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authorlbsa712007-07-08 19:27:04 +0000
committerlbsa712007-07-08 19:27:04 +0000
commit5f8de1e7045b9daa2d4f3b21ca826987e32efe6e (patch)
tree79d2a8cbee302b76183b7d2549415f52bc18df54 /OpenSim/Region/Environment
parent(no commit message) (diff)
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* By popular demand, all generated build files are now deleted. Somebody should make sure the wiki is updated.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/OpenSim.Region.Environment.csproj287
-rw-r--r--OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build97
2 files changed, 0 insertions, 384 deletions
diff --git a/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj b/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj
deleted file mode 100644
index 048f326..0000000
--- a/OpenSim/Region/Environment/OpenSim.Region.Environment.csproj
+++ /dev/null
@@ -1,287 +0,0 @@
1<Project DefaultTargets="Build" xmlns="http://schemas.microsoft.com/developer/msbuild/2003">
2 <PropertyGroup>
3 <ProjectType>Local</ProjectType>
4 <ProductVersion>8.0.50727</ProductVersion>
5 <SchemaVersion>2.0</SchemaVersion>
6 <ProjectGuid>{DCBA491C-0000-0000-0000-000000000000}</ProjectGuid>
7 <Configuration Condition=" '$(Configuration)' == '' ">Debug</Configuration>
8 <Platform Condition=" '$(Platform)' == '' ">AnyCPU</Platform>
9 <ApplicationIcon></ApplicationIcon>
10 <AssemblyKeyContainerName>
11 </AssemblyKeyContainerName>
12 <AssemblyName>OpenSim.Region.Environment</AssemblyName>
13 <DefaultClientScript>JScript</DefaultClientScript>
14 <DefaultHTMLPageLayout>Grid</DefaultHTMLPageLayout>
15 <DefaultTargetSchema>IE50</DefaultTargetSchema>
16 <DelaySign>false</DelaySign>
17 <OutputType>Library</OutputType>
18 <AppDesignerFolder></AppDesignerFolder>
19 <RootNamespace>OpenSim.Region.Environment</RootNamespace>
20 <StartupObject></StartupObject>
21 <FileUpgradeFlags>
22 </FileUpgradeFlags>
23 </PropertyGroup>
24 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
25 <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
26 <BaseAddress>285212672</BaseAddress>
27 <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
28 <ConfigurationOverrideFile>
29 </ConfigurationOverrideFile>
30 <DefineConstants>TRACE;DEBUG</DefineConstants>
31 <DocumentationFile></DocumentationFile>
32 <DebugSymbols>True</DebugSymbols>
33 <FileAlignment>4096</FileAlignment>
34 <Optimize>False</Optimize>
35 <OutputPath>..\..\..\bin\</OutputPath>
36 <RegisterForComInterop>False</RegisterForComInterop>
37 <RemoveIntegerChecks>False</RemoveIntegerChecks>
38 <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
39 <WarningLevel>4</WarningLevel>
40 <NoWarn></NoWarn>
41 </PropertyGroup>
42 <PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
43 <AllowUnsafeBlocks>False</AllowUnsafeBlocks>
44 <BaseAddress>285212672</BaseAddress>
45 <CheckForOverflowUnderflow>False</CheckForOverflowUnderflow>
46 <ConfigurationOverrideFile>
47 </ConfigurationOverrideFile>
48 <DefineConstants>TRACE</DefineConstants>
49 <DocumentationFile></DocumentationFile>
50 <DebugSymbols>False</DebugSymbols>
51 <FileAlignment>4096</FileAlignment>
52 <Optimize>True</Optimize>
53 <OutputPath>..\..\..\bin\</OutputPath>
54 <RegisterForComInterop>False</RegisterForComInterop>
55 <RemoveIntegerChecks>False</RemoveIntegerChecks>
56 <TreatWarningsAsErrors>False</TreatWarningsAsErrors>
57 <WarningLevel>4</WarningLevel>
58 <NoWarn></NoWarn>
59 </PropertyGroup>
60 <ItemGroup>
61 <Reference Include="Axiom.MathLib.dll" >
62 <HintPath>..\..\..\bin\Axiom.MathLib.dll</HintPath>
63 <Private>False</Private>
64 </Reference>
65 <Reference Include="Db4objects.Db4o.dll" >
66 <HintPath>..\..\..\bin\Db4objects.Db4o.dll</HintPath>
67 <Private>False</Private>
68 </Reference>
69 <Reference Include="libsecondlife.dll" >
70 <HintPath>..\..\..\bin\libsecondlife.dll</HintPath>
71 <Private>False</Private>
72 </Reference>
73 <Reference Include="Microsoft.JScript" >
74 <HintPath>Microsoft.JScript.dll</HintPath>
75 <Private>False</Private>
76 </Reference>
77 <Reference Include="System" >
78 <HintPath>System.dll</HintPath>
79 <Private>False</Private>
80 </Reference>
81 <Reference Include="System.Xml" >
82 <HintPath>System.Xml.dll</HintPath>
83 <Private>False</Private>
84 </Reference>
85 <Reference Include="XMLRPC.dll" >
86 <HintPath>..\..\..\bin\XMLRPC.dll</HintPath>
87 <Private>False</Private>
88 </Reference>
89 </ItemGroup>
90 <ItemGroup>
91 <ProjectReference Include="..\..\Framework\General\OpenSim.Framework.csproj">
92 <Name>OpenSim.Framework</Name>
93 <Project>{8ACA2445-0000-0000-0000-000000000000}</Project>
94 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
95 <Private>False</Private>
96 </ProjectReference>
97 <ProjectReference Include="..\..\Framework\Communications\OpenSim.Framework.Communications.csproj">
98 <Name>OpenSim.Framework.Communications</Name>
99 <Project>{CB52B7E7-0000-0000-0000-000000000000}</Project>
100 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
101 <Private>False</Private>
102 </ProjectReference>
103 <ProjectReference Include="..\..\Framework\Console\OpenSim.Framework.Console.csproj">
104 <Name>OpenSim.Framework.Console</Name>
105 <Project>{A7CD0630-0000-0000-0000-000000000000}</Project>
106 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
107 <Private>False</Private>
108 </ProjectReference>
109 <ProjectReference Include="..\..\Framework\GenericConfig\Xml\OpenSim.Framework.GenericConfig.Xml.csproj">
110 <Name>OpenSim.Framework.GenericConfig.Xml</Name>
111 <Project>{C74E4A30-0000-0000-0000-000000000000}</Project>
112 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
113 <Private>False</Private>
114 </ProjectReference>
115 <ProjectReference Include="..\..\Framework\Servers\OpenSim.Framework.Servers.csproj">
116 <Name>OpenSim.Framework.Servers</Name>
117 <Project>{2CC71860-0000-0000-0000-000000000000}</Project>
118 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
119 <Private>False</Private>
120 </ProjectReference>
121 <ProjectReference Include="..\Caches\OpenSim.Region.Caches.csproj">
122 <Name>OpenSim.Region.Caches</Name>
123 <Project>{61FCCDB3-0000-0000-0000-000000000000}</Project>
124 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
125 <Private>False</Private>
126 </ProjectReference>
127 <ProjectReference Include="..\Capabilities\OpenSim.Region.Capabilities.csproj">
128 <Name>OpenSim.Region.Capabilities</Name>
129 <Project>{39038E85-0000-0000-0000-000000000000}</Project>
130 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
131 <Private>False</Private>
132 </ProjectReference>
133 <ProjectReference Include="..\Physics\Manager\OpenSim.Region.Physics.Manager.csproj">
134 <Name>OpenSim.Region.Physics.Manager</Name>
135 <Project>{F4FF31EB-0000-0000-0000-000000000000}</Project>
136 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
137 <Private>False</Private>
138 </ProjectReference>
139 <ProjectReference Include="..\Terrain.BasicTerrain\OpenSim.Region.Terrain.BasicTerrain.csproj">
140 <Name>OpenSim.Region.Terrain.BasicTerrain</Name>
141 <Project>{C9E0F891-0000-0000-0000-000000000000}</Project>
142 <Package>{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}</Package>
143 <Private>False</Private>
144 </ProjectReference>
145 </ItemGroup>
146 <ItemGroup>
147 <Compile Include="EstateManager.cs">
148 <SubType>Code</SubType>
149 </Compile>
150 <Compile Include="ParcelManager.cs">
151 <SubType>Code</SubType>
152 </Compile>
153 <Compile Include="RegionManager.cs">
154 <SubType>Code</SubType>
155 </Compile>
156 <Compile Include="Scenes\Entity.cs">
157 <SubType>Code</SubType>
158 </Compile>
159 <Compile Include="Scenes\EntityBase.cs">
160 <SubType>Code</SubType>
161 </Compile>
162 <Compile Include="Scenes\IScenePresenceBody.cs">
163 <SubType>Code</SubType>
164 </Compile>
165 <Compile Include="Scenes\Primitive.cs">
166 <SubType>Code</SubType>
167 </Compile>
168 <Compile Include="Scenes\PrimitiveOld.cs">
169 <SubType>Code</SubType>
170 </Compile>
171 <Compile Include="Scenes\Scene.cs">
172 <SubType>Code</SubType>
173 </Compile>
174 <Compile Include="Scenes\Scene.PacketHandlers.cs">
175 <SubType>Code</SubType>
176 </Compile>
177 <Compile Include="Scenes\SceneBase.cs">
178 <SubType>Code</SubType>
179 </Compile>
180 <Compile Include="Scenes\SceneEvents.cs">
181 <SubType>Code</SubType>
182 </Compile>
183 <Compile Include="Scenes\SceneObject.cs">
184 <SubType>Code</SubType>
185 </Compile>
186 <Compile Include="Scenes\ScenePresence.Animations.cs">
187 <SubType>Code</SubType>
188 </Compile>
189 <Compile Include="Scenes\ScenePresence.Body.cs">
190 <SubType>Code</SubType>
191 </Compile>
192 <Compile Include="Scenes\ScenePresence.cs">
193 <SubType>Code</SubType>
194 </Compile>
195 <Compile Include="Scenes\scripting\Script.cs">
196 <SubType>Code</SubType>
197 </Compile>
198 <Compile Include="Scenes\scripting\ScriptAPI.cs">
199 <SubType>Code</SubType>
200 </Compile>
201 <Compile Include="Scenes\scripting\ScriptInfo.cs">
202 <SubType>Code</SubType>
203 </Compile>
204 <Compile Include="Scenes\scripting\ScriptManager.cs">
205 <SubType>Code</SubType>
206 </Compile>
207 <Compile Include="Scenes\scripting\Engines\CSharpEngine\CSharpScriptEngine.cs">
208 <SubType>Code</SubType>
209 </Compile>
210 <Compile Include="Scenes\scripting\Engines\JScriptEngine\JScriptEngine.cs">
211 <SubType>Code</SubType>
212 </Compile>
213 <Compile Include="Scenes\scripting\Engines\JVMEngine\ClassInstance.cs">
214 <SubType>Code</SubType>
215 </Compile>
216 <Compile Include="Scenes\scripting\Engines\JVMEngine\ClassRecord.cs">
217 <SubType>Code</SubType>
218 </Compile>
219 <Compile Include="Scenes\scripting\Engines\JVMEngine\Heap.cs">
220 <SubType>Code</SubType>
221 </Compile>
222 <Compile Include="Scenes\scripting\Engines\JVMEngine\Interpreter.cs">
223 <SubType>Code</SubType>
224 </Compile>
225 <Compile Include="Scenes\scripting\Engines\JVMEngine\InterpreterLogic.cs">
226 <SubType>Code</SubType>
227 </Compile>
228 <Compile Include="Scenes\scripting\Engines\JVMEngine\InterpreterMethods.cs">
229 <SubType>Code</SubType>
230 </Compile>
231 <Compile Include="Scenes\scripting\Engines\JVMEngine\InterpreterReturn.cs">
232 <SubType>Code</SubType>
233 </Compile>
234 <Compile Include="Scenes\scripting\Engines\JVMEngine\JavaEngine.cs">
235 <SubType>Code</SubType>
236 </Compile>
237 <Compile Include="Scenes\scripting\Engines\JVMEngine\MainMemory.cs">
238 <SubType>Code</SubType>
239 </Compile>
240 <Compile Include="Scenes\scripting\Engines\JVMEngine\MethodMemory.cs">
241 <SubType>Code</SubType>
242 </Compile>
243 <Compile Include="Scenes\scripting\Engines\JVMEngine\Object.cs">
244 <SubType>Code</SubType>
245 </Compile>
246 <Compile Include="Scenes\scripting\Engines\JVMEngine\OpenSimJVM.cs">
247 <SubType>Code</SubType>
248 </Compile>
249 <Compile Include="Scenes\scripting\Engines\JVMEngine\Stack.cs">
250 <SubType>Code</SubType>
251 </Compile>
252 <Compile Include="Scenes\scripting\Engines\JVMEngine\StackFrame.cs">
253 <SubType>Code</SubType>
254 </Compile>
255 <Compile Include="Scenes\scripting\Engines\JVMEngine\Thread.cs">
256 <SubType>Code</SubType>
257 </Compile>
258 <Compile Include="Scenes\scripting\Engines\JVMEngine\Types\ArrayReference.cs">
259 <SubType>Code</SubType>
260 </Compile>
261 <Compile Include="Scenes\scripting\Engines\JVMEngine\Types\BaseType.cs">
262 <SubType>Code</SubType>
263 </Compile>
264 <Compile Include="Scenes\scripting\Engines\JVMEngine\Types\ObjectReference.cs">
265 <SubType>Code</SubType>
266 </Compile>
267 <Compile Include="Scenes\scripting\Engines\JVMEngine\Types\PrimitiveTypes\Byte.cs">
268 <SubType>Code</SubType>
269 </Compile>
270 <Compile Include="Scenes\scripting\Engines\JVMEngine\Types\PrimitiveTypes\Char.cs">
271 <SubType>Code</SubType>
272 </Compile>
273 <Compile Include="Scenes\scripting\Engines\JVMEngine\Types\PrimitiveTypes\Float.cs">
274 <SubType>Code</SubType>
275 </Compile>
276 <Compile Include="Scenes\scripting\Engines\JVMEngine\Types\PrimitiveTypes\Int.cs">
277 <SubType>Code</SubType>
278 </Compile>
279 </ItemGroup>
280 <Import Project="$(MSBuildBinPath)\Microsoft.CSHARP.Targets" />
281 <PropertyGroup>
282 <PreBuildEvent>
283 </PreBuildEvent>
284 <PostBuildEvent>
285 </PostBuildEvent>
286 </PropertyGroup>
287</Project>
diff --git a/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build b/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build
deleted file mode 100644
index bba3266..0000000
--- a/OpenSim/Region/Environment/OpenSim.Region.Environment.dll.build
+++ /dev/null
@@ -1,97 +0,0 @@
1<?xml version="1.0" ?>
2<project name="OpenSim.Region.Environment" default="build">
3 <target name="build">
4 <echo message="Build Directory is ${project::get-base-directory()}/${build.dir}" />
5 <mkdir dir="${project::get-base-directory()}/${build.dir}" />
6 <copy todir="${project::get-base-directory()}/${build.dir}">
7 <fileset basedir="${project::get-base-directory()}">
8 </fileset>
9 </copy>
10 <csc target="library" debug="${build.debug}" unsafe="False" define="TRACE;DEBUG" output="${project::get-base-directory()}/${build.dir}/${project::get-name()}.dll">
11 <resources prefix="OpenSim.Region.Environment" dynamicprefix="true" >
12 </resources>
13 <sources failonempty="true">
14 <include name="EstateManager.cs" />
15 <include name="ParcelManager.cs" />
16 <include name="RegionManager.cs" />
17 <include name="Scenes/Entity.cs" />
18 <include name="Scenes/EntityBase.cs" />
19 <include name="Scenes/IScenePresenceBody.cs" />
20 <include name="Scenes/Primitive.cs" />
21 <include name="Scenes/PrimitiveOld.cs" />
22 <include name="Scenes/Scene.cs" />
23 <include name="Scenes/Scene.PacketHandlers.cs" />
24 <include name="Scenes/SceneBase.cs" />
25 <include name="Scenes/SceneEvents.cs" />
26 <include name="Scenes/SceneObject.cs" />
27 <include name="Scenes/ScenePresence.Animations.cs" />
28 <include name="Scenes/ScenePresence.Body.cs" />
29 <include name="Scenes/ScenePresence.cs" />
30 <include name="Scenes/scripting/Script.cs" />
31 <include name="Scenes/scripting/ScriptAPI.cs" />
32 <include name="Scenes/scripting/ScriptInfo.cs" />
33 <include name="Scenes/scripting/ScriptManager.cs" />
34 <include name="Scenes/scripting/Engines/CSharpEngine/CSharpScriptEngine.cs" />
35 <include name="Scenes/scripting/Engines/JScriptEngine/JScriptEngine.cs" />
36 <include name="Scenes/scripting/Engines/JVMEngine/ClassInstance.cs" />
37 <include name="Scenes/scripting/Engines/JVMEngine/ClassRecord.cs" />
38 <include name="Scenes/scripting/Engines/JVMEngine/Heap.cs" />
39 <include name="Scenes/scripting/Engines/JVMEngine/Interpreter.cs" />
40 <include name="Scenes/scripting/Engines/JVMEngine/InterpreterLogic.cs" />
41 <include name="Scenes/scripting/Engines/JVMEngine/InterpreterMethods.cs" />
42 <include name="Scenes/scripting/Engines/JVMEngine/InterpreterReturn.cs" />
43 <include name="Scenes/scripting/Engines/JVMEngine/JavaEngine.cs" />
44 <include name="Scenes/scripting/Engines/JVMEngine/MainMemory.cs" />
45 <include name="Scenes/scripting/Engines/JVMEngine/MethodMemory.cs" />
46 <include name="Scenes/scripting/Engines/JVMEngine/Object.cs" />
47 <include name="Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs" />
48 <include name="Scenes/scripting/Engines/JVMEngine/Stack.cs" />
49 <include name="Scenes/scripting/Engines/JVMEngine/StackFrame.cs" />
50 <include name="Scenes/scripting/Engines/JVMEngine/Thread.cs" />
51 <include name="Scenes/scripting/Engines/JVMEngine/Types/ArrayReference.cs" />
52 <include name="Scenes/scripting/Engines/JVMEngine/Types/BaseType.cs" />
53 <include name="Scenes/scripting/Engines/JVMEngine/Types/ObjectReference.cs" />
54 <include name="Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs" />
55 <include name="Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs" />
56 <include name="Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs" />
57 <include name="Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs" />
58 </sources>
59 <references basedir="${project::get-base-directory()}">
60 <lib>
61 <include name="${project::get-base-directory()}" />
62 <include name="${project::get-base-directory()}/${build.dir}" />
63 </lib>
64 <include name="../../../bin/Axiom.MathLib.dll" />
65 <include name="../../../bin/Db4objects.Db4o.dll" />
66 <include name="../../../bin/libsecondlife.dll" />
67 <include name="Microsoft.JScript.dll" />
68 <include name="../../../bin/OpenSim.Framework.dll" />
69 <include name="../../../bin/OpenSim.Framework.Communications.dll" />
70 <include name="../../../bin/OpenSim.Framework.Console.dll" />
71 <include name="../../../bin/OpenSim.Framework.GenericConfig.Xml.dll" />
72 <include name="../../../bin/OpenSim.Framework.Servers.dll" />
73 <include name="../../../bin/OpenSim.Region.Caches.dll" />
74 <include name="../../../bin/OpenSim.Region.Capabilities.dll" />
75 <include name="../../../bin/OpenSim.Region.Physics.Manager.dll" />
76 <include name="../../../bin/OpenSim.Region.Terrain.BasicTerrain.dll" />
77 <include name="System.dll" />
78 <include name="System.Xml.dll" />
79 <include name="../../../bin/XMLRPC.dll" />
80 </references>
81 </csc>
82 <echo message="Copying from [${project::get-base-directory()}/${build.dir}/] to [${project::get-base-directory()}/../../../bin/" />
83 <mkdir dir="${project::get-base-directory()}/../../../bin/"/>
84 <copy todir="${project::get-base-directory()}/../../../bin/">
85 <fileset basedir="${project::get-base-directory()}/${build.dir}/" >
86 <include name="*.dll"/>
87 <include name="*.exe"/>
88 </fileset>
89 </copy>
90 </target>
91 <target name="clean">
92 <delete dir="${bin.dir}" failonerror="false" />
93 <delete dir="${obj.dir}" failonerror="false" />
94 </target>
95 <target name="doc" description="Creates documentation.">
96 </target>
97</project>