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authorJustin Clarke Casey2008-05-14 17:03:25 +0000
committerJustin Clarke Casey2008-05-14 17:03:25 +0000
commit8fe9943293f7e6230538bb1e661e85fa89217da6 (patch)
tree4c4a8d61e2a61954a78ba1d45449aa49a1be685f /OpenSim/Region/Environment
parent* Applying patch from Melanie to expose godlevel to modules. (diff)
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From: Dr Schofield <hud@zurich.ibm.com>
Rename SearializableRegionInfo to SerializableRegionInfo (class was already named correctly)
Diffstat (limited to 'OpenSim/Region/Environment')
-rw-r--r--OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs4
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
index f922f1f..18ce61a 100644
--- a/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
+++ b/OpenSim/Region/Environment/Scenes/SceneCommunicationService.cs
@@ -356,7 +356,7 @@ namespace OpenSim.Region.Environment.Scenes
356 //RegionUpData regiondata = new RegionUpData(region.RegionLocX, region.RegionLocY, region.ExternalHostName, region.InternalEndPoint.Port); 356 //RegionUpData regiondata = new RegionUpData(region.RegionLocX, region.RegionLocY, region.ExternalHostName, region.InternalEndPoint.Port);
357 357
358 bool regionAccepted = 358 bool regionAccepted =
359 m_commsProvider.InterRegion.RegionUp(new SearializableRegionInfo(region), regionhandle); 359 m_commsProvider.InterRegion.RegionUp(new SerializableRegionInfo(region), regionhandle);
360 360
361 if (regionAccepted) 361 if (regionAccepted)
362 { 362 {
@@ -399,7 +399,7 @@ namespace OpenSim.Region.Environment.Scenes
399 } 399 }
400 } 400 }
401 401
402 //bool val = m_commsProvider.InterRegion.RegionUp(new SearializableRegionInfo(region)); 402 //bool val = m_commsProvider.InterRegion.RegionUp(new SerializableRegionInfo(region));
403 } 403 }
404 404
405 public delegate void SendChildAgentDataUpdateDelegate(ChildAgentDataUpdate cAgentData, ScenePresence presence); 405 public delegate void SendChildAgentDataUpdateDelegate(ChildAgentDataUpdate cAgentData, ScenePresence presence);