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authorDr Scofield2009-02-06 16:55:34 +0000
committerDr Scofield2009-02-06 16:55:34 +0000
commit9b66108081a8c8cf79faaa6c541554091c40850e (patch)
tree095a232ae5a9de3a9244bcd34da08294f61eeea5 /OpenSim/Region/Environment/Types
parent* removed superfluous constants class (diff)
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This changeset is the step 1 of 2 in refactoring
OpenSim.Region.Environment into a "framework" part and a modules only part. This first changeset refactors OpenSim.Region.Environment.Scenes, OpenSim.Region.Environment.Interfaces, and OpenSim.Region.Interfaces into OpenSim.Region.Framework.{Interfaces,Scenes} leaving only region modules in OpenSim.Region.Environment. The next step will be to move region modules up from OpenSim.Region.Environment.Modules to OpenSim.Region.CoreModules and then sort out which modules are really core modules and which should move out to forge. I've been very careful to NOT BREAK anything. i hope i've succeeded. as this is the work of a whole week i hope i managed to keep track with the applied patches of the last week --- could any of you that did check in stuff have a look at whether it survived? thx!
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Framework/Scenes/Types/BasicQuadTreeNode.cs (renamed from OpenSim/Region/Environment/Types/BasicQuadTreeNode.cs)4
-rw-r--r--OpenSim/Region/Framework/Scenes/Types/UpdateQueue.cs (renamed from OpenSim/Region/Environment/Types/UpdateQueue.cs)4
2 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Types/BasicQuadTreeNode.cs b/OpenSim/Region/Framework/Scenes/Types/BasicQuadTreeNode.cs
index 24ce94b..9fbbb15 100644
--- a/OpenSim/Region/Environment/Types/BasicQuadTreeNode.cs
+++ b/OpenSim/Region/Framework/Scenes/Types/BasicQuadTreeNode.cs
@@ -27,9 +27,9 @@
27 27
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using OpenSim.Region.Environment.Scenes; 30using OpenSim.Region.Framework.Scenes;
31 31
32namespace OpenSim.Region.Environment.Types 32namespace OpenSim.Region.Framework.Scenes.Types
33{ 33{
34 public class BasicQuadTreeNode 34 public class BasicQuadTreeNode
35 { 35 {
diff --git a/OpenSim/Region/Environment/Types/UpdateQueue.cs b/OpenSim/Region/Framework/Scenes/Types/UpdateQueue.cs
index 0c86df2..452ada9 100644
--- a/OpenSim/Region/Environment/Types/UpdateQueue.cs
+++ b/OpenSim/Region/Framework/Scenes/Types/UpdateQueue.cs
@@ -30,9 +30,9 @@ using System.Collections.Generic;
30using System.Runtime.Serialization; 30using System.Runtime.Serialization;
31using System.Security.Permissions; 31using System.Security.Permissions;
32using OpenMetaverse; 32using OpenMetaverse;
33using OpenSim.Region.Environment.Scenes; 33using OpenSim.Region.Framework.Scenes;
34 34
35namespace OpenSim.Region.Environment.Types 35namespace OpenSim.Region.Framework.Scenes.Types
36{ 36{
37 [Serializable] 37 [Serializable]
38 public class UpdateQueue : ISerializable 38 public class UpdateQueue : ISerializable