diff options
author | mingchen | 2007-06-28 16:17:20 +0000 |
---|---|---|
committer | mingchen | 2007-06-28 16:17:20 +0000 |
commit | 108d89f89436556c8f4662197903c374db943f7d (patch) | |
tree | 4a089c43c54bdef28c0883fd9aaef464c840c3ac /OpenSim/Region/Environment | |
parent | Applied ScenePresence movement patch from Darok. (diff) | |
download | opensim-SC_OLD-108d89f89436556c8f4662197903c374db943f7d.zip opensim-SC_OLD-108d89f89436556c8f4662197903c374db943f7d.tar.gz opensim-SC_OLD-108d89f89436556c8f4662197903c374db943f7d.tar.bz2 opensim-SC_OLD-108d89f89436556c8f4662197903c374db943f7d.tar.xz |
*Master User is now set up
*Added support for getting user profile information from remote grid server (untested)
*Updated prebuild.xml
Diffstat (limited to 'OpenSim/Region/Environment')
-rw-r--r-- | OpenSim/Region/Environment/OpenSim.Region.Environment.csproj | 34 | ||||
-rw-r--r-- | OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build | 26 |
2 files changed, 30 insertions, 30 deletions
diff --git a/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj b/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj index 4069454..9f8d2c3 100644 --- a/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj +++ b/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj | |||
@@ -148,64 +148,64 @@ | |||
148 | </ProjectReference> | 148 | </ProjectReference> |
149 | </ItemGroup> | 149 | </ItemGroup> |
150 | <ItemGroup> | 150 | <ItemGroup> |
151 | <Compile Include="EstateManager.cs"> | 151 | <Compile Include="RegionManager.cs"> |
152 | <SubType>Code</SubType> | 152 | <SubType>Code</SubType> |
153 | </Compile> | 153 | </Compile> |
154 | <Compile Include="ParcelManager.cs"> | 154 | <Compile Include="EstateManager.cs"> |
155 | <SubType>Code</SubType> | 155 | <SubType>Code</SubType> |
156 | </Compile> | 156 | </Compile> |
157 | <Compile Include="RegionManager.cs"> | 157 | <Compile Include="ParcelManager.cs"> |
158 | <SubType>Code</SubType> | 158 | <SubType>Code</SubType> |
159 | </Compile> | 159 | </Compile> |
160 | <Compile Include="Scenes\Entity.cs"> | 160 | <Compile Include="Scenes\ScenePresence.Body.cs"> |
161 | <SubType>Code</SubType> | 161 | <SubType>Code</SubType> |
162 | </Compile> | 162 | </Compile> |
163 | <Compile Include="Scenes\IScenePresenceBody.cs"> | 163 | <Compile Include="Scenes\SceneEvents.cs"> |
164 | <SubType>Code</SubType> | 164 | <SubType>Code</SubType> |
165 | </Compile> | 165 | </Compile> |
166 | <Compile Include="Scenes\Primitive.cs"> | 166 | <Compile Include="Scenes\ScenePresence.cs"> |
167 | <SubType>Code</SubType> | 167 | <SubType>Code</SubType> |
168 | </Compile> | 168 | </Compile> |
169 | <Compile Include="Scenes\Scene.cs"> | 169 | <Compile Include="Scenes\ScenePresence.Animations.cs"> |
170 | <SubType>Code</SubType> | 170 | <SubType>Code</SubType> |
171 | </Compile> | 171 | </Compile> |
172 | <Compile Include="Scenes\Scene.PacketHandlers.cs"> | 172 | <Compile Include="Scenes\Scene.PacketHandlers.cs"> |
173 | <SubType>Code</SubType> | 173 | <SubType>Code</SubType> |
174 | </Compile> | 174 | </Compile> |
175 | <Compile Include="Scenes\SceneBase.cs"> | 175 | <Compile Include="Scenes\SceneObject.cs"> |
176 | <SubType>Code</SubType> | 176 | <SubType>Code</SubType> |
177 | </Compile> | 177 | </Compile> |
178 | <Compile Include="Scenes\SceneEvents.cs"> | 178 | <Compile Include="Scenes\Primitive.cs"> |
179 | <SubType>Code</SubType> | 179 | <SubType>Code</SubType> |
180 | </Compile> | 180 | </Compile> |
181 | <Compile Include="Scenes\SceneObject.cs"> | 181 | <Compile Include="Scenes\IScenePresenceBody.cs"> |
182 | <SubType>Code</SubType> | 182 | <SubType>Code</SubType> |
183 | </Compile> | 183 | </Compile> |
184 | <Compile Include="Scenes\ScenePresence.Animations.cs"> | 184 | <Compile Include="Scenes\Entity.cs"> |
185 | <SubType>Code</SubType> | 185 | <SubType>Code</SubType> |
186 | </Compile> | 186 | </Compile> |
187 | <Compile Include="Scenes\ScenePresence.Body.cs"> | 187 | <Compile Include="Scenes\SceneBase.cs"> |
188 | <SubType>Code</SubType> | 188 | <SubType>Code</SubType> |
189 | </Compile> | 189 | </Compile> |
190 | <Compile Include="Scenes\ScenePresence.cs"> | 190 | <Compile Include="Scenes\Scene.cs"> |
191 | <SubType>Code</SubType> | 191 | <SubType>Code</SubType> |
192 | </Compile> | 192 | </Compile> |
193 | <Compile Include="Scenes\scripting\Script.cs"> | 193 | <Compile Include="Scenes\scripting\ScriptManager.cs"> |
194 | <SubType>Code</SubType> | 194 | <SubType>Code</SubType> |
195 | </Compile> | 195 | </Compile> |
196 | <Compile Include="Scenes\scripting\ScriptInfo.cs"> | 196 | <Compile Include="Scenes\scripting\ScriptInfo.cs"> |
197 | <SubType>Code</SubType> | 197 | <SubType>Code</SubType> |
198 | </Compile> | 198 | </Compile> |
199 | <Compile Include="Scenes\scripting\ScriptManager.cs"> | 199 | <Compile Include="Scenes\scripting\Script.cs"> |
200 | <SubType>Code</SubType> | 200 | <SubType>Code</SubType> |
201 | </Compile> | 201 | </Compile> |
202 | <Compile Include="Scenes\scripting\Engines\CSharpScriptEngine.cs"> | 202 | <Compile Include="Scenes\scripting\Engines\CSharpScriptEngine.cs"> |
203 | <SubType>Code</SubType> | 203 | <SubType>Code</SubType> |
204 | </Compile> | 204 | </Compile> |
205 | <Compile Include="Scenes\scripting\Engines\JScriptEngine.cs"> | 205 | <Compile Include="Scenes\scripting\Engines\JSharpScriptEngine.cs"> |
206 | <SubType>Code</SubType> | 206 | <SubType>Code</SubType> |
207 | </Compile> | 207 | </Compile> |
208 | <Compile Include="Scenes\scripting\Engines\JSharpScriptEngine.cs"> | 208 | <Compile Include="Scenes\scripting\Engines\JScriptEngine.cs"> |
209 | <SubType>Code</SubType> | 209 | <SubType>Code</SubType> |
210 | </Compile> | 210 | </Compile> |
211 | </ItemGroup> | 211 | </ItemGroup> |
diff --git a/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build b/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build index 51924d5..667f1d7 100644 --- a/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build +++ b/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build | |||
@@ -11,26 +11,26 @@ | |||
11 | <resources prefix="OpenSim.Region.Environment" dynamicprefix="true" > | 11 | <resources prefix="OpenSim.Region.Environment" dynamicprefix="true" > |
12 | </resources> | 12 | </resources> |
13 | <sources failonempty="true"> | 13 | <sources failonempty="true"> |
14 | <include name="RegionManager.cs" /> | ||
14 | <include name="EstateManager.cs" /> | 15 | <include name="EstateManager.cs" /> |
15 | <include name="ParcelManager.cs" /> | 16 | <include name="ParcelManager.cs" /> |
16 | <include name="RegionManager.cs" /> | ||
17 | <include name="Scenes/Entity.cs" /> | ||
18 | <include name="Scenes/IScenePresenceBody.cs" /> | ||
19 | <include name="Scenes/Primitive.cs" /> | ||
20 | <include name="Scenes/Scene.cs" /> | ||
21 | <include name="Scenes/Scene.PacketHandlers.cs" /> | ||
22 | <include name="Scenes/SceneBase.cs" /> | ||
23 | <include name="Scenes/SceneEvents.cs" /> | ||
24 | <include name="Scenes/SceneObject.cs" /> | ||
25 | <include name="Scenes/ScenePresence.Animations.cs" /> | ||
26 | <include name="Scenes/ScenePresence.Body.cs" /> | 17 | <include name="Scenes/ScenePresence.Body.cs" /> |
18 | <include name="Scenes/SceneEvents.cs" /> | ||
27 | <include name="Scenes/ScenePresence.cs" /> | 19 | <include name="Scenes/ScenePresence.cs" /> |
28 | <include name="Scenes/scripting/Script.cs" /> | 20 | <include name="Scenes/ScenePresence.Animations.cs" /> |
29 | <include name="Scenes/scripting/ScriptInfo.cs" /> | 21 | <include name="Scenes/Scene.PacketHandlers.cs" /> |
22 | <include name="Scenes/SceneObject.cs" /> | ||
23 | <include name="Scenes/Primitive.cs" /> | ||
24 | <include name="Scenes/IScenePresenceBody.cs" /> | ||
25 | <include name="Scenes/Entity.cs" /> | ||
26 | <include name="Scenes/SceneBase.cs" /> | ||
27 | <include name="Scenes/Scene.cs" /> | ||
30 | <include name="Scenes/scripting/ScriptManager.cs" /> | 28 | <include name="Scenes/scripting/ScriptManager.cs" /> |
29 | <include name="Scenes/scripting/ScriptInfo.cs" /> | ||
30 | <include name="Scenes/scripting/Script.cs" /> | ||
31 | <include name="Scenes/scripting/Engines/CSharpScriptEngine.cs" /> | 31 | <include name="Scenes/scripting/Engines/CSharpScriptEngine.cs" /> |
32 | <include name="Scenes/scripting/Engines/JScriptEngine.cs" /> | ||
33 | <include name="Scenes/scripting/Engines/JSharpScriptEngine.cs" /> | 32 | <include name="Scenes/scripting/Engines/JSharpScriptEngine.cs" /> |
33 | <include name="Scenes/scripting/Engines/JScriptEngine.cs" /> | ||
34 | </sources> | 34 | </sources> |
35 | <references basedir="${project::get-base-directory()}"> | 35 | <references basedir="${project::get-base-directory()}"> |
36 | <lib> | 36 | <lib> |