diff options
author | Melanie Thielker | 2008-10-18 05:51:36 +0000 |
---|---|---|
committer | Melanie Thielker | 2008-10-18 05:51:36 +0000 |
commit | efe3f3eb2a0a31b1da474974c7d8193c2b28e13f (patch) | |
tree | df1d30ad2f9230ea4e8fbfd1e6368d539600c785 /OpenSim/Region/Environment | |
parent | * Fix an over compensation for bounciness on flat Primitive (diff) | |
download | opensim-SC_OLD-efe3f3eb2a0a31b1da474974c7d8193c2b28e13f.zip opensim-SC_OLD-efe3f3eb2a0a31b1da474974c7d8193c2b28e13f.tar.gz opensim-SC_OLD-efe3f3eb2a0a31b1da474974c7d8193c2b28e13f.tar.bz2 opensim-SC_OLD-efe3f3eb2a0a31b1da474974c7d8193c2b28e13f.tar.xz |
Megapatch. :) Fix skull attachment editing. Streamline Object terse updates.
Add rezzing time to objects. Add Object return and traffic fields to land
database. Add plumbing for auto return. Implement auto return.
Contains a migration. May contain nuts.
Diffstat (limited to 'OpenSim/Region/Environment')
11 files changed, 339 insertions, 193 deletions
diff --git a/OpenSim/Region/Environment/Interfaces/ILandChannel.cs b/OpenSim/Region/Environment/Interfaces/ILandChannel.cs index 98998f7..7da4d3c 100644 --- a/OpenSim/Region/Environment/Interfaces/ILandChannel.cs +++ b/OpenSim/Region/Environment/Interfaces/ILandChannel.cs | |||
@@ -45,5 +45,6 @@ namespace OpenSim.Region.Environment.Interfaces | |||
45 | void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient); | 45 | void ReturnObjectsInParcel(int localID, uint returnType, UUID[] agentIDs, UUID[] taskIDs, IClientAPI remoteClient); |
46 | void setParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel); | 46 | void setParcelObjectMaxOverride(overrideParcelMaxPrimCountDelegate overrideDel); |
47 | void setSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel); | 47 | void setSimulatorObjectMaxOverride(overrideSimulatorMaxPrimCountDelegate overrideDel); |
48 | void SetParcelOtherCleanTime(IClientAPI remoteClient, int localID, int otherCleanTime); | ||
48 | } | 49 | } |
49 | } | 50 | } |
diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs b/OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs index 8747bd4..892d1ae 100644 --- a/OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs +++ b/OpenSim/Region/Environment/Modules/World/Land/LandChannel.cs | |||
@@ -175,6 +175,15 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
175 | m_landManagementModule.setSimulatorObjectMaxOverride(overrideDel); | 175 | m_landManagementModule.setSimulatorObjectMaxOverride(overrideDel); |
176 | } | 176 | } |
177 | } | 177 | } |
178 | |||
179 | public void SetParcelOtherCleanTime(IClientAPI remoteClient, int localID, int otherCleanTime) | ||
180 | { | ||
181 | if (m_landManagementModule != null) | ||
182 | { | ||
183 | m_landManagementModule.setParcelOtherCleanTime(remoteClient, localID, otherCleanTime); | ||
184 | } | ||
185 | } | ||
186 | |||
178 | #endregion | 187 | #endregion |
179 | 188 | ||
180 | } | 189 | } |
diff --git a/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs b/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs index 0ecfdd3..d595185 100644 --- a/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs +++ b/OpenSim/Region/Environment/Modules/World/Land/LandManagementModule.cs | |||
@@ -1233,5 +1233,20 @@ namespace OpenSim.Region.Environment.Modules.World.Land | |||
1233 | else | 1233 | else |
1234 | m_log.Debug("[LAND] got no parcelinfo; not sending"); | 1234 | m_log.Debug("[LAND] got no parcelinfo; not sending"); |
1235 | } | 1235 | } |
1236 | |||
1237 | public void setParcelOtherCleanTime(IClientAPI remoteClient, int localID,int otherCleanTime) | ||
1238 | { | ||
1239 | if (!landList.ContainsKey(localID)) | ||
1240 | return; | ||
1241 | |||
1242 | ILandObject landObject = landList[localID]; | ||
1243 | |||
1244 | if (!m_scene.ExternalChecks.ExternalChecksCanEditParcel(remoteClient.AgentId, landObject)) | ||
1245 | return; | ||
1246 | |||
1247 | landObject.landData.OtherCleanTime = otherCleanTime; | ||
1248 | |||
1249 | UpdateLandObject(localID, landObject.landData); | ||
1250 | } | ||
1236 | } | 1251 | } |
1237 | } | 1252 | } |
diff --git a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs index e5e6a79..52a2792 100644 --- a/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs +++ b/OpenSim/Region/Environment/Modules/World/NPC/NPCAvatar.cs | |||
@@ -184,7 +184,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
184 | public event RequestAvatarProperties OnRequestAvatarProperties; | 184 | public event RequestAvatarProperties OnRequestAvatarProperties; |
185 | public event SetAlwaysRun OnSetAlwaysRun; | 185 | public event SetAlwaysRun OnSetAlwaysRun; |
186 | 186 | ||
187 | public event GenericCall4 OnDeRezObject; | 187 | public event DeRezObject OnDeRezObject; |
188 | public event Action<IClientAPI> OnRegionHandShakeReply; | 188 | public event Action<IClientAPI> OnRegionHandShakeReply; |
189 | public event GenericCall2 OnRequestWearables; | 189 | public event GenericCall2 OnRequestWearables; |
190 | public event GenericCall2 OnCompleteMovementToRegion; | 190 | public event GenericCall2 OnCompleteMovementToRegion; |
@@ -330,6 +330,7 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
330 | public event DirPopularQuery OnDirPopularQuery; | 330 | public event DirPopularQuery OnDirPopularQuery; |
331 | public event DirClassifiedQuery OnDirClassifiedQuery; | 331 | public event DirClassifiedQuery OnDirClassifiedQuery; |
332 | public event EventInfoRequest OnEventInfoRequest; | 332 | public event EventInfoRequest OnEventInfoRequest; |
333 | public event ParcelSetOtherCleanTime OnParcelSetOtherCleanTime; | ||
333 | 334 | ||
334 | public event MapItemRequest OnMapItemRequest; | 335 | public event MapItemRequest OnMapItemRequest; |
335 | 336 | ||
@@ -587,12 +588,6 @@ namespace OpenSim.Region.Environment.Modules.World.NPC | |||
587 | { | 588 | { |
588 | } | 589 | } |
589 | 590 | ||
590 | public virtual void SendPrimTerseUpdate(ulong regionHandle, ushort timeDilation, uint localID, | ||
591 | Vector3 position, Quaternion rotation, Vector3 velocity, | ||
592 | Vector3 rotationalvelocity) | ||
593 | { | ||
594 | } | ||
595 | |||
596 | public virtual void SendInventoryFolderDetails(UUID ownerID, UUID folderID, | 591 | public virtual void SendInventoryFolderDetails(UUID ownerID, UUID folderID, |
597 | List<InventoryItemBase> items, | 592 | List<InventoryItemBase> items, |
598 | List<InventoryFolderBase> folders, | 593 | List<InventoryFolderBase> folders, |
diff --git a/OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs b/OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs index 21fa71b..bd81a6d 100644 --- a/OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs +++ b/OpenSim/Region/Environment/Scenes/AsyncSceneObjectGroupDeleter.cs | |||
@@ -38,8 +38,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
38 | { | 38 | { |
39 | class DeleteToInventoryHolder | 39 | class DeleteToInventoryHolder |
40 | { | 40 | { |
41 | public DeRezObjectPacket DeRezPacket; | 41 | public int destination; |
42 | public EntityBase selectedEnt; | ||
43 | public IClientAPI remoteClient; | 42 | public IClientAPI remoteClient; |
44 | public SceneObjectGroup objectGroup; | 43 | public SceneObjectGroup objectGroup; |
45 | public UUID folderID; | 44 | public UUID folderID; |
@@ -70,20 +69,19 @@ namespace OpenSim.Region.Environment.Scenes | |||
70 | /// <summary> | 69 | /// <summary> |
71 | /// Delete the given object from the scene | 70 | /// Delete the given object from the scene |
72 | /// </summary> | 71 | /// </summary> |
73 | public void DeleteToInventory( | 72 | public void DeleteToInventory(int destination, UUID folderID, |
74 | DeRezObjectPacket DeRezPacket, UUID folderID, SceneObjectGroup objectGroup, IClientAPI remoteClient, | 73 | SceneObjectGroup objectGroup, IClientAPI remoteClient, |
75 | EntityBase selectedEnt, bool permissionToDelete) | 74 | bool permissionToDelete) |
76 | { | 75 | { |
77 | m_inventoryTicker.Stop(); | 76 | m_inventoryTicker.Stop(); |
78 | 77 | ||
79 | lock (m_inventoryDeletes) | 78 | lock (m_inventoryDeletes) |
80 | { | 79 | { |
81 | DeleteToInventoryHolder dtis = new DeleteToInventoryHolder(); | 80 | DeleteToInventoryHolder dtis = new DeleteToInventoryHolder(); |
82 | dtis.DeRezPacket = DeRezPacket; | 81 | dtis.destination = destination; |
83 | dtis.folderID = folderID; | 82 | dtis.folderID = folderID; |
84 | dtis.objectGroup = objectGroup; | 83 | dtis.objectGroup = objectGroup; |
85 | dtis.remoteClient = remoteClient; | 84 | dtis.remoteClient = remoteClient; |
86 | dtis.selectedEnt = selectedEnt; | ||
87 | dtis.permissionToDelete = permissionToDelete; | 85 | dtis.permissionToDelete = permissionToDelete; |
88 | 86 | ||
89 | m_inventoryDeletes.Enqueue(dtis); | 87 | m_inventoryDeletes.Enqueue(dtis); |
@@ -121,8 +119,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
121 | "[SCENE]: Sending deleted object to user's inventory, {0} item(s) remaining.", left); | 119 | "[SCENE]: Sending deleted object to user's inventory, {0} item(s) remaining.", left); |
122 | 120 | ||
123 | x = m_inventoryDeletes.Dequeue(); | 121 | x = m_inventoryDeletes.Dequeue(); |
124 | m_scene.DeleteToInventory( | 122 | m_scene.DeleteToInventory(x.destination, |
125 | x.DeRezPacket, x.selectedEnt, x.remoteClient, x.objectGroup, x.folderID, x.permissionToDelete); | 123 | x.folderID, x.objectGroup, x.remoteClient, |
124 | x.permissionToDelete); | ||
126 | 125 | ||
127 | return true; | 126 | return true; |
128 | } | 127 | } |
diff --git a/OpenSim/Region/Environment/Scenes/ReturnInfo.cs b/OpenSim/Region/Environment/Scenes/ReturnInfo.cs new file mode 100644 index 0000000..68c563d --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/ReturnInfo.cs | |||
@@ -0,0 +1,38 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://opensimulator.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS'' AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | */ | ||
27 | |||
28 | using OpenMetaverse; | ||
29 | |||
30 | namespace OpenSim.Region.Environment.Scenes | ||
31 | { | ||
32 | public struct ReturnInfo | ||
33 | { | ||
34 | public int count; | ||
35 | public Vector3 location; | ||
36 | public string objectName; | ||
37 | } | ||
38 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index 226f39a..b91eb83 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -1517,78 +1517,90 @@ namespace OpenSim.Region.Environment.Scenes | |||
1517 | /// </summary> | 1517 | /// </summary> |
1518 | /// <param name="packet"></param> | 1518 | /// <param name="packet"></param> |
1519 | /// <param name="remoteClient"></param> | 1519 | /// <param name="remoteClient"></param> |
1520 | public virtual void DeRezObject(Packet packet, IClientAPI remoteClient) | 1520 | public virtual void DeRezObject(IClientAPI remoteClient, uint localID, |
1521 | UUID groupID, byte destination, UUID destinationID) | ||
1521 | { | 1522 | { |
1522 | DeRezObjectPacket DeRezPacket = (DeRezObjectPacket) packet; | 1523 | SceneObjectPart part = GetSceneObjectPart(localID); |
1524 | if (part == null) | ||
1525 | return; | ||
1523 | 1526 | ||
1524 | UUID folderID = UUID.Zero; | 1527 | if (part.ParentGroup == null || part.ParentGroup.RootPart == null) |
1528 | return; | ||
1525 | 1529 | ||
1526 | foreach (DeRezObjectPacket.ObjectDataBlock Data in DeRezPacket.ObjectData) | 1530 | // Can't delete child prims |
1527 | { | 1531 | if (part != part.ParentGroup.RootPart) |
1528 | // m_log.DebugFormat( | 1532 | return; |
1529 | // "[AGENT INVENTORY]: Received request to derez {0} into folder {1}", | 1533 | |
1530 | // Data.ObjectLocalID, DeRezPacket.AgentBlock.DestinationID); | 1534 | SceneObjectGroup grp = part.ParentGroup; |
1535 | |||
1536 | bool permissionToTake = false; | ||
1537 | bool permissionToDelete = false; | ||
1531 | 1538 | ||
1532 | EntityBase selectedEnt = null; | 1539 | if (destination == 1) // Take Copy |
1533 | //m_log.Info("[CLIENT]: LocalID:" + Data.ObjectLocalID.ToString()); | 1540 | { |
1541 | permissionToTake = | ||
1542 | ExternalChecks.ExternalChecksCanTakeCopyObject( | ||
1543 | grp.UUID, | ||
1544 | remoteClient.AgentId); | ||
1545 | } | ||
1546 | else if (destination == 5) // God take copy | ||
1547 | { | ||
1548 | permissionToTake = | ||
1549 | ExternalChecks.ExternalChecksCanBeGodLike( | ||
1550 | remoteClient.AgentId); | ||
1551 | } | ||
1552 | else if (destination == 4) // Take | ||
1553 | { | ||
1554 | permissionToTake = | ||
1555 | ExternalChecks.ExternalChecksCanTakeObject( | ||
1556 | grp.UUID, | ||
1557 | remoteClient.AgentId); | ||
1534 | 1558 | ||
1535 | List<EntityBase> EntityList = GetEntities(); | 1559 | //If they can take, they can delete! |
1560 | permissionToDelete = permissionToTake; | ||
1561 | } | ||
1536 | 1562 | ||
1537 | foreach (EntityBase ent in EntityList) | 1563 | else if (destination == 6) //Delete |
1564 | { | ||
1565 | permissionToTake = | ||
1566 | ExternalChecks.ExternalChecksCanDeleteObject( | ||
1567 | grp.UUID, | ||
1568 | remoteClient.AgentId); | ||
1569 | permissionToDelete = | ||
1570 | ExternalChecks.ExternalChecksCanDeleteObject( | ||
1571 | grp.UUID, | ||
1572 | remoteClient.AgentId); | ||
1573 | } | ||
1574 | else if (destination == 9) //Return | ||
1575 | { | ||
1576 | if (remoteClient != null) | ||
1538 | { | 1577 | { |
1539 | if (ent.LocalId == Data.ObjectLocalID) | 1578 | permissionToTake = |
1540 | { | 1579 | ExternalChecks.ExternalChecksCanDeleteObject( |
1541 | selectedEnt = ent; | 1580 | grp.UUID, |
1542 | break; | 1581 | remoteClient.AgentId); |
1543 | } | 1582 | permissionToDelete = |
1583 | ExternalChecks.ExternalChecksCanDeleteObject( | ||
1584 | grp.UUID, | ||
1585 | remoteClient.AgentId); | ||
1544 | } | 1586 | } |
1545 | if (selectedEnt != null) | 1587 | else // Auto return passes through here with null agent |
1546 | { | 1588 | { |
1547 | bool permissionToTake = false; | 1589 | permissionToTake = true; |
1548 | bool permissionToDelete = false; | 1590 | permissionToDelete = true; |
1549 | if (DeRezPacket.AgentBlock.Destination == 1)// Take Copy | ||
1550 | { | ||
1551 | permissionToTake = ExternalChecks.ExternalChecksCanTakeCopyObject(((SceneObjectGroup)selectedEnt).UUID, remoteClient.AgentId); | ||
1552 | permissionToDelete = false; //Just taking copy! | ||
1553 | |||
1554 | } | ||
1555 | else if (DeRezPacket.AgentBlock.Destination == 5) //God take copy | ||
1556 | { | ||
1557 | permissionToTake = ExternalChecks.ExternalChecksCanBeGodLike(remoteClient.AgentId); | ||
1558 | permissionToDelete = false; //Just taking copy! | ||
1559 | |||
1560 | } | ||
1561 | else if (DeRezPacket.AgentBlock.Destination == 4) //Take | ||
1562 | { | ||
1563 | // Take | ||
1564 | permissionToTake = ExternalChecks.ExternalChecksCanTakeObject(((SceneObjectGroup)selectedEnt).UUID, remoteClient.AgentId); | ||
1565 | permissionToDelete = permissionToTake; //If they can take, they can delete! | ||
1566 | } | ||
1567 | |||
1568 | else if (DeRezPacket.AgentBlock.Destination == 6) //Delete | ||
1569 | { | ||
1570 | permissionToTake = ExternalChecks.ExternalChecksCanDeleteObject(((SceneObjectGroup)selectedEnt).UUID, remoteClient.AgentId); | ||
1571 | permissionToDelete = ExternalChecks.ExternalChecksCanDeleteObject(((SceneObjectGroup)selectedEnt).UUID, remoteClient.AgentId); | ||
1572 | } | ||
1573 | else if (DeRezPacket.AgentBlock.Destination == 9) //Return | ||
1574 | { | ||
1575 | permissionToTake = ExternalChecks.ExternalChecksCanDeleteObject(((SceneObjectGroup)selectedEnt).UUID, remoteClient.AgentId); | ||
1576 | permissionToDelete = ExternalChecks.ExternalChecksCanDeleteObject(((SceneObjectGroup)selectedEnt).UUID, remoteClient.AgentId); | ||
1577 | } | ||
1578 | |||
1579 | SceneObjectGroup objectGroup = (SceneObjectGroup)selectedEnt; | ||
1580 | |||
1581 | if (permissionToTake) | ||
1582 | { | ||
1583 | m_asyncSceneObjectDeleter.DeleteToInventory( | ||
1584 | DeRezPacket, folderID, objectGroup, remoteClient, selectedEnt, permissionToDelete); | ||
1585 | } | ||
1586 | else if (permissionToDelete) | ||
1587 | { | ||
1588 | DeleteSceneObject(objectGroup); | ||
1589 | } | ||
1590 | } | 1591 | } |
1591 | } | 1592 | } |
1593 | |||
1594 | if (permissionToTake) | ||
1595 | { | ||
1596 | m_asyncSceneObjectDeleter.DeleteToInventory( | ||
1597 | destination, destinationID, grp, remoteClient, | ||
1598 | permissionToDelete); | ||
1599 | } | ||
1600 | else if (permissionToDelete) | ||
1601 | { | ||
1602 | DeleteSceneObject(grp); | ||
1603 | } | ||
1592 | } | 1604 | } |
1593 | 1605 | ||
1594 | /// <summary> | 1606 | /// <summary> |
@@ -1600,51 +1612,50 @@ namespace OpenSim.Region.Environment.Scenes | |||
1600 | /// <param name="objectGroup"></param> | 1612 | /// <param name="objectGroup"></param> |
1601 | /// <param name="folderID"></param> | 1613 | /// <param name="folderID"></param> |
1602 | /// <param name="permissionToDelete"></param> | 1614 | /// <param name="permissionToDelete"></param> |
1603 | public void DeleteToInventory(DeRezObjectPacket DeRezPacket, EntityBase selectedEnt, IClientAPI remoteClient, | 1615 | public void DeleteToInventory(int destination, UUID folderID, |
1604 | SceneObjectGroup objectGroup, UUID folderID, bool permissionToDelete) | 1616 | SceneObjectGroup objectGroup, IClientAPI remoteClient, |
1617 | bool permissionToDelete) | ||
1605 | { | 1618 | { |
1606 | string sceneObjectXml = objectGroup.ToXmlString(); | 1619 | string sceneObjectXml = objectGroup.ToXmlString(); |
1607 | 1620 | ||
1608 | CachedUserInfo userInfo = | 1621 | CachedUserInfo userInfo = |
1609 | CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); | 1622 | CommsManager.UserProfileCacheService.GetUserDetails( |
1610 | if (userInfo != null) | 1623 | remoteClient.AgentId); |
1611 | { | ||
1612 | // string searchFolder = ""; | ||
1613 | 1624 | ||
1614 | // if (DeRezPacket.AgentBlock.Destination == 6) | 1625 | if (remoteClient == null) |
1615 | // searchFolder = "Trash"; | 1626 | { |
1616 | // else if (DeRezPacket.AgentBlock.Destination == 9) | 1627 | userInfo = CommsManager.UserProfileCacheService.GetUserDetails( |
1617 | // searchFolder = "Lost And Found"; | 1628 | objectGroup.RootPart.OwnerID); |
1629 | } | ||
1630 | else | ||
1631 | { | ||
1632 | userInfo = CommsManager.UserProfileCacheService.GetUserDetails( | ||
1633 | remoteClient.AgentId); | ||
1634 | } | ||
1618 | 1635 | ||
1619 | // If we're deleting someone else's item, it goes back to their deleted items folder | 1636 | if (userInfo != null) |
1620 | // If we're returning someone's item, it goes back to the owner's Lost And Found folder. | 1637 | { |
1638 | // If we're deleting someone else's item, it goes back to | ||
1639 | // their deleted items folder | ||
1640 | // If we're returning someone's item, it goes back to the | ||
1641 | // owner's Lost And Found folder. | ||
1621 | 1642 | ||
1622 | if (DeRezPacket.AgentBlock.DestinationID == UUID.Zero || (DeRezPacket.AgentBlock.Destination == 6 && objectGroup.OwnerID != remoteClient.AgentId)) | 1643 | if (folderID == UUID.Zero || (destination == 6 && |
1644 | objectGroup.OwnerID != remoteClient.AgentId)) | ||
1623 | { | 1645 | { |
1624 | List<InventoryFolderBase> subrootfolders = userInfo.RootFolder.RequestListOfFolders(); | 1646 | InventoryFolderBase folder = |
1625 | foreach (InventoryFolderBase flder in subrootfolders) | 1647 | userInfo.FindFolderForType( |
1626 | { | 1648 | (int)AssetType.LostAndFoundFolder); |
1627 | if (flder.Name == "Lost And Found") | ||
1628 | { | ||
1629 | folderID = flder.ID; | ||
1630 | break; | ||
1631 | } | ||
1632 | } | ||
1633 | 1649 | ||
1634 | if (folderID == UUID.Zero) | 1650 | if (folder != null) |
1635 | { | 1651 | folderID = folder.ID; |
1652 | else | ||
1636 | folderID = userInfo.RootFolder.ID; | 1653 | folderID = userInfo.RootFolder.ID; |
1637 | } | ||
1638 | //currently following code not used (or don't know of any case of destination being zero | ||
1639 | } | ||
1640 | else | ||
1641 | { | ||
1642 | folderID = DeRezPacket.AgentBlock.DestinationID; | ||
1643 | } | 1654 | } |
1644 | 1655 | ||
1645 | AssetBase asset = CreateAsset( | 1656 | AssetBase asset = CreateAsset( |
1646 | ((SceneObjectGroup) selectedEnt).GetPartName(selectedEnt.LocalId), | 1657 | objectGroup.GetPartName(objectGroup.RootPart.LocalId), |
1647 | ((SceneObjectGroup) selectedEnt).GetPartDescription(selectedEnt.LocalId), | 1658 | objectGroup.GetPartDescription(objectGroup.RootPart.LocalId), |
1648 | (sbyte)AssetType.Object, | 1659 | (sbyte)AssetType.Object, |
1649 | Utils.StringToBytes(sceneObjectXml)); | 1660 | Utils.StringToBytes(sceneObjectXml)); |
1650 | AssetCache.AddAsset(asset); | 1661 | AssetCache.AddAsset(asset); |
@@ -1652,7 +1663,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
1652 | InventoryItemBase item = new InventoryItemBase(); | 1663 | InventoryItemBase item = new InventoryItemBase(); |
1653 | item.Creator = objectGroup.RootPart.CreatorID; | 1664 | item.Creator = objectGroup.RootPart.CreatorID; |
1654 | 1665 | ||
1655 | if (DeRezPacket.AgentBlock.Destination == 1 || DeRezPacket.AgentBlock.Destination == 4)// Take / Copy | 1666 | if (destination == 1 || |
1667 | destination == 4)// Take / Copy | ||
1656 | item.Owner = remoteClient.AgentId; | 1668 | item.Owner = remoteClient.AgentId; |
1657 | else // Delete / Return | 1669 | else // Delete / Return |
1658 | item.Owner = objectGroup.OwnerID; | 1670 | item.Owner = objectGroup.OwnerID; |
@@ -1720,7 +1732,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1720 | { | 1732 | { |
1721 | if (!grp.HasGroupChanged) | 1733 | if (!grp.HasGroupChanged) |
1722 | { | 1734 | { |
1723 | m_log.InfoFormat("[ATTACHMENT] Detaching {0} which is unchanged", grp.UUID.ToString()); | 1735 | m_log.InfoFormat("[ATTACHMENT] Save request for {0} which is unchanged", grp.UUID.ToString()); |
1724 | return; | 1736 | return; |
1725 | } | 1737 | } |
1726 | m_log.InfoFormat("[ATTACHMENT] Updating asset for attachment {0}, attachpoint {1}", grp.UUID.ToString(), grp.GetAttachmentPoint()); | 1738 | m_log.InfoFormat("[ATTACHMENT] Updating asset for attachment {0}, attachpoint {1}", grp.UUID.ToString(), grp.GetAttachmentPoint()); |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 299d0da..139281d 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -96,6 +96,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
96 | private int m_incrementsof15seconds = 0; | 96 | private int m_incrementsof15seconds = 0; |
97 | private volatile bool m_backingup = false; | 97 | private volatile bool m_backingup = false; |
98 | 98 | ||
99 | private Dictionary<UUID, ReturnInfo> m_returns = new Dictionary<UUID, ReturnInfo>(); | ||
100 | |||
99 | protected string m_simulatorVersion = "OpenSimulator Server"; | 101 | protected string m_simulatorVersion = "OpenSimulator Server"; |
100 | 102 | ||
101 | protected ModuleLoader m_moduleLoader; | 103 | protected ModuleLoader m_moduleLoader; |
@@ -929,8 +931,54 @@ namespace OpenSim.Region.Environment.Scenes | |||
929 | /// <returns></returns> | 931 | /// <returns></returns> |
930 | public void Backup() | 932 | public void Backup() |
931 | { | 933 | { |
934 | m_returns.Clear(); | ||
935 | |||
932 | EventManager.TriggerOnBackup(m_storageManager.DataStore); | 936 | EventManager.TriggerOnBackup(m_storageManager.DataStore); |
933 | m_backingup = false; | 937 | m_backingup = false; |
938 | |||
939 | foreach (KeyValuePair<UUID, ReturnInfo> ret in m_returns) | ||
940 | { | ||
941 | UUID transaction = UUID.Random(); | ||
942 | |||
943 | GridInstantMessage msg = new GridInstantMessage(); | ||
944 | msg.fromAgentID = new Guid(UUID.Zero.ToString()); // From server | ||
945 | msg.fromAgentSession = new Guid(transaction.ToString()); | ||
946 | msg.toAgentID = new Guid(ret.Key.ToString()); | ||
947 | msg.imSessionID = new Guid(transaction.ToString()); | ||
948 | msg.timestamp = (uint)Util.UnixTimeSinceEpoch(); | ||
949 | msg.fromAgentName = "Server"; | ||
950 | msg.dialog = (byte)19; // Object msg | ||
951 | msg.fromGroup = false; | ||
952 | msg.offline = (byte)1; | ||
953 | msg.ParentEstateID = RegionInfo.EstateSettings.ParentEstateID; | ||
954 | msg.Position = Vector3.Zero; | ||
955 | msg.RegionID = RegionInfo.RegionID.Guid; | ||
956 | msg.binaryBucket = new byte[0]; | ||
957 | if (ret.Value.count > 1) | ||
958 | msg.message = string.Format("Your {0} objects were returned from {1} in region {2} due to parcel auto return", ret.Value.count, ret.Value.location.ToString(), RegionInfo.RegionName); | ||
959 | else | ||
960 | msg.message = string.Format("Your object {0} was returned from {1} in region {2} due to parcel auto return", ret.Value.objectName, ret.Value.location.ToString(), RegionInfo.RegionName); | ||
961 | |||
962 | TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); | ||
963 | } | ||
964 | } | ||
965 | |||
966 | public void AddReturn(UUID agentID, string objectName, Vector3 location) | ||
967 | { | ||
968 | if (m_returns.ContainsKey(agentID)) | ||
969 | { | ||
970 | ReturnInfo info = m_returns[agentID]; | ||
971 | info.count++; | ||
972 | m_returns[agentID] = info; | ||
973 | } | ||
974 | else | ||
975 | { | ||
976 | ReturnInfo info = new ReturnInfo(); | ||
977 | info.count = 1; | ||
978 | info.objectName = objectName; | ||
979 | info.location = location; | ||
980 | m_returns[agentID] = info; | ||
981 | } | ||
934 | } | 982 | } |
935 | 983 | ||
936 | #endregion | 984 | #endregion |
@@ -2254,6 +2302,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2254 | client.OnUndo += m_innerScene.HandleUndo; | 2302 | client.OnUndo += m_innerScene.HandleUndo; |
2255 | client.OnObjectGroupRequest += m_innerScene.HandleObjectGroupUpdate; | 2303 | client.OnObjectGroupRequest += m_innerScene.HandleObjectGroupUpdate; |
2256 | client.OnParcelReturnObjectsRequest += LandChannel.ReturnObjectsInParcel; | 2304 | client.OnParcelReturnObjectsRequest += LandChannel.ReturnObjectsInParcel; |
2305 | client.OnParcelSetOtherCleanTime += LandChannel.SetParcelOtherCleanTime; | ||
2257 | client.OnObjectSaleInfo += ObjectSaleInfo; | 2306 | client.OnObjectSaleInfo += ObjectSaleInfo; |
2258 | client.OnScriptReset += ProcessScriptReset; | 2307 | client.OnScriptReset += ProcessScriptReset; |
2259 | client.OnGetScriptRunning += GetScriptRunning; | 2308 | client.OnGetScriptRunning += GetScriptRunning; |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 8c5afab..60cf061 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -99,6 +99,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
99 | private Vector3 lastPhysGroupPos; | 99 | private Vector3 lastPhysGroupPos; |
100 | private Quaternion lastPhysGroupRot; | 100 | private Quaternion lastPhysGroupRot; |
101 | 101 | ||
102 | private bool m_isBackedUp = false; | ||
103 | |||
102 | /// <summary> | 104 | /// <summary> |
103 | /// The constituent parts of this group | 105 | /// The constituent parts of this group |
104 | /// </summary> | 106 | /// </summary> |
@@ -120,7 +122,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
120 | /// </summary> | 122 | /// </summary> |
121 | public override string Name | 123 | public override string Name |
122 | { | 124 | { |
123 | get { return RootPart.Name; } | 125 | get { |
126 | if (RootPart == null) | ||
127 | return ""; | ||
128 | return RootPart.Name; | ||
129 | } | ||
124 | set { RootPart.Name = value; } | 130 | set { RootPart.Name = value; } |
125 | } | 131 | } |
126 | 132 | ||
@@ -544,7 +550,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
544 | //m_log.DebugFormat( | 550 | //m_log.DebugFormat( |
545 | // "[SCENE OBJECT GROUP]: Attaching object {0} {1} to scene presistence sweep", Name, UUID); | 551 | // "[SCENE OBJECT GROUP]: Attaching object {0} {1} to scene presistence sweep", Name, UUID); |
546 | 552 | ||
547 | m_scene.EventManager.OnBackup += ProcessBackup; | 553 | if (!m_isBackedUp) |
554 | m_scene.EventManager.OnBackup += ProcessBackup; | ||
555 | m_isBackedUp = true; | ||
548 | } | 556 | } |
549 | } | 557 | } |
550 | 558 | ||
@@ -786,6 +794,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
786 | SetAttachmentPoint((byte)0); | 794 | SetAttachmentPoint((byte)0); |
787 | m_rootPart.ApplyPhysics(m_rootPart.GetEffectiveObjectFlags(), m_scene.m_physicalPrim); | 795 | m_rootPart.ApplyPhysics(m_rootPart.GetEffectiveObjectFlags(), m_scene.m_physicalPrim); |
788 | HasGroupChanged = true; | 796 | HasGroupChanged = true; |
797 | RootPart.Rezzed = DateTime.Now; | ||
789 | AttachToBackup(); | 798 | AttachToBackup(); |
790 | m_scene.EventManager.TriggerParcelPrimCountTainted(); | 799 | m_scene.EventManager.TriggerParcelPrimCountTainted(); |
791 | m_rootPart.ScheduleFullUpdate(); | 800 | m_rootPart.ScheduleFullUpdate(); |
@@ -1000,6 +1009,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
1000 | // that they don't happen, otherwise the deleted objects will reappear | 1009 | // that they don't happen, otherwise the deleted objects will reappear |
1001 | m_isDeleted = true; | 1010 | m_isDeleted = true; |
1002 | 1011 | ||
1012 | DetachFromBackup(); | ||
1013 | |||
1003 | foreach (SceneObjectPart part in m_parts.Values) | 1014 | foreach (SceneObjectPart part in m_parts.Values) |
1004 | { | 1015 | { |
1005 | List<ScenePresence> avatars = Scene.GetScenePresences(); | 1016 | List<ScenePresence> avatars = Scene.GetScenePresences(); |
@@ -1149,6 +1160,28 @@ namespace OpenSim.Region.Environment.Scenes | |||
1149 | // any exception propogate upwards. | 1160 | // any exception propogate upwards. |
1150 | try | 1161 | try |
1151 | { | 1162 | { |
1163 | ILandObject parcel = m_scene.LandChannel.GetLandObject( | ||
1164 | m_rootPart.GroupPosition.X, m_rootPart.GroupPosition.Y); | ||
1165 | |||
1166 | if (parcel.landData.OtherCleanTime != 0) | ||
1167 | { | ||
1168 | if (parcel.landData.OwnerID != OwnerID && | ||
1169 | (parcel.landData.GroupID != GroupID || | ||
1170 | parcel.landData.GroupID == UUID.Zero)) | ||
1171 | { | ||
1172 | if ((DateTime.Now - RootPart.Rezzed).TotalMinutes > | ||
1173 | parcel.landData.OtherCleanTime) | ||
1174 | { | ||
1175 | m_log.InfoFormat("[SCENE] Returning object {0} due to parcel auto return", RootPart.UUID.ToString()); | ||
1176 | m_scene.AddReturn(OwnerID, Name, AbsolutePosition); | ||
1177 | m_scene.DeRezObject(null, RootPart.LocalId, | ||
1178 | RootPart.GroupID, 9, UUID.Zero); | ||
1179 | |||
1180 | return; | ||
1181 | } | ||
1182 | } | ||
1183 | } | ||
1184 | |||
1152 | if (HasGroupChanged) | 1185 | if (HasGroupChanged) |
1153 | { | 1186 | { |
1154 | // don't backup while it's selected or you're asking for changes mid stream. | 1187 | // don't backup while it's selected or you're asking for changes mid stream. |
@@ -1226,35 +1259,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
1226 | } | 1259 | } |
1227 | } | 1260 | } |
1228 | 1261 | ||
1229 | /// <summary> | ||
1230 | /// Send a terse update to the client for the given part | ||
1231 | /// </summary> | ||
1232 | /// <param name="remoteClient"></param> | ||
1233 | /// <param name="part"></param> | ||
1234 | internal void SendPartTerseUpdate(IClientAPI remoteClient, SceneObjectPart part) | ||
1235 | { | ||
1236 | SceneObjectPart rootPart = m_rootPart; | ||
1237 | |||
1238 | // TODO: that could by caused by some race condition with attachments on sim-crossing | ||
1239 | if (rootPart == null) return; | ||
1240 | |||
1241 | if (rootPart.UUID == part.UUID) | ||
1242 | { | ||
1243 | if (rootPart.IsAttachment) | ||
1244 | { | ||
1245 | part.SendTerseUpdateToClient(remoteClient, rootPart.AttachedPos); | ||
1246 | } | ||
1247 | else | ||
1248 | { | ||
1249 | part.SendTerseUpdateToClient(remoteClient, AbsolutePosition); | ||
1250 | } | ||
1251 | } | ||
1252 | else | ||
1253 | { | ||
1254 | part.SendTerseUpdateToClient(remoteClient); | ||
1255 | } | ||
1256 | } | ||
1257 | |||
1258 | #endregion | 1262 | #endregion |
1259 | 1263 | ||
1260 | #region Copying | 1264 | #region Copying |
@@ -1920,6 +1924,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
1920 | if (sendEvents) | 1924 | if (sendEvents) |
1921 | linkPart.TriggerScriptChangedEvent(Changed.LINK); | 1925 | linkPart.TriggerScriptChangedEvent(Changed.LINK); |
1922 | 1926 | ||
1927 | linkPart.Rezzed = RootPart.Rezzed; | ||
1928 | |||
1923 | HasGroupChanged = true; | 1929 | HasGroupChanged = true; |
1924 | ScheduleGroupForFullUpdate(); | 1930 | ScheduleGroupForFullUpdate(); |
1925 | } | 1931 | } |
@@ -1937,7 +1943,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
1937 | /// <param name="objectGroup"></param> | 1943 | /// <param name="objectGroup"></param> |
1938 | public void DetachFromBackup() | 1944 | public void DetachFromBackup() |
1939 | { | 1945 | { |
1940 | m_scene.EventManager.OnBackup -= ProcessBackup; | 1946 | if (m_isBackedUp) |
1947 | m_scene.EventManager.OnBackup -= ProcessBackup; | ||
1948 | m_isBackedUp = false; | ||
1941 | } | 1949 | } |
1942 | 1950 | ||
1943 | private void LinkNonRootPart(SceneObjectPart part, Vector3 oldGroupPosition, Quaternion oldGroupRotation) | 1951 | private void LinkNonRootPart(SceneObjectPart part, Vector3 oldGroupPosition, Quaternion oldGroupRotation) |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index bf6025e..6c76d54 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |||
@@ -212,6 +212,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
212 | // It's not necessary to persist this | 212 | // It's not necessary to persist this |
213 | m_TextureAnimation = new byte[0]; | 213 | m_TextureAnimation = new byte[0]; |
214 | m_particleSystem = new byte[0]; | 214 | m_particleSystem = new byte[0]; |
215 | Rezzed = DateTime.Now; | ||
215 | } | 216 | } |
216 | 217 | ||
217 | public SceneObjectPart(ulong regionHandle, SceneObjectGroup parent, UUID ownerID, uint localID, | 218 | public SceneObjectPart(ulong regionHandle, SceneObjectGroup parent, UUID ownerID, uint localID, |
@@ -237,6 +238,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
237 | m_regionHandle = regionHandle; | 238 | m_regionHandle = regionHandle; |
238 | m_parentGroup = parent; | 239 | m_parentGroup = parent; |
239 | 240 | ||
241 | Rezzed = DateTime.Now; | ||
240 | _creationDate = (Int32) (DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; | 242 | _creationDate = (Int32) (DateTime.UtcNow - new DateTime(1970, 1, 1)).TotalSeconds; |
241 | _ownerID = ownerID; | 243 | _ownerID = ownerID; |
242 | _creatorID = _ownerID; | 244 | _creatorID = _ownerID; |
@@ -311,6 +313,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
311 | RotationOffset = rotation; | 313 | RotationOffset = rotation; |
312 | ObjectFlags = flags; | 314 | ObjectFlags = flags; |
313 | 315 | ||
316 | Rezzed = DateTime.Now; | ||
317 | |||
314 | m_TextureAnimation = new byte[0]; | 318 | m_TextureAnimation = new byte[0]; |
315 | m_particleSystem = new byte[0]; | 319 | m_particleSystem = new byte[0]; |
316 | // Since we don't store script state, this is only a 'temporary' objectflag now | 320 | // Since we don't store script state, this is only a 'temporary' objectflag now |
@@ -339,6 +343,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
339 | */ | 343 | */ |
340 | 344 | ||
341 | //System.Console.WriteLine("SceneObjectPart Deserialize END"); | 345 | //System.Console.WriteLine("SceneObjectPart Deserialize END"); |
346 | Rezzed = DateTime.Now; | ||
342 | } | 347 | } |
343 | 348 | ||
344 | #endregion Constructors | 349 | #endregion Constructors |
@@ -362,6 +367,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
362 | private uint _nextOwnerMask = (uint)PermissionMask.All; | 367 | private uint _nextOwnerMask = (uint)PermissionMask.All; |
363 | private PrimFlags _flags = 0; | 368 | private PrimFlags _flags = 0; |
364 | private DateTime m_expires; | 369 | private DateTime m_expires; |
370 | private DateTime m_rezzed; | ||
365 | 371 | ||
366 | public UUID CreatorID { | 372 | public UUID CreatorID { |
367 | get | 373 | get |
@@ -459,6 +465,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
459 | set { m_expires = value; } | 465 | set { m_expires = value; } |
460 | } | 466 | } |
461 | 467 | ||
468 | [XmlIgnore] | ||
469 | public DateTime Rezzed | ||
470 | { | ||
471 | get { return m_rezzed; } | ||
472 | set { m_rezzed = value; } | ||
473 | } | ||
474 | |||
462 | /// <summary> | 475 | /// <summary> |
463 | /// The position of the entire group that this prim belongs to. | 476 | /// The position of the entire group that this prim belongs to. |
464 | /// </summary> | 477 | /// </summary> |
@@ -1270,6 +1283,7 @@ if (m_shape != null) { | |||
1270 | dupe._objectSaleType = _objectSaleType; | 1283 | dupe._objectSaleType = _objectSaleType; |
1271 | dupe._salePrice = _salePrice; | 1284 | dupe._salePrice = _salePrice; |
1272 | dupe._category = _category; | 1285 | dupe._category = _category; |
1286 | dupe.m_rezzed = m_rezzed; | ||
1273 | 1287 | ||
1274 | dupe.TaskInventory = (TaskInventoryDictionary)dupe.TaskInventory.Clone(); | 1288 | dupe.TaskInventory = (TaskInventoryDictionary)dupe.TaskInventory.Clone(); |
1275 | 1289 | ||
@@ -2226,10 +2240,10 @@ if (m_shape != null) { | |||
2226 | /// Send a terse update to the client. | 2240 | /// Send a terse update to the client. |
2227 | /// </summary> | 2241 | /// </summary> |
2228 | /// <param name="remoteClient"></param> | 2242 | /// <param name="remoteClient"></param> |
2229 | public void SendTerseUpdate(IClientAPI remoteClient) | 2243 | // public void SendTerseUpdate(IClientAPI remoteClient) |
2230 | { | 2244 | // { |
2231 | m_parentGroup.SendPartTerseUpdate(remoteClient, this); | 2245 | // SendTerseUpdateToClient(remoteClient); |
2232 | } | 2246 | // } |
2233 | 2247 | ||
2234 | /// <summary> | 2248 | /// <summary> |
2235 | /// | 2249 | /// |
@@ -2239,54 +2253,14 @@ if (m_shape != null) { | |||
2239 | List<ScenePresence> avatars = m_parentGroup.Scene.GetScenePresences(); | 2253 | List<ScenePresence> avatars = m_parentGroup.Scene.GetScenePresences(); |
2240 | for (int i = 0; i < avatars.Count; i++) | 2254 | for (int i = 0; i < avatars.Count; i++) |
2241 | { | 2255 | { |
2242 | m_parentGroup.SendPartTerseUpdate(avatars[i].ControllingClient, this); | 2256 | SendTerseUpdateToClient(avatars[i].ControllingClient); |
2243 | } | ||
2244 | } | ||
2245 | |||
2246 | public void SendTerseUpdateToClient(IClientAPI remoteClient) | ||
2247 | { | ||
2248 | Vector3 lPos; | ||
2249 | lPos = OffsetPosition; | ||
2250 | Quaternion mRot = RotationOffset; | ||
2251 | // TODO: I have no idea why we are making this check. This should be sorted out | ||
2252 | if ((ObjectFlags & (uint) PrimFlags.Physics) == 0) | ||
2253 | { | ||
2254 | remoteClient.SendPrimTerseUpdate(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, lPos, mRot, Velocity, RotationalVelocity, Shape.State, FromAssetID); | ||
2255 | } | ||
2256 | else | ||
2257 | { | ||
2258 | remoteClient.SendPrimTerseUpdate(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, lPos, mRot, Velocity, | ||
2259 | RotationalVelocity); | ||
2260 | //System.Console.WriteLine("LID: " + LocalID + " RVel:" + RotationalVelocity.ToString() + " TD: " + ((ushort)(m_parentGroup.Scene.TimeDilation * 500000f)).ToString() + ":" + m_parentGroup.Scene.TimeDilation.ToString()); | ||
2261 | } | 2257 | } |
2262 | } | 2258 | } |
2263 | 2259 | ||
2264 | public void SendTerseUpdateToClient(IClientAPI remoteClient, Vector3 lPos) | 2260 | // public void SendTerseUpdateToClient(IClientAPI remoteClient, Vector3 lPos) |
2265 | { | 2261 | // { |
2266 | Quaternion mRot = RotationOffset; | 2262 | // SendTerseUpdateToClient(remoteclient); |
2267 | //bool isattachment = IsAttachment; | 2263 | // } |
2268 | //if (LocalId != ParentGroup.RootPart.LocalId) | ||
2269 | //isattachment = ParentGroup.RootPart.IsAttachment; | ||
2270 | |||
2271 | if (IsAttachment) | ||
2272 | { | ||
2273 | //m_log.Debug(AttachmentPoint.ToString()); | ||
2274 | remoteClient.SendPrimTerseUpdate(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, lPos, mRot, Velocity, RotationalVelocity, (byte)((AttachmentPoint % 16) * 16 + (AttachmentPoint / 16)),FromAssetID); | ||
2275 | } | ||
2276 | else | ||
2277 | { | ||
2278 | if ((ObjectFlags & (uint)PrimFlags.Physics) == 0) | ||
2279 | { | ||
2280 | remoteClient.SendPrimTerseUpdate(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, lPos, mRot, Velocity, RotationalVelocity, Shape.State, FromAssetID); | ||
2281 | } | ||
2282 | else | ||
2283 | { | ||
2284 | remoteClient.SendPrimTerseUpdate(m_regionHandle, (ushort)(m_parentGroup.GetTimeDilation() * (float)ushort.MaxValue), LocalId, lPos, mRot, Velocity, | ||
2285 | RotationalVelocity); | ||
2286 | //System.Console.WriteLine("LID: " + LocalID + "RVel:" + RotationalVelocity.ToString() + " TD: " + ((ushort)(m_parentGroup.Scene.TimeDilation * 500000f)).ToString() + ":" + m_parentGroup.Scene.TimeDilation.ToString()); | ||
2287 | } | ||
2288 | } | ||
2289 | } | ||
2290 | 2264 | ||
2291 | public void SetAttachmentPoint(uint AttachmentPoint) | 2265 | public void SetAttachmentPoint(uint AttachmentPoint) |
2292 | { | 2266 | { |
@@ -3257,6 +3231,15 @@ if (m_shape != null) { | |||
3257 | PhysActor.Shape = m_shape; | 3231 | PhysActor.Shape = m_shape; |
3258 | } | 3232 | } |
3259 | 3233 | ||
3234 | // This is what makes vehicle trailers work | ||
3235 | // A script in a child prim re-issues | ||
3236 | // llSetPrimitiveParams(PRIM_TYPE) every few seconds. That | ||
3237 | // prevents autoreturn. This is not well known. It also works | ||
3238 | // in SL. | ||
3239 | // | ||
3240 | if (ParentGroup.RootPart != this) | ||
3241 | ParentGroup.RootPart.Rezzed = DateTime.Now; | ||
3242 | |||
3260 | ParentGroup.HasGroupChanged = true; | 3243 | ParentGroup.HasGroupChanged = true; |
3261 | ScheduleFullUpdate(); | 3244 | ScheduleFullUpdate(); |
3262 | } | 3245 | } |
@@ -3427,5 +3410,42 @@ if (m_shape != null) { | |||
3427 | } | 3410 | } |
3428 | 3411 | ||
3429 | #endregion Public Methods | 3412 | #endregion Public Methods |
3413 | |||
3414 | private byte GetAttachPointEncoded() | ||
3415 | { | ||
3416 | return (byte)((AttachmentPoint % 16) * 16 + (AttachmentPoint / 16)); | ||
3417 | } | ||
3418 | |||
3419 | public void SendTerseUpdateToClient(IClientAPI remoteClient) | ||
3420 | { | ||
3421 | if (ParentGroup == null || ParentGroup.RootPart == null) | ||
3422 | return; | ||
3423 | |||
3424 | Vector3 lPos = OffsetPosition; | ||
3425 | |||
3426 | byte state = Shape.State; | ||
3427 | if (IsAttachment) | ||
3428 | { | ||
3429 | if (ParentGroup.RootPart != this) | ||
3430 | return; | ||
3431 | |||
3432 | lPos = ParentGroup.RootPart.AttachedPos; | ||
3433 | state = GetAttachPointEncoded(); | ||
3434 | } | ||
3435 | else | ||
3436 | { | ||
3437 | if (ParentGroup.RootPart == this) | ||
3438 | lPos = AbsolutePosition; | ||
3439 | } | ||
3440 | |||
3441 | remoteClient.SendPrimTerseUpdate(m_regionHandle, | ||
3442 | (ushort)(m_parentGroup.GetTimeDilation() * | ||
3443 | (float)ushort.MaxValue), LocalId, lPos, | ||
3444 | RotationOffset, Velocity, | ||
3445 | RotationalVelocity, state, FromAssetID); | ||
3446 | } | ||
3430 | } | 3447 | } |
3431 | } | 3448 | } |
3449 | |||
3450 | |||
3451 | |||
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 0fe2bdb..4517d11 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -640,7 +640,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
640 | // "[SCENE PRESENCE]: Tersely updating prim {0}, {1} - part timestamp {2}", | 640 | // "[SCENE PRESENCE]: Tersely updating prim {0}, {1} - part timestamp {2}", |
641 | // part.Name, part.UUID, part.TimeStampTerse); | 641 | // part.Name, part.UUID, part.TimeStampTerse); |
642 | 642 | ||
643 | part.SendTerseUpdate(ControllingClient); | 643 | part.SendTerseUpdateToClient(ControllingClient); |
644 | 644 | ||
645 | update.LastTerseUpdateTime = part.TimeStampTerse; | 645 | update.LastTerseUpdateTime = part.TimeStampTerse; |
646 | updateCount++; | 646 | updateCount++; |