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author | Adam Frisby | 2007-11-26 15:06:51 +0000 |
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committer | Adam Frisby | 2007-11-26 15:06:51 +0000 |
commit | 011ad46960f576e9be78c96921b928391cd90a46 (patch) | |
tree | 93b84327c376e451c214fc13d5eabbeac31216d6 /OpenSim/Region/Environment | |
parent | * Restarting regions with the estate tools works in sandbox mode. I'm still ... (diff) | |
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* Disabled primitive count updates on Parcels for the moment, until we can move parcels into a module.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneEvents.cs | 4 |
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneEvents.cs b/OpenSim/Region/Environment/Scenes/SceneEvents.cs index 493afd1..0986654 100644 --- a/OpenSim/Region/Environment/Scenes/SceneEvents.cs +++ b/OpenSim/Region/Environment/Scenes/SceneEvents.cs | |||
@@ -146,10 +146,14 @@ namespace OpenSim.Region.Environment.Scenes | |||
146 | 146 | ||
147 | public void TriggerParcelPrimCountUpdate() | 147 | public void TriggerParcelPrimCountUpdate() |
148 | { | 148 | { |
149 | /* | ||
150 | * Removed by Adam to prevent some exceptions, temporary. | ||
151 | * | ||
149 | if (OnParcelPrimCountUpdate != null) | 152 | if (OnParcelPrimCountUpdate != null) |
150 | { | 153 | { |
151 | OnParcelPrimCountUpdate(); | 154 | OnParcelPrimCountUpdate(); |
152 | } | 155 | } |
156 | */ | ||
153 | } | 157 | } |
154 | 158 | ||
155 | public void TriggerParcelPrimCountAdd(SceneObjectGroup obj) | 159 | public void TriggerParcelPrimCountAdd(SceneObjectGroup obj) |