diff options
Added support for OpenSim application plugins (as requested by Adam), which use Mono.addins for loading/management. (which is a pure .net solution so works on both Mono and MS .net, and is under the MIT license, will add the source code for the library later). I also suggest we look into switching to using Mono.addins for our Region module loading management.
A little bit more refactoring of Scene.
Diffstat (limited to 'OpenSim/Region/Environment')
6 files changed, 59 insertions, 55 deletions
diff --git a/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs b/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs index 2bc3db8..2668812 100644 --- a/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs +++ b/OpenSim/Region/Environment/Modules/DynamicTextureModule.cs | |||
@@ -177,7 +177,7 @@ namespace OpenSim.Region.Environment.Modules | |||
177 | asset.Description = "dynamic image"; | 177 | asset.Description = "dynamic image"; |
178 | asset.Local = false; | 178 | asset.Local = false; |
179 | asset.Temporary = false; | 179 | asset.Temporary = false; |
180 | scene.commsManager.AssetCache.AddAsset(asset); | 180 | scene.AssetCache.AddAsset(asset); |
181 | 181 | ||
182 | LastAssetID = asset.FullID; | 182 | LastAssetID = asset.FullID; |
183 | 183 | ||
diff --git a/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs b/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs index 5ba5941..98057f9 100644 --- a/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs +++ b/OpenSim/Region/Environment/Modules/TextureDownloadModule.cs | |||
@@ -128,7 +128,7 @@ namespace OpenSim.Region.Environment.Modules | |||
128 | AssetRequest request = new AssetRequest(client, e.RequestedAssetID, e.DiscardLevel, e.PacketNumber); | 128 | AssetRequest request = new AssetRequest(client, e.RequestedAssetID, e.DiscardLevel, e.PacketNumber); |
129 | ClientRequests[client.AgentId].Add(e.RequestedAssetID, request); | 129 | ClientRequests[client.AgentId].Add(e.RequestedAssetID, request); |
130 | } | 130 | } |
131 | m_scene.commsManager.AssetCache.GetAsset(e.RequestedAssetID, TextureCallback); | 131 | m_scene.AssetCache.GetAsset(e.RequestedAssetID, TextureCallback); |
132 | } | 132 | } |
133 | } | 133 | } |
134 | 134 | ||
diff --git a/OpenSim/Region/Environment/Scenes/InnerScene.cs b/OpenSim/Region/Environment/Scenes/InnerScene.cs index 325153f..5d85c1d 100644 --- a/OpenSim/Region/Environment/Scenes/InnerScene.cs +++ b/OpenSim/Region/Environment/Scenes/InnerScene.cs | |||
@@ -91,8 +91,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
91 | } | 91 | } |
92 | else | 92 | else |
93 | { | 93 | { |
94 | //newAvatar.OnSignificantClientMovement += m_LandManager.handleSignificantClientMovement; | ||
95 | |||
96 | MainLog.Instance.Verbose("SCENE", m_regInfo.RegionName + ": Creating new root agent."); | 94 | MainLog.Instance.Verbose("SCENE", m_regInfo.RegionName + ": Creating new root agent."); |
97 | MainLog.Instance.Verbose("SCENE", m_regInfo.RegionName + ": Adding Physical agent."); | 95 | MainLog.Instance.Verbose("SCENE", m_regInfo.RegionName + ": Adding Physical agent."); |
98 | 96 | ||
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 17f7566..138cb20 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -52,7 +52,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
52 | 52 | ||
53 | public void AddInventoryItem(IClientAPI remoteClient, InventoryItemBase item) | 53 | public void AddInventoryItem(IClientAPI remoteClient, InventoryItemBase item) |
54 | { | 54 | { |
55 | CachedUserInfo userInfo = commsManager.UserProfileCache.GetUserDetails(remoteClient.AgentId); | 55 | CachedUserInfo userInfo = CommsManager.UserProfileCache.GetUserDetails(remoteClient.AgentId); |
56 | if (userInfo != null) | 56 | if (userInfo != null) |
57 | { | 57 | { |
58 | userInfo.AddItem(remoteClient.AgentId, item); | 58 | userInfo.AddItem(remoteClient.AgentId, item); |
@@ -74,7 +74,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
74 | 74 | ||
75 | public LLUUID CapsUpdateInventoryItemAsset(IClientAPI remoteClient, LLUUID itemID, byte[] data) | 75 | public LLUUID CapsUpdateInventoryItemAsset(IClientAPI remoteClient, LLUUID itemID, byte[] data) |
76 | { | 76 | { |
77 | CachedUserInfo userInfo = commsManager.UserProfileCache.GetUserDetails(remoteClient.AgentId); | 77 | CachedUserInfo userInfo = CommsManager.UserProfileCache.GetUserDetails(remoteClient.AgentId); |
78 | if (userInfo != null) | 78 | if (userInfo != null) |
79 | { | 79 | { |
80 | if (userInfo.RootFolder != null) | 80 | if (userInfo.RootFolder != null) |
@@ -89,7 +89,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
89 | asset.InvType = (sbyte) item.invType; | 89 | asset.InvType = (sbyte) item.invType; |
90 | asset.Name = item.inventoryName; | 90 | asset.Name = item.inventoryName; |
91 | asset.Data = data; | 91 | asset.Data = data; |
92 | commsManager.AssetCache.AddAsset(asset); | 92 | AssetCache.AddAsset(asset); |
93 | 93 | ||
94 | item.assetID = asset.FullID; | 94 | item.assetID = asset.FullID; |
95 | userInfo.UpdateItem(remoteClient.AgentId, item); | 95 | userInfo.UpdateItem(remoteClient.AgentId, item); |
@@ -114,7 +114,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
114 | public void UDPUpdateInventoryItemAsset(IClientAPI remoteClient, LLUUID transactionID, LLUUID assetID, | 114 | public void UDPUpdateInventoryItemAsset(IClientAPI remoteClient, LLUUID transactionID, LLUUID assetID, |
115 | LLUUID itemID) | 115 | LLUUID itemID) |
116 | { | 116 | { |
117 | CachedUserInfo userInfo = commsManager.UserProfileCache.GetUserDetails(remoteClient.AgentId); | 117 | CachedUserInfo userInfo = CommsManager.UserProfileCache.GetUserDetails(remoteClient.AgentId); |
118 | if (userInfo != null) | 118 | if (userInfo != null) |
119 | { | 119 | { |
120 | if (userInfo.RootFolder != null) | 120 | if (userInfo.RootFolder != null) |
@@ -123,13 +123,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
123 | if (item != null) | 123 | if (item != null) |
124 | { | 124 | { |
125 | AgentAssetTransactions transactions = | 125 | AgentAssetTransactions transactions = |
126 | commsManager.TransactionsManager.GetUserTransActions(remoteClient.AgentId); | 126 | CommsManager.TransactionsManager.GetUserTransActions(remoteClient.AgentId); |
127 | if (transactions != null) | 127 | if (transactions != null) |
128 | { | 128 | { |
129 | AssetBase asset = null; | 129 | AssetBase asset = null; |
130 | bool addToCache = false; | 130 | bool addToCache = false; |
131 | 131 | ||
132 | asset = commsManager.AssetCache.GetAsset(assetID); | 132 | asset = AssetCache.GetAsset(assetID); |
133 | if (asset == null) | 133 | if (asset == null) |
134 | { | 134 | { |
135 | asset = transactions.GetTransactionAsset(transactionID); | 135 | asset = transactions.GetTransactionAsset(transactionID); |
@@ -148,7 +148,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
148 | 148 | ||
149 | if (addToCache) | 149 | if (addToCache) |
150 | { | 150 | { |
151 | commsManager.AssetCache.AddAsset(asset); | 151 | AssetCache.AddAsset(asset); |
152 | } | 152 | } |
153 | 153 | ||
154 | userInfo.UpdateItem(remoteClient.AgentId, item); | 154 | userInfo.UpdateItem(remoteClient.AgentId, item); |
@@ -179,7 +179,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
179 | { | 179 | { |
180 | if (transActionID == LLUUID.Zero) | 180 | if (transActionID == LLUUID.Zero) |
181 | { | 181 | { |
182 | CachedUserInfo userInfo = commsManager.UserProfileCache.GetUserDetails(remoteClient.AgentId); | 182 | CachedUserInfo userInfo = CommsManager.UserProfileCache.GetUserDetails(remoteClient.AgentId); |
183 | if (userInfo != null) | 183 | if (userInfo != null) |
184 | { | 184 | { |
185 | AssetBase asset = new AssetBase(); | 185 | AssetBase asset = new AssetBase(); |
@@ -189,7 +189,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
189 | asset.Type = type; | 189 | asset.Type = type; |
190 | asset.FullID = LLUUID.Random(); | 190 | asset.FullID = LLUUID.Random(); |
191 | asset.Data = new byte[1]; | 191 | asset.Data = new byte[1]; |
192 | commsManager.AssetCache.AddAsset(asset); | 192 | AssetCache.AddAsset(asset); |
193 | 193 | ||
194 | InventoryItemBase item = new InventoryItemBase(); | 194 | InventoryItemBase item = new InventoryItemBase(); |
195 | item.avatarID = remoteClient.AgentId; | 195 | item.avatarID = remoteClient.AgentId; |
@@ -210,7 +210,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
210 | } | 210 | } |
211 | else | 211 | else |
212 | { | 212 | { |
213 | commsManager.TransactionsManager.HandleInventoryFromTransaction(remoteClient, transActionID, folderID, | 213 | CommsManager.TransactionsManager.HandleInventoryFromTransaction(remoteClient, transActionID, folderID, |
214 | callbackID, description, name, invType, | 214 | callbackID, description, name, invType, |
215 | type, wearableType, nextOwnerMask); | 215 | type, wearableType, nextOwnerMask); |
216 | //System.Console.WriteLine("request to create inventory item from transaction " + transActionID); | 216 | //System.Console.WriteLine("request to create inventory item from transaction " + transActionID); |
@@ -269,7 +269,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
269 | 269 | ||
270 | public void RezScript(IClientAPI remoteClient, LLUUID itemID, uint localID) | 270 | public void RezScript(IClientAPI remoteClient, LLUUID itemID, uint localID) |
271 | { | 271 | { |
272 | CachedUserInfo userInfo = commsManager.UserProfileCache.GetUserDetails(remoteClient.AgentId); | 272 | CachedUserInfo userInfo = CommsManager.UserProfileCache.GetUserDetails(remoteClient.AgentId); |
273 | LLUUID copyID = LLUUID.Random(); | 273 | LLUUID copyID = LLUUID.Random(); |
274 | if (userInfo != null) | 274 | if (userInfo != null) |
275 | { | 275 | { |
@@ -284,7 +284,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
284 | { | 284 | { |
285 | isTexture = true; | 285 | isTexture = true; |
286 | } | 286 | } |
287 | AssetBase rezAsset = commsManager.AssetCache.GetAsset(item.assetID, isTexture); | 287 | AssetBase rezAsset = AssetCache.GetAsset(item.assetID, isTexture); |
288 | if (rezAsset != null) | 288 | if (rezAsset != null) |
289 | { | 289 | { |
290 | string script = Util.FieldToString(rezAsset.Data); | 290 | string script = Util.FieldToString(rezAsset.Data); |
@@ -295,7 +295,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
295 | else | 295 | else |
296 | { | 296 | { |
297 | //lets try once more incase the asset cache is being slow getting the asset from server | 297 | //lets try once more incase the asset cache is being slow getting the asset from server |
298 | rezAsset = commsManager.AssetCache.GetAsset(item.assetID, isTexture); | 298 | rezAsset = AssetCache.GetAsset(item.assetID, isTexture); |
299 | if (rezAsset != null) | 299 | if (rezAsset != null) |
300 | { | 300 | { |
301 | string script = Util.FieldToString(rezAsset.Data); | 301 | string script = Util.FieldToString(rezAsset.Data); |
@@ -360,7 +360,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
360 | if (PermissionsMngr.CanDeRezObject(remoteClient.AgentId, ((SceneObjectGroup) selectedEnt).UUID)) | 360 | if (PermissionsMngr.CanDeRezObject(remoteClient.AgentId, ((SceneObjectGroup) selectedEnt).UUID)) |
361 | { | 361 | { |
362 | string sceneObjectXml = ((SceneObjectGroup) selectedEnt).ToXmlString(); | 362 | string sceneObjectXml = ((SceneObjectGroup) selectedEnt).ToXmlString(); |
363 | CachedUserInfo userInfo = commsManager.UserProfileCache.GetUserDetails(remoteClient.AgentId); | 363 | CachedUserInfo userInfo = CommsManager.UserProfileCache.GetUserDetails(remoteClient.AgentId); |
364 | if (userInfo != null) | 364 | if (userInfo != null) |
365 | { | 365 | { |
366 | AssetBase asset = new AssetBase(); | 366 | AssetBase asset = new AssetBase(); |
@@ -371,7 +371,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
371 | asset.Type = 6; | 371 | asset.Type = 6; |
372 | asset.FullID = LLUUID.Random(); | 372 | asset.FullID = LLUUID.Random(); |
373 | asset.Data = Helpers.StringToField(sceneObjectXml); | 373 | asset.Data = Helpers.StringToField(sceneObjectXml); |
374 | commsManager.AssetCache.AddAsset(asset); | 374 | AssetCache.AddAsset(asset); |
375 | 375 | ||
376 | 376 | ||
377 | InventoryItemBase item = new InventoryItemBase(); | 377 | InventoryItemBase item = new InventoryItemBase(); |
@@ -407,7 +407,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
407 | rootPart.PhysActor = null; | 407 | rootPart.PhysActor = null; |
408 | } | 408 | } |
409 | 409 | ||
410 | storageManager.DataStore.RemoveObject(group.UUID, m_regInfo.RegionID); | 410 | m_storageManager.DataStore.RemoveObject(group.UUID, m_regInfo.RegionID); |
411 | group.DeleteGroup(); | 411 | group.DeleteGroup(); |
412 | 412 | ||
413 | lock (Entities) | 413 | lock (Entities) |
@@ -419,7 +419,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
419 | 419 | ||
420 | public void RezObject(IClientAPI remoteClient, LLUUID itemID, LLVector3 pos) | 420 | public void RezObject(IClientAPI remoteClient, LLUUID itemID, LLVector3 pos) |
421 | { | 421 | { |
422 | CachedUserInfo userInfo = commsManager.UserProfileCache.GetUserDetails(remoteClient.AgentId); | 422 | CachedUserInfo userInfo = CommsManager.UserProfileCache.GetUserDetails(remoteClient.AgentId); |
423 | if (userInfo != null) | 423 | if (userInfo != null) |
424 | { | 424 | { |
425 | if (userInfo.RootFolder != null) | 425 | if (userInfo.RootFolder != null) |
@@ -427,7 +427,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
427 | InventoryItemBase item = userInfo.RootFolder.HasItem(itemID); | 427 | InventoryItemBase item = userInfo.RootFolder.HasItem(itemID); |
428 | if (item != null) | 428 | if (item != null) |
429 | { | 429 | { |
430 | AssetBase rezAsset = commsManager.AssetCache.GetAsset(item.assetID, false); | 430 | AssetBase rezAsset = AssetCache.GetAsset(item.assetID, false); |
431 | if (rezAsset != null) | 431 | if (rezAsset != null) |
432 | { | 432 | { |
433 | AddRezObject(Util.FieldToString(rezAsset.Data), pos); | 433 | AddRezObject(Util.FieldToString(rezAsset.Data), pos); |
@@ -437,7 +437,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
437 | else | 437 | else |
438 | { | 438 | { |
439 | //lets try once more incase the asset cache is being slow getting the asset from server | 439 | //lets try once more incase the asset cache is being slow getting the asset from server |
440 | rezAsset = commsManager.AssetCache.GetAsset(item.assetID, false); | 440 | rezAsset = AssetCache.GetAsset(item.assetID, false); |
441 | if (rezAsset != null) | 441 | if (rezAsset != null) |
442 | { | 442 | { |
443 | AddRezObject(Util.FieldToString(rezAsset.Data), pos); | 443 | AddRezObject(Util.FieldToString(rezAsset.Data), pos); |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index a956eb2..49d2268 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -70,13 +70,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
70 | private readonly Mutex updateLock; | 70 | private readonly Mutex updateLock; |
71 | 71 | ||
72 | protected ModuleLoader m_moduleLoader; | 72 | protected ModuleLoader m_moduleLoader; |
73 | protected StorageManager storageManager; | 73 | protected StorageManager m_storageManager; |
74 | protected AgentCircuitManager authenticateHandler; | 74 | protected AgentCircuitManager m_authenticateHandler; |
75 | public CommunicationsManager commsManager; | 75 | public CommunicationsManager CommsManager; |
76 | // protected XferManager xferManager; | 76 | // protected XferManager xferManager; |
77 | protected SceneCommunicationService m_sceneGridService; | 77 | protected SceneCommunicationService m_sceneGridService; |
78 | 78 | ||
79 | protected Dictionary<LLUUID, Caps> capsHandlers = new Dictionary<LLUUID, Caps>(); | 79 | protected Dictionary<LLUUID, Caps> m_capsHandlers = new Dictionary<LLUUID, Caps>(); |
80 | protected BaseHttpServer httpListener; | 80 | protected BaseHttpServer httpListener; |
81 | 81 | ||
82 | protected Dictionary<string, IRegionModule> Modules = new Dictionary<string, IRegionModule>(); | 82 | protected Dictionary<string, IRegionModule> Modules = new Dictionary<string, IRegionModule>(); |
@@ -116,7 +116,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
116 | 116 | ||
117 | public AgentCircuitManager AuthenticateHandler | 117 | public AgentCircuitManager AuthenticateHandler |
118 | { | 118 | { |
119 | get { return authenticateHandler; } | 119 | get { return m_authenticateHandler; } |
120 | } | 120 | } |
121 | 121 | ||
122 | private readonly LandManager m_LandManager; | 122 | private readonly LandManager m_LandManager; |
@@ -191,11 +191,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
191 | updateLock = new Mutex(false); | 191 | updateLock = new Mutex(false); |
192 | 192 | ||
193 | m_moduleLoader = moduleLoader; | 193 | m_moduleLoader = moduleLoader; |
194 | authenticateHandler = authen; | 194 | m_authenticateHandler = authen; |
195 | commsManager = commsMan; | 195 | CommsManager = commsMan; |
196 | m_sceneGridService = sceneGridService; | 196 | m_sceneGridService = sceneGridService; |
197 | storageManager = storeManager; | 197 | m_storageManager = storeManager; |
198 | assetCache = assetCach; | 198 | AssetCache = assetCach; |
199 | m_regInfo = regInfo; | 199 | m_regInfo = regInfo; |
200 | m_regionHandle = m_regInfo.RegionHandle; | 200 | m_regionHandle = m_regInfo.RegionHandle; |
201 | m_regionName = m_regInfo.RegionName; | 201 | m_regionName = m_regInfo.RegionName; |
@@ -393,7 +393,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
393 | phyScene.SetTerrain(Terrain.GetHeights1D()); | 393 | phyScene.SetTerrain(Terrain.GetHeights1D()); |
394 | } | 394 | } |
395 | 395 | ||
396 | storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(), RegionInfo.RegionID); | 396 | m_storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(), RegionInfo.RegionID); |
397 | 397 | ||
398 | float[] terData = Terrain.GetHeights1D(); | 398 | float[] terData = Terrain.GetHeights1D(); |
399 | 399 | ||
@@ -470,7 +470,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
470 | /// <returns></returns> | 470 | /// <returns></returns> |
471 | public bool Backup() | 471 | public bool Backup() |
472 | { | 472 | { |
473 | EventManager.TriggerOnBackup(storageManager.DataStore); | 473 | EventManager.TriggerOnBackup(m_storageManager.DataStore); |
474 | return true; | 474 | return true; |
475 | } | 475 | } |
476 | 476 | ||
@@ -486,7 +486,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
486 | { | 486 | { |
487 | try | 487 | try |
488 | { | 488 | { |
489 | double[,] map = storageManager.DataStore.LoadTerrain(RegionInfo.RegionID); | 489 | double[,] map = m_storageManager.DataStore.LoadTerrain(RegionInfo.RegionID); |
490 | if (map == null) | 490 | if (map == null) |
491 | { | 491 | { |
492 | if (string.IsNullOrEmpty(m_regInfo.EstateSettings.terrainFile)) | 492 | if (string.IsNullOrEmpty(m_regInfo.EstateSettings.terrainFile)) |
@@ -494,7 +494,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
494 | MainLog.Instance.Verbose("TERRAIN", "No default terrain. Generating a new terrain."); | 494 | MainLog.Instance.Verbose("TERRAIN", "No default terrain. Generating a new terrain."); |
495 | Terrain.HillsGenerator(); | 495 | Terrain.HillsGenerator(); |
496 | 496 | ||
497 | storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(), RegionInfo.RegionID); | 497 | m_storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(), RegionInfo.RegionID); |
498 | } | 498 | } |
499 | else | 499 | else |
500 | { | 500 | { |
@@ -509,7 +509,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
509 | "No terrain found in database or default. Generating a new terrain."); | 509 | "No terrain found in database or default. Generating a new terrain."); |
510 | Terrain.HillsGenerator(); | 510 | Terrain.HillsGenerator(); |
511 | } | 511 | } |
512 | storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(), RegionInfo.RegionID); | 512 | m_storageManager.DataStore.StoreTerrain(Terrain.GetHeights2DD(), RegionInfo.RegionID); |
513 | } | 513 | } |
514 | } | 514 | } |
515 | else | 515 | else |
@@ -539,7 +539,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
539 | asset.Name = "terrainImage"; | 539 | asset.Name = "terrainImage"; |
540 | asset.Type = 0; | 540 | asset.Type = 0; |
541 | asset.Temporary = true; | 541 | asset.Temporary = true; |
542 | commsManager.AssetCache.AddAsset(asset); | 542 | AssetCache.AddAsset(asset); |
543 | } | 543 | } |
544 | 544 | ||
545 | #endregion | 545 | #endregion |
@@ -552,7 +552,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
552 | public virtual void LoadPrimsFromStorage() | 552 | public virtual void LoadPrimsFromStorage() |
553 | { | 553 | { |
554 | MainLog.Instance.Verbose("Loading objects from datastore"); | 554 | MainLog.Instance.Verbose("Loading objects from datastore"); |
555 | List<SceneObjectGroup> PrimsFromDB = storageManager.DataStore.LoadObjects(m_regInfo.RegionID); | 555 | List<SceneObjectGroup> PrimsFromDB = m_storageManager.DataStore.LoadObjects(m_regInfo.RegionID); |
556 | foreach (SceneObjectGroup prim in PrimsFromDB) | 556 | foreach (SceneObjectGroup prim in PrimsFromDB) |
557 | { | 557 | { |
558 | AddEntityFromStorage(prim); | 558 | AddEntityFromStorage(prim); |
@@ -790,8 +790,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
790 | CreateAndAddScenePresence(client, child); | 790 | CreateAndAddScenePresence(client, child); |
791 | 791 | ||
792 | m_LandManager.sendParcelOverlay(client); | 792 | m_LandManager.sendParcelOverlay(client); |
793 | commsManager.UserProfileCache.AddNewUser(client.AgentId); | 793 | CommsManager.UserProfileCache.AddNewUser(client.AgentId); |
794 | commsManager.TransactionsManager.AddUser(client.AgentId); | 794 | CommsManager.TransactionsManager.AddUser(client.AgentId); |
795 | } | 795 | } |
796 | 796 | ||
797 | protected virtual void SubscribeToClientEvents(IClientAPI client) | 797 | protected virtual void SubscribeToClientEvents(IClientAPI client) |
@@ -818,7 +818,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
818 | client.OnGrabUpdate += m_innerScene.MoveObject; | 818 | client.OnGrabUpdate += m_innerScene.MoveObject; |
819 | client.OnDeRezObject += DeRezObject; | 819 | client.OnDeRezObject += DeRezObject; |
820 | client.OnRezObject += RezObject; | 820 | client.OnRezObject += RezObject; |
821 | client.OnNameFromUUIDRequest += commsManager.HandleUUIDNameRequest; | 821 | client.OnNameFromUUIDRequest += CommsManager.HandleUUIDNameRequest; |
822 | client.OnObjectDescription += m_innerScene.PrimDescription; | 822 | client.OnObjectDescription += m_innerScene.PrimDescription; |
823 | client.OnObjectName += m_innerScene.PrimName; | 823 | client.OnObjectName += m_innerScene.PrimName; |
824 | client.OnLinkObjects += m_innerScene.LinkObjects; | 824 | client.OnLinkObjects += m_innerScene.LinkObjects; |
@@ -837,13 +837,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
837 | client.OnEstateOwnerMessage += new EstateOwnerMessageRequest(m_estateManager.handleEstateOwnerMessage); | 837 | client.OnEstateOwnerMessage += new EstateOwnerMessageRequest(m_estateManager.handleEstateOwnerMessage); |
838 | 838 | ||
839 | client.OnCreateNewInventoryItem += CreateNewInventoryItem; | 839 | client.OnCreateNewInventoryItem += CreateNewInventoryItem; |
840 | client.OnCreateNewInventoryFolder += commsManager.UserProfileCache.HandleCreateInventoryFolder; | 840 | client.OnCreateNewInventoryFolder += CommsManager.UserProfileCache.HandleCreateInventoryFolder; |
841 | client.OnFetchInventoryDescendents += commsManager.UserProfileCache.HandleFecthInventoryDescendents; | 841 | client.OnFetchInventoryDescendents += CommsManager.UserProfileCache.HandleFecthInventoryDescendents; |
842 | client.OnRequestTaskInventory += RequestTaskInventory; | 842 | client.OnRequestTaskInventory += RequestTaskInventory; |
843 | client.OnFetchInventory += commsManager.UserProfileCache.HandleFetchInventory; | 843 | client.OnFetchInventory += CommsManager.UserProfileCache.HandleFetchInventory; |
844 | client.OnUpdateInventoryItem += UDPUpdateInventoryItemAsset; | 844 | client.OnUpdateInventoryItem += UDPUpdateInventoryItemAsset; |
845 | client.OnAssetUploadRequest += commsManager.TransactionsManager.HandleUDPUploadRequest; | 845 | client.OnAssetUploadRequest += CommsManager.TransactionsManager.HandleUDPUploadRequest; |
846 | client.OnXferReceive += commsManager.TransactionsManager.HandleXfer; | 846 | client.OnXferReceive += CommsManager.TransactionsManager.HandleXfer; |
847 | client.OnRezScript += RezScript; | 847 | client.OnRezScript += RezScript; |
848 | client.OnRemoveTaskItem += RemoveTaskInventory; | 848 | client.OnRemoveTaskItem += RemoveTaskInventory; |
849 | 849 | ||
@@ -904,7 +904,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
904 | avatar.Close(); | 904 | avatar.Close(); |
905 | 905 | ||
906 | // Remove client agent from profile, so new logins will work | 906 | // Remove client agent from profile, so new logins will work |
907 | commsManager.UserService.clearUserAgent(agentID); | 907 | CommsManager.UserService.clearUserAgent(agentID); |
908 | 908 | ||
909 | return; | 909 | return; |
910 | } | 910 | } |
@@ -926,7 +926,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
926 | if (Entities.ContainsKey(entID)) | 926 | if (Entities.ContainsKey(entID)) |
927 | { | 927 | { |
928 | Entities.Remove(entID); | 928 | Entities.Remove(entID); |
929 | storageManager.DataStore.RemoveObject(entID, m_regInfo.RegionID); | 929 | m_storageManager.DataStore.RemoveObject(entID, m_regInfo.RegionID); |
930 | return true; | 930 | return true; |
931 | } | 931 | } |
932 | return false; | 932 | return false; |
@@ -963,7 +963,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
963 | if (agent.CapsPath != "") | 963 | if (agent.CapsPath != "") |
964 | { | 964 | { |
965 | Caps cap = | 965 | Caps cap = |
966 | new Caps(commsManager.AssetCache, httpListener, m_regInfo.ExternalHostName, httpListener.Port, | 966 | new Caps(AssetCache, httpListener, m_regInfo.ExternalHostName, httpListener.Port, |
967 | agent.CapsPath, agent.AgentID, m_dumpAssetsToFile); | 967 | agent.CapsPath, agent.AgentID, m_dumpAssetsToFile); |
968 | 968 | ||
969 | Util.SetCapsURL(agent.AgentID, "http://" + m_regInfo.ExternalHostName + ":" + httpListener.Port.ToString() + | 969 | Util.SetCapsURL(agent.AgentID, "http://" + m_regInfo.ExternalHostName + ":" + httpListener.Port.ToString() + |
@@ -971,18 +971,18 @@ namespace OpenSim.Region.Environment.Scenes | |||
971 | cap.RegisterHandlers(); | 971 | cap.RegisterHandlers(); |
972 | cap.AddNewInventoryItem = AddInventoryItem; | 972 | cap.AddNewInventoryItem = AddInventoryItem; |
973 | cap.ItemUpdatedCall = CapsUpdateInventoryItemAsset; | 973 | cap.ItemUpdatedCall = CapsUpdateInventoryItemAsset; |
974 | if (capsHandlers.ContainsKey(agent.AgentID)) | 974 | if (m_capsHandlers.ContainsKey(agent.AgentID)) |
975 | { | 975 | { |
976 | //MainLog.Instance.Warn("client", "Adding duplicate CAPS entry for user " + | 976 | //MainLog.Instance.Warn("client", "Adding duplicate CAPS entry for user " + |
977 | // agent.AgentID.ToStringHyphenated()); | 977 | // agent.AgentID.ToStringHyphenated()); |
978 | capsHandlers[agent.AgentID] = cap; | 978 | m_capsHandlers[agent.AgentID] = cap; |
979 | } | 979 | } |
980 | else | 980 | else |
981 | { | 981 | { |
982 | capsHandlers.Add(agent.AgentID, cap); | 982 | m_capsHandlers.Add(agent.AgentID, cap); |
983 | } | 983 | } |
984 | } | 984 | } |
985 | authenticateHandler.AddNewCircuit(agent.circuitcode, agent); | 985 | m_authenticateHandler.AddNewCircuit(agent.circuitcode, agent); |
986 | } | 986 | } |
987 | } | 987 | } |
988 | 988 | ||
diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs index 1494437..b0ec352 100644 --- a/OpenSim/Region/Environment/Scenes/SceneBase.cs +++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs | |||
@@ -68,7 +68,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
68 | 68 | ||
69 | protected object m_syncRoot = new object(); | 69 | protected object m_syncRoot = new object(); |
70 | private uint m_nextLocalId = 8880000; | 70 | private uint m_nextLocalId = 8880000; |
71 | protected AssetCache assetCache; | 71 | private AssetCache m_assetCache; |
72 | |||
73 | public AssetCache AssetCache | ||
74 | { | ||
75 | get { return m_assetCache; } | ||
76 | set { m_assetCache = value; } | ||
77 | } | ||
72 | 78 | ||
73 | #endregion | 79 | #endregion |
74 | 80 | ||