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authorJustin Clarke Casey2008-11-28 21:05:35 +0000
committerJustin Clarke Casey2008-11-28 21:05:35 +0000
commit4356fc1006a01b74f07df6a9fd91d4bacc4f3303 (patch)
tree30685dba476965394fd1d1ace6baa101a0c183f7 /OpenSim/Region/Environment
parent* test: Extend take object test to finally check that the object made it into... (diff)
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* minor: remove mono compiler warning
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index 0e11764..ce4b8e5 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -178,7 +178,7 @@ namespace OpenSim.Region.Environment.Scenes
178 //PauPaw:Proper PID Controler for autopilot************ 178 //PauPaw:Proper PID Controler for autopilot************
179 private bool m_moveToPositionInProgress = false; 179 private bool m_moveToPositionInProgress = false;
180 private Vector3 m_moveToPositionTarget = Vector3.Zero; 180 private Vector3 m_moveToPositionTarget = Vector3.Zero;
181 private int m_moveToPositionStateStatus = 0; 181 //private int m_moveToPositionStateStatus = 0;
182 //***************************************************** 182 //*****************************************************
183 183
184 // Agent's Draw distance. 184 // Agent's Draw distance.