diff options
author | Sean Dague | 2008-05-15 14:39:54 +0000 |
---|---|---|
committer | Sean Dague | 2008-05-15 14:39:54 +0000 |
commit | 8e7f2d6d0efe37108b2931cfdda36e695830abb0 (patch) | |
tree | e8b558217b05901f50fc65148cb1196510ce8eca /OpenSim/Region/Environment | |
parent | add some additional bits to AvatarAppearance to make this (diff) | |
download | opensim-SC_OLD-8e7f2d6d0efe37108b2931cfdda36e695830abb0.zip opensim-SC_OLD-8e7f2d6d0efe37108b2931cfdda36e695830abb0.tar.gz opensim-SC_OLD-8e7f2d6d0efe37108b2931cfdda36e695830abb0.tar.bz2 opensim-SC_OLD-8e7f2d6d0efe37108b2931cfdda36e695830abb0.tar.xz |
refactoring to move AvatarAppearance into Framework and
move the appearance sending bits to ScenePresence
Diffstat (limited to 'OpenSim/Region/Environment')
-rw-r--r-- | OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs | 1 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/AvatarAppearance.cs | 233 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 24 |
3 files changed, 17 insertions, 241 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs b/OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs index 3ebbaab..86958d1 100644 --- a/OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs +++ b/OpenSim/Region/Environment/Interfaces/IAvatarFactory.cs | |||
@@ -26,6 +26,7 @@ | |||
26 | */ | 26 | */ |
27 | 27 | ||
28 | using libsecondlife; | 28 | using libsecondlife; |
29 | using OpenSim.Framework; | ||
29 | using OpenSim.Region.Environment.Scenes; | 30 | using OpenSim.Region.Environment.Scenes; |
30 | 31 | ||
31 | namespace OpenSim.Region.Environment.Interfaces | 32 | namespace OpenSim.Region.Environment.Interfaces |
diff --git a/OpenSim/Region/Environment/Scenes/AvatarAppearance.cs b/OpenSim/Region/Environment/Scenes/AvatarAppearance.cs deleted file mode 100644 index a88306f..0000000 --- a/OpenSim/Region/Environment/Scenes/AvatarAppearance.cs +++ /dev/null | |||
@@ -1,233 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Runtime.Serialization; | ||
31 | using System.Security.Permissions; | ||
32 | using libsecondlife; | ||
33 | using libsecondlife.Packets; | ||
34 | using OpenSim.Framework; | ||
35 | |||
36 | namespace OpenSim.Region.Environment.Scenes | ||
37 | { | ||
38 | [Serializable] | ||
39 | public class AvatarAppearance : ISerializable | ||
40 | { | ||
41 | // these are guessed at by the list here - | ||
42 | // http://wiki.secondlife.com/wiki/Avatar_Appearance. We'll | ||
43 | // correct them over time for when were are wrong. | ||
44 | public readonly static int BODY = 0; | ||
45 | public readonly static int SKIN = 1; | ||
46 | public readonly static int HAIR = 2; | ||
47 | public readonly static int EYES = 3; | ||
48 | public readonly static int SHIRT = 4; | ||
49 | public readonly static int PANTS = 5; | ||
50 | public readonly static int SHOES = 6; | ||
51 | public readonly static int SOCKS = 7; | ||
52 | public readonly static int JACKET = 8; | ||
53 | public readonly static int GLOVES = 9; | ||
54 | public readonly static int UNDERSHIRT = 10; | ||
55 | public readonly static int UNDERPANTS = 11; | ||
56 | public readonly static int SKIRT = 12; | ||
57 | |||
58 | private readonly static int MAX_WEARABLES = 13; | ||
59 | |||
60 | private static LLUUID BODY_ASSET = new LLUUID("66c41e39-38f9-f75a-024e-585989bfab73"); | ||
61 | private static LLUUID BODY_ITEM = new LLUUID("66c41e39-38f9-f75a-024e-585989bfaba9"); | ||
62 | private static LLUUID SKIN_ASSET = new LLUUID("77c41e39-38f9-f75a-024e-585989bbabbb"); | ||
63 | private static LLUUID SKIN_ITEM = new LLUUID("77c41e39-38f9-f75a-024e-585989bfabc9"); | ||
64 | private static LLUUID SHIRT_ASSET = new LLUUID("00000000-38f9-1111-024e-222222111110"); | ||
65 | private static LLUUID SHIRT_ITEM = new LLUUID("77c41e39-38f9-f75a-0000-585989bf0000"); | ||
66 | private static LLUUID PANTS_ASSET = new LLUUID("00000000-38f9-1111-024e-222222111120"); | ||
67 | private static LLUUID PANTS_ITEM = new LLUUID("77c41e39-38f9-f75a-0000-5859892f1111"); | ||
68 | |||
69 | public readonly static int VISUALPARAM_COUNT = 218; | ||
70 | |||
71 | protected LLUUID m_scenePresenceID; | ||
72 | |||
73 | public LLUUID ScenePresenceID | ||
74 | { | ||
75 | get { return m_scenePresenceID; } | ||
76 | set { m_scenePresenceID = value; } | ||
77 | } | ||
78 | protected int m_wearablesSerial = 1; | ||
79 | |||
80 | public int WearablesSerial | ||
81 | { | ||
82 | get { return m_wearablesSerial; } | ||
83 | set { m_wearablesSerial = value; } | ||
84 | } | ||
85 | |||
86 | protected byte[] m_visualParams; | ||
87 | |||
88 | public byte[] VisualParams | ||
89 | { | ||
90 | get { return m_visualParams; } | ||
91 | set { m_visualParams = value; } | ||
92 | } | ||
93 | |||
94 | protected AvatarWearable[] m_wearables; | ||
95 | |||
96 | public AvatarWearable[] Wearables | ||
97 | { | ||
98 | get { return m_wearables; } | ||
99 | set { m_wearables = value; } | ||
100 | } | ||
101 | |||
102 | protected LLObject.TextureEntry m_textureEntry; | ||
103 | |||
104 | public LLObject.TextureEntry TextureEntry | ||
105 | { | ||
106 | get { return m_textureEntry; } | ||
107 | set { m_textureEntry = value; } | ||
108 | } | ||
109 | |||
110 | protected float m_avatarHeight = 0; | ||
111 | |||
112 | public float AvatarHeight | ||
113 | { | ||
114 | get { return m_avatarHeight; } | ||
115 | set { m_avatarHeight = value; } | ||
116 | } | ||
117 | |||
118 | public AvatarAppearance() | ||
119 | { | ||
120 | m_wearables = new AvatarWearable[MAX_WEARABLES]; | ||
121 | for (int i = 0; i < MAX_WEARABLES; i++) | ||
122 | { | ||
123 | // this makes them all null | ||
124 | m_wearables[i] = new AvatarWearable(); | ||
125 | } | ||
126 | m_wearablesSerial = 0; | ||
127 | m_scenePresenceID = LLUUID.Zero; | ||
128 | m_visualParams = new byte[VISUALPARAM_COUNT]; | ||
129 | } | ||
130 | |||
131 | public AvatarAppearance(LLUUID avatarID, AvatarWearable[] wearables, byte[] visualParams) | ||
132 | { | ||
133 | m_scenePresenceID = avatarID; | ||
134 | m_wearablesSerial = 1; | ||
135 | m_wearables = wearables; | ||
136 | m_visualParams = visualParams; | ||
137 | m_textureEntry = GetDefaultTextureEntry(); | ||
138 | } | ||
139 | |||
140 | /// <summary> | ||
141 | /// | ||
142 | /// </summary> | ||
143 | /// <param name="texture"></param> | ||
144 | /// <param name="visualParam"></param> | ||
145 | public void SetAppearance(byte[] texture, List<byte> visualParam) | ||
146 | { | ||
147 | LLObject.TextureEntry textureEnt = new LLObject.TextureEntry(texture, 0, texture.Length); | ||
148 | m_textureEntry = textureEnt; | ||
149 | |||
150 | m_visualParams = visualParam.ToArray(); | ||
151 | |||
152 | // Teravus : Nifty AV Height Getting Maaaaagical formula. Oh how we love turning 0-255 into meters. | ||
153 | // (float)m_visualParams[25] = Height | ||
154 | // (float)m_visualParams[125] = LegLength | ||
155 | m_avatarHeight = (1.50856f + (((float) m_visualParams[25]/255.0f)*(2.525506f - 1.50856f))) | ||
156 | + (((float) m_visualParams[125]/255.0f)/1.5f); | ||
157 | } | ||
158 | |||
159 | /// <summary> | ||
160 | /// | ||
161 | /// </summary> | ||
162 | /// <param name="avatar"></param> | ||
163 | public void SendAppearanceToOtherAgent(ScenePresence avatar) | ||
164 | { | ||
165 | avatar.ControllingClient.SendAppearance(m_scenePresenceID, m_visualParams, | ||
166 | m_textureEntry.ToBytes()); | ||
167 | } | ||
168 | |||
169 | public void SetWearable(IClientAPI client, int wearableId, AvatarWearable wearable) | ||
170 | { | ||
171 | m_wearables[wearableId] = wearable; | ||
172 | SendOwnWearables(client); | ||
173 | } | ||
174 | |||
175 | public void SendOwnWearables(IClientAPI ourClient) | ||
176 | { | ||
177 | ourClient.SendWearables(m_wearables, m_wearablesSerial++); | ||
178 | } | ||
179 | |||
180 | public static LLObject.TextureEntry GetDefaultTextureEntry() | ||
181 | { | ||
182 | LLObject.TextureEntry textu = new LLObject.TextureEntry(new LLUUID("C228D1CF-4B5D-4BA8-84F4-899A0796AA97")); | ||
183 | textu.CreateFace(0).TextureID = new LLUUID("00000000-0000-1111-9999-000000000012"); | ||
184 | textu.CreateFace(1).TextureID = new LLUUID("5748decc-f629-461c-9a36-a35a221fe21f"); | ||
185 | textu.CreateFace(2).TextureID = new LLUUID("5748decc-f629-461c-9a36-a35a221fe21f"); | ||
186 | textu.CreateFace(3).TextureID = new LLUUID("6522E74D-1660-4E7F-B601-6F48C1659A77"); | ||
187 | textu.CreateFace(4).TextureID = new LLUUID("7CA39B4C-BD19-4699-AFF7-F93FD03D3E7B"); | ||
188 | textu.CreateFace(5).TextureID = new LLUUID("00000000-0000-1111-9999-000000000010"); | ||
189 | textu.CreateFace(6).TextureID = new LLUUID("00000000-0000-1111-9999-000000000011"); | ||
190 | return textu; | ||
191 | } | ||
192 | |||
193 | protected AvatarAppearance(SerializationInfo info, StreamingContext context) | ||
194 | { | ||
195 | //System.Console.WriteLine("AvatarAppearance Deserialize BGN"); | ||
196 | |||
197 | if (info == null) | ||
198 | { | ||
199 | throw new ArgumentNullException("info"); | ||
200 | } | ||
201 | |||
202 | m_scenePresenceID = new LLUUID((Guid)info.GetValue("m_scenePresenceID", typeof(Guid))); | ||
203 | m_wearablesSerial = (int)info.GetValue("m_wearablesSerial", typeof(int)); | ||
204 | m_visualParams = (byte[])info.GetValue("m_visualParams", typeof(byte[])); | ||
205 | m_wearables = (AvatarWearable[])info.GetValue("m_wearables", typeof(AvatarWearable[])); | ||
206 | |||
207 | byte[] m_textureEntry_work = (byte[])info.GetValue("m_textureEntry", typeof(byte[])); | ||
208 | m_textureEntry = new LLObject.TextureEntry(m_textureEntry_work, 0, m_textureEntry_work.Length); | ||
209 | |||
210 | m_avatarHeight = (float)info.GetValue("m_avatarHeight", typeof(float)); | ||
211 | |||
212 | //System.Console.WriteLine("AvatarAppearance Deserialize END"); | ||
213 | } | ||
214 | |||
215 | [SecurityPermission(SecurityAction.LinkDemand, | ||
216 | Flags = SecurityPermissionFlag.SerializationFormatter)] | ||
217 | public virtual void GetObjectData( | ||
218 | SerializationInfo info, StreamingContext context) | ||
219 | { | ||
220 | if (info == null) | ||
221 | { | ||
222 | throw new ArgumentNullException("info"); | ||
223 | } | ||
224 | |||
225 | info.AddValue("m_scenePresenceID", m_scenePresenceID.UUID); | ||
226 | info.AddValue("m_wearablesSerial", m_wearablesSerial); | ||
227 | info.AddValue("m_visualParams", m_visualParams); | ||
228 | info.AddValue("m_wearables", m_wearables); | ||
229 | info.AddValue("m_textureEntry", m_textureEntry.ToBytes()); | ||
230 | info.AddValue("m_avatarHeight", m_avatarHeight); | ||
231 | } | ||
232 | } | ||
233 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 8ac1a77..6f591e8 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -1461,16 +1461,20 @@ namespace OpenSim.Region.Environment.Scenes | |||
1461 | SendAppearanceToAllOtherAgents(); | 1461 | SendAppearanceToAllOtherAgents(); |
1462 | } | 1462 | } |
1463 | 1463 | ||
1464 | |||
1465 | public void SetWearable(IClientAPI client, int wearableId, AvatarWearable wearable) | ||
1466 | { | ||
1467 | m_appearance.SetWearable(wearableId, wearable); | ||
1468 | client.SendWearables(m_appearance.Wearables, m_appearance.WearablesSerial++); | ||
1469 | } | ||
1470 | |||
1464 | /// <summary> | 1471 | /// <summary> |
1465 | /// | 1472 | /// |
1466 | /// </summary> | 1473 | /// </summary> |
1467 | /// <param name="client"></param> | 1474 | /// <param name="client"></param> |
1468 | public void SendOwnAppearance() | 1475 | public void SendOwnAppearance() |
1469 | { | 1476 | { |
1470 | m_appearance.SendOwnWearables(ControllingClient); | 1477 | ControllingClient.SendWearables(m_appearance.Wearables, m_appearance.WearablesSerial++); |
1471 | |||
1472 | // TODO: remove this once the SunModule is slightly more tested | ||
1473 | // m_controllingClient.SendViewerTime(m_scene.TimePhase); | ||
1474 | } | 1478 | } |
1475 | 1479 | ||
1476 | /// <summary> | 1480 | /// <summary> |
@@ -1484,15 +1488,19 @@ namespace OpenSim.Region.Environment.Scenes | |||
1484 | { | 1488 | { |
1485 | if (scenePresence.UUID != UUID) | 1489 | if (scenePresence.UUID != UUID) |
1486 | { | 1490 | { |
1487 | m_appearance.SendAppearanceToOtherAgent(scenePresence); | 1491 | SendAppearanceToOtherAgent(scenePresence); |
1488 | } | 1492 | } |
1489 | }); | 1493 | }); |
1490 | m_scene.AddAgentTime(System.Environment.TickCount - m_perfMonMS); | 1494 | m_scene.AddAgentTime(System.Environment.TickCount - m_perfMonMS); |
1491 | } | 1495 | } |
1492 | 1496 | ||
1493 | public void SendAppearanceToOtherAgent(ScenePresence avatar) | 1497 | public void SendAppearanceToOtherAgent(ScenePresence avatar) |
1494 | { | 1498 | { |
1495 | m_appearance.SendAppearanceToOtherAgent(avatar); | 1499 | avatar.ControllingClient.SendAppearance( |
1500 | m_appearance.ScenePresenceID, | ||
1501 | m_appearance.VisualParams, | ||
1502 | m_appearance.TextureEntry.ToBytes() | ||
1503 | ); | ||
1496 | } | 1504 | } |
1497 | 1505 | ||
1498 | public void SetAppearance(byte[] texture, List<byte> visualParam) | 1506 | public void SetAppearance(byte[] texture, List<byte> visualParam) |
@@ -1505,7 +1513,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1505 | 1513 | ||
1506 | public void SetWearable(int wearableId, AvatarWearable wearable) | 1514 | public void SetWearable(int wearableId, AvatarWearable wearable) |
1507 | { | 1515 | { |
1508 | m_appearance.SetWearable(ControllingClient, wearableId, wearable); | 1516 | m_appearance.SetWearable(wearableId, wearable); |
1509 | } | 1517 | } |
1510 | 1518 | ||
1511 | /// <summary> | 1519 | /// <summary> |