 | { | 1282 | { |
1285 | if (PermissionsMngr.CanEditObjectPosition(agentID, group.GetPartsFullID(primLocalID))) | 1283 | if (m_parentScene.Permissions.CanEditObjectPosition(agentID, group.GetPartsFullID(primLocalID))) |
1286 | { | 1284 | { |
1287 | group.UpdateShape(shapeBlock, primLocalID); | 1285 | group.UpdateShape(shapeBlock, primLocalID); |
1288 | } | 1286 | } |
@@ -1448,11 +1446,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
1448 | // * Asset/DRM permission bit "modify" is enabled | 1446 | // * Asset/DRM permission bit "modify" is enabled |
1449 | //use CanEditObjectPosition | 1447 | //use CanEditObjectPosition |
1450 | 1448 | ||
1451 | if (IncludeInSearch && PermissionsMngr.CanEditObject(user, objid)) | 1449 | if (IncludeInSearch && m_parentScene.Permissions.CanEditObject(user, objid)) |
1452 | { | 1450 | { |
1453 | obj.AddFlag(LLObject.ObjectFlags.JointWheel); | 1451 | obj.AddFlag(LLObject.ObjectFlags.JointWheel); |
1454 | } | 1452 | } |
1455 | else if (!IncludeInSearch && PermissionsMngr.CanEditObjectPosition(user, objid)) | 1453 | else if (!IncludeInSearch && m_parentScene.Permissions.CanEditObjectPosition(user, objid)) |
1456 | { | 1454 | { |
1457 | obj.RemFlag(LLObject.ObjectFlags.JointWheel); | 1455 | obj.RemFlag(LLObject.ObjectFlags.JointWheel); |
1458 | } | 1456 | } |
@@ -1485,7 +1483,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1485 | 1483 | ||
1486 | if (originPrim != null) | 1484 | if (originPrim != null) |
1487 | { | 1485 | { |
1488 | if (PermissionsMngr.CanCopyObject(AgentID, originPrim.UUID)) | 1486 | if (m_parentScene.Permissions.CanCopyObject(AgentID, originPrim.UUID)) |
1489 | { | 1487 | { |
1490 | SceneObjectGroup copy = originPrim.Copy(AgentID, GroupID); | 1488 | SceneObjectGroup copy = originPrim.Copy(AgentID, GroupID); |
1491 | copy.AbsolutePosition = copy.AbsolutePosition + offset; | 1489 | copy.AbsolutePosition = copy.AbsolutePosition + offset; |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index ee52a66..65e6fd8 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -73,7 +73,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
73 | remoteClient.SendInventoryItemCreateUpdate(item); | 73 | remoteClient.SendInventoryItemCreateUpdate(item); |
74 | 74 | ||
75 | int userlevel = 0; | 75 | int userlevel = 0; |
76 | if (PermissionsMngr.IsEstateManager(remoteClient.AgentId)) | 76 | if (Permissions.IsEstateManager(remoteClient.AgentId)) |
77 | { | 77 | { |
78 | userlevel = 1; | 78 | userlevel = 1; |
79 | } | 79 | } |
@@ -784,7 +784,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
784 | } | 784 | } |
785 | 785 | ||
786 | // bool permission; | 786 | // bool permission; |
787 | // permission = PermissionsMngr.CanCopyObject(remoteClient.AgentId, | 787 | // permission = Permissions.CanCopyObject(remoteClient.AgentId, |
788 | // ((SceneObjectGroup) selectedEnt).UUID); | 788 | // ((SceneObjectGroup) selectedEnt).UUID); |
789 | 789 | ||
790 | // Pending resolving upstream problems with permissions, we just won't allow anybody who is not the owner | 790 | // Pending resolving upstream problems with permissions, we just won't allow anybody who is not the owner |
@@ -988,12 +988,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
988 | bool permission; | 988 | bool permission; |
989 | if (DeRezPacket.AgentBlock.Destination == 1) | 989 | if (DeRezPacket.AgentBlock.Destination == 1) |
990 | { // Take Copy | 990 | { // Take Copy |
991 | permission = PermissionsMngr.CanCopyObject(remoteClient.AgentId, | 991 | permission = Permissions.CanCopyObject(remoteClient.AgentId, |
992 | ((SceneObjectGroup) selectedEnt).UUID); | 992 | ((SceneObjectGroup) selectedEnt).UUID); |
993 | } | 993 | } |
994 | else | 994 | else |
995 | { // Take | 995 | { // Take |
996 | permission = PermissionsMngr.CanDeRezObject(remoteClient.AgentId, | 996 | permission = Permissions.CanDeRezObject(remoteClient.AgentId, |
997 | ((SceneObjectGroup) selectedEnt).UUID); | 997 | ((SceneObjectGroup) selectedEnt).UUID); |
998 | } | 998 | } |
999 | 999 | ||
@@ -1267,7 +1267,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1267 | RayStart, RayEnd, RayTargetID, new LLQuaternion(0, 0, 0, 1), | 1267 | RayStart, RayEnd, RayTargetID, new LLQuaternion(0, 0, 0, 1), |
1268 | BypassRayCast, bRayEndIsIntersection,true,scale, false); | 1268 | BypassRayCast, bRayEndIsIntersection,true,scale, false); |
1269 | 1269 | ||
1270 | if (!PermissionsMngr.CanRezObject(remoteClient.AgentId, pos) && !attachment) | 1270 | if (!Permissions.CanRezObject(remoteClient.AgentId, pos) && !attachment) |
1271 | { | 1271 | { |
1272 | return null; | 1272 | return null; |
1273 | } | 1273 | } |
@@ -1361,7 +1361,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1361 | { | 1361 | { |
1362 | LLUUID ownerID = item.OwnerID; | 1362 | LLUUID ownerID = item.OwnerID; |
1363 | 1363 | ||
1364 | if (!PermissionsMngr.CanRezObject(ownerID, pos)) | 1364 | if (!Permissions.CanRezObject(ownerID, pos)) |
1365 | { | 1365 | { |
1366 | return null; | 1366 | return null; |
1367 | } | 1367 | } |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs index b4a581d..350990e 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs | |||
@@ -85,7 +85,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
85 | if (((SceneObjectGroup) ent).LocalId == primLocalID) | 85 | if (((SceneObjectGroup) ent).LocalId == primLocalID) |
86 | { | 86 | { |
87 | // A prim is only tainted if it's allowed to be edited by the person clicking it. | 87 | // A prim is only tainted if it's allowed to be edited by the person clicking it. |
88 | if (m_permissionManager.CanEditObjectPosition(remoteClient.AgentId, ((SceneObjectGroup)ent).UUID) || m_permissionManager.CanEditObject(remoteClient.AgentId, ((SceneObjectGroup)ent).UUID)) | 88 | if (Permissions.CanEditObjectPosition(remoteClient.AgentId, ((SceneObjectGroup)ent).UUID) || Permissions.CanEditObject(remoteClient.AgentId, ((SceneObjectGroup)ent).UUID)) |
89 | { | 89 | { |
90 | ((SceneObjectGroup) ent).GetProperties(remoteClient); | 90 | ((SceneObjectGroup) ent).GetProperties(remoteClient); |
91 | ((SceneObjectGroup) ent).IsSelected = true; | 91 | ((SceneObjectGroup) ent).IsSelected = true; |
@@ -112,7 +112,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
112 | { | 112 | { |
113 | if (((SceneObjectGroup) ent).LocalId == primLocalID) | 113 | if (((SceneObjectGroup) ent).LocalId == primLocalID) |
114 | { | 114 | { |
115 | if (m_permissionManager.CanEditObjectPosition(remoteClient.AgentId, ((SceneObjectGroup)ent).UUID) || m_permissionManager.CanEditObject(remoteClient.AgentId, ((SceneObjectGroup)ent).UUID)) | 115 | if (Permissions.CanEditObjectPosition(remoteClient.AgentId, ((SceneObjectGroup)ent).UUID) || Permissions.CanEditObject(remoteClient.AgentId, ((SceneObjectGroup)ent).UUID)) |
116 | { | 116 | { |
117 | ((SceneObjectGroup) ent).IsSelected = false; | 117 | ((SceneObjectGroup) ent).IsSelected = false; |
118 | LandChannel.setPrimsTainted(); | 118 | LandChannel.setPrimsTainted(); |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index f861361..a703622 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -114,6 +114,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
114 | protected IXMLRPC m_xmlrpcModule; | 114 | protected IXMLRPC m_xmlrpcModule; |
115 | protected IWorldComm m_worldCommModule; | 115 | protected IWorldComm m_worldCommModule; |
116 | protected IAvatarFactory m_AvatarFactory; | 116 | protected IAvatarFactory m_AvatarFactory; |
117 | protected IScenePermissions m_permissions; | ||
117 | 118 | ||
118 | // Central Update Loop | 119 | // Central Update Loop |
119 | 120 | ||
@@ -169,13 +170,12 @@ namespace OpenSim.Region.Environment.Scenes | |||
169 | get { return m_timedilation; } | 170 | get { return m_timedilation; } |
170 | } | 171 | } |
171 | 172 | ||
172 | protected readonly PermissionManager m_permissionManager; | 173 | /// <summary> |
173 | // This is the instance to the permissions manager. | 174 | /// The reference by which general permissions in the scene can be set and queried. |
174 | // This manages permissions to clients on in world objects | 175 | /// </summary> |
175 | 176 | public IScenePermissions Permissions | |
176 | public PermissionManager PermissionsMngr | ||
177 | { | 177 | { |
178 | get { return m_permissionManager; } | 178 | get { return m_permissions; } |
179 | } | 179 | } |
180 | 180 | ||
181 | public int TimePhase | 181 | public int TimePhase |
@@ -219,7 +219,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
219 | 219 | ||
220 | #region Constructors | 220 | #region Constructors |
221 | 221 | ||
222 | public Scene(RegionInfo regInfo, AgentCircuitManager authen, PermissionManager permissionManager, | 222 | public Scene(RegionInfo regInfo, AgentCircuitManager authen, |
223 | CommunicationsManager commsMan, SceneCommunicationService sceneGridService, | 223 | CommunicationsManager commsMan, SceneCommunicationService sceneGridService, |
224 | AssetCache assetCach, StorageManager storeManager, BaseHttpServer httpServer, | 224 | AssetCache assetCach, StorageManager storeManager, BaseHttpServer httpServer, |
225 | ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim, bool SeeIntoRegionFromNeighbor) | 225 | ModuleLoader moduleLoader, bool dumpAssetsToFile, bool physicalPrim, bool SeeIntoRegionFromNeighbor) |
@@ -248,10 +248,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
248 | EventManager.OnLandObjectRemoved += | 248 | EventManager.OnLandObjectRemoved += |
249 | new EventManager.LandObjectRemoved(m_storageManager.DataStore.RemoveLandObject); | 249 | new EventManager.LandObjectRemoved(m_storageManager.DataStore.RemoveLandObject); |
250 | 250 | ||
251 | m_permissionManager = permissionManager; | 251 | m_innerScene = new InnerScene(this, m_regInfo); |
252 | m_permissionManager.Initialise(this); | ||
253 | |||
254 | m_innerScene = new InnerScene(this, m_regInfo, m_permissionManager); | ||
255 | 252 | ||
256 | // If the Inner scene has an Unrecoverable error, restart this sim. | 253 | // If the Inner scene has an Unrecoverable error, restart this sim. |
257 | // Currently the only thing that causes it to happen is two kinds of specific | 254 | // Currently the only thing that causes it to happen is two kinds of specific |
@@ -613,6 +610,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
613 | m_heartbeatTimer.Elapsed += new ElapsedEventHandler(Heartbeat); | 610 | m_heartbeatTimer.Elapsed += new ElapsedEventHandler(Heartbeat); |
614 | } | 611 | } |
615 | 612 | ||
613 | /// <summary> | ||
614 | /// Sets up references to loaded modules required by thie scene | ||
615 | /// </summary> | ||
616 | public void SetModuleInterfaces() | 616 | public void SetModuleInterfaces() |
617 | { | 617 | { |
618 | m_simChatModule = RequestModuleInterface<ISimChat>(); | 618 | m_simChatModule = RequestModuleInterface<ISimChat>(); |
@@ -621,6 +621,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
621 | m_worldCommModule = RequestModuleInterface<IWorldComm>(); | 621 | m_worldCommModule = RequestModuleInterface<IWorldComm>(); |
622 | XferManager = RequestModuleInterface<IXfer>(); | 622 | XferManager = RequestModuleInterface<IXfer>(); |
623 | m_AvatarFactory = RequestModuleInterface<IAvatarFactory>(); | 623 | m_AvatarFactory = RequestModuleInterface<IAvatarFactory>(); |
624 | m_permissions = RequestModuleInterface<IScenePermissions>(); | ||
624 | } | 625 | } |
625 | 626 | ||
626 | #endregion | 627 | #endregion |
@@ -1121,7 +1122,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1121 | /// <summary> | 1122 | /// <summary> |
1122 | /// Loads the World's objects | 1123 | /// Loads the World's objects |
1123 | /// </summary> | 1124 | /// </summary> |
1124 | public virtual void LoadPrimsFromStorage(bool m_permissions, LLUUID regionID) | 1125 | public virtual void LoadPrimsFromStorage(LLUUID regionID) |
1125 | { | 1126 | { |
1126 | m_log.Info("[SCENE]: Loading objects from datastore"); | 1127 | m_log.Info("[SCENE]: Loading objects from datastore"); |
1127 | 1128 | ||
@@ -1243,12 +1244,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
1243 | 1244 | ||
1244 | LLVector3 pos = GetNewRezLocation(RayStart, RayEnd, RayTargetID, rot, bypassRaycast, RayEndIsIntersection, true, new LLVector3(0.5f,0.5f,0.5f), false); | 1245 | LLVector3 pos = GetNewRezLocation(RayStart, RayEnd, RayTargetID, rot, bypassRaycast, RayEndIsIntersection, true, new LLVector3(0.5f,0.5f,0.5f), false); |
1245 | 1246 | ||
1246 | if (PermissionsMngr.CanRezObject(ownerID, pos)) | 1247 | if (Permissions.CanRezObject(ownerID, pos)) |
1247 | { | 1248 | { |
1248 | // rez ON the ground, not IN the ground | 1249 | // rez ON the ground, not IN the ground |
1249 | pos.Z += 0.25F; | 1250 | pos.Z += 0.25F; |
1250 | 1251 | ||
1251 | |||
1252 | AddNewPrim(ownerID, pos, rot, shape); | 1252 | AddNewPrim(ownerID, pos, rot, shape); |
1253 | } | 1253 | } |
1254 | } | 1254 | } |
@@ -2499,7 +2499,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2499 | IClientAPI controllingClient) | 2499 | IClientAPI controllingClient) |
2500 | { | 2500 | { |
2501 | // First check that this is the sim owner | 2501 | // First check that this is the sim owner |
2502 | if (m_permissionManager.GenericEstatePermission(agentID)) | 2502 | if (Permissions.GenericEstatePermission(agentID)) |
2503 | { | 2503 | { |
2504 | // User needs to be logged into this sim | 2504 | // User needs to be logged into this sim |
2505 | if (m_scenePresences.ContainsKey(agentID)) | 2505 | if (m_scenePresences.ContainsKey(agentID)) |
@@ -2577,7 +2577,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2577 | LLUUID kickUserID = new LLUUID("44e87126e7944ded05b37c42da3d5cdb"); | 2577 | LLUUID kickUserID = new LLUUID("44e87126e7944ded05b37c42da3d5cdb"); |
2578 | if (m_scenePresences.ContainsKey(agentID) || agentID == kickUserID) | 2578 | if (m_scenePresences.ContainsKey(agentID) || agentID == kickUserID) |
2579 | { | 2579 | { |
2580 | if (m_permissionManager.GenericEstatePermission(godID)) | 2580 | if (Permissions.GenericEstatePermission(godID)) |
2581 | { | 2581 | { |
2582 | if (agentID == kickUserID) | 2582 | if (agentID == kickUserID) |
2583 | { | 2583 | { |
@@ -2896,7 +2896,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2896 | } | 2896 | } |
2897 | else if ((parcel.landData.landFlags & (uint)Parcel.ParcelFlags.AllowGroupScripts) != 0) | 2897 | else if ((parcel.landData.landFlags & (uint)Parcel.ParcelFlags.AllowGroupScripts) != 0) |
2898 | { | 2898 | { |
2899 | if (part.OwnerID == parcel.landData.ownerID || (parcel.landData.isGroupOwned && part.GroupID == parcel.landData.groupID) || PermissionsMngr.GenericEstatePermission(part.OwnerID)) | 2899 | if (part.OwnerID == parcel.landData.ownerID || (parcel.landData.isGroupOwned && part.GroupID == parcel.landData.groupID) || Permissions.GenericEstatePermission(part.OwnerID)) |
2900 | { | 2900 | { |
2901 | return true; | 2901 | return true; |
2902 | } | 2902 | } |
diff --git a/OpenSim/Region/Environment/Scenes/SceneManager.cs b/OpenSim/Region/Environment/Scenes/SceneManager.cs index 2dfea2a..8603ccc 100644 --- a/OpenSim/Region/Environment/Scenes/SceneManager.cs +++ b/OpenSim/Region/Environment/Scenes/SceneManager.cs | |||
@@ -191,7 +191,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
191 | 191 | ||
192 | public void SetBypassPermissionsOnCurrentScene(bool bypassPermissions) | 192 | public void SetBypassPermissionsOnCurrentScene(bool bypassPermissions) |
193 | { | 193 | { |
194 | ForEachCurrentScene(delegate(Scene scene) { scene.PermissionsMngr.BypassPermissions = bypassPermissions; }); | 194 | ForEachCurrentScene(delegate(Scene scene) { scene.Permissions.BypassPermissions = bypassPermissions; }); |
195 | } | 195 | } |
196 | 196 | ||
197 | private void ForEachCurrentScene(Action<Scene> func) | 197 | private void ForEachCurrentScene(Action<Scene> func) |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 9ed5990..2e44c54 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -1340,7 +1340,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1340 | if (part.OwnerID != cAgentID) | 1340 | if (part.OwnerID != cAgentID) |
1341 | { | 1341 | { |
1342 | // Apply Next Owner Permissions if we're not bypassing permissions | 1342 | // Apply Next Owner Permissions if we're not bypassing permissions |
1343 | if (!m_scene.PermissionsMngr.BypassPermissions) | 1343 | if (!m_scene.Permissions.BypassPermissions) |
1344 | m_rootPart.ApplyNextOwnerPermissions(); | 1344 | m_rootPart.ApplyNextOwnerPermissions(); |
1345 | } | 1345 | } |
1346 | 1346 | ||
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 453c18f..fcd93d8 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -451,7 +451,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
451 | 451 | ||
452 | public uint GenerateClientFlags(LLUUID ObjectID) | 452 | public uint GenerateClientFlags(LLUUID ObjectID) |
453 | { | 453 | { |
454 | return m_scene.PermissionsMngr.GenerateClientFlags(m_uuid, ObjectID); | 454 | return m_scene.Permissions.GenerateClientFlags(m_uuid, ObjectID); |
455 | } | 455 | } |
456 | 456 | ||
457 | /// <summary> | 457 | /// <summary> |