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author | Melanie Thielker | 2008-11-16 00:47:21 +0000 |
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committer | Melanie Thielker | 2008-11-16 00:47:21 +0000 |
commit | 27e557eb9857ccc34ae3588c4e0ff43bd5e6644a (patch) | |
tree | 742ab8738481d93ebc03fe94c80b6333c65631b0 /OpenSim/Region/Environment/Scenes | |
parent | Changed sculpted prim texture scaling method to bilinear to reduce scaling ar... (diff) | |
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Introduces the message transfer module. It splits the transfer mechanics off
the IM module and makes it into a module of it's own, which can be used by
all other modules. Removes some ugly hacks. Refer to the IM module to see
how it's used. Also fixes the persistence issue (Mantis #2598)
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/EventManager.cs | 29 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 18 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 3 |
3 files changed, 24 insertions, 26 deletions
diff --git a/OpenSim/Region/Environment/Scenes/EventManager.cs b/OpenSim/Region/Environment/Scenes/EventManager.cs index 5d21dc5..bcefe37 100644 --- a/OpenSim/Region/Environment/Scenes/EventManager.cs +++ b/OpenSim/Region/Environment/Scenes/EventManager.cs | |||
@@ -144,9 +144,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
144 | 144 | ||
145 | public event SignificantClientMovement OnSignificantClientMovement; | 145 | public event SignificantClientMovement OnSignificantClientMovement; |
146 | 146 | ||
147 | public delegate void NewGridInstantMessage(GridInstantMessage message, InstantMessageReceiver whichModule); | 147 | public delegate void IncomingInstantMessage(GridInstantMessage message); |
148 | 148 | ||
149 | public event NewGridInstantMessage OnGridInstantMessage; | 149 | public event IncomingInstantMessage OnIncomingInstantMessage; |
150 | |||
151 | public event IncomingInstantMessage OnUnhandledInstantMessage; | ||
150 | 152 | ||
151 | public delegate void ClientClosed(UUID clientID); | 153 | public delegate void ClientClosed(UUID clientID); |
152 | 154 | ||
@@ -352,7 +354,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
352 | private LandObjectAdded handlerLandObjectAdded = null; //OnLandObjectAdded; | 354 | private LandObjectAdded handlerLandObjectAdded = null; //OnLandObjectAdded; |
353 | private LandObjectRemoved handlerLandObjectRemoved = null; //OnLandObjectRemoved; | 355 | private LandObjectRemoved handlerLandObjectRemoved = null; //OnLandObjectRemoved; |
354 | private AvatarEnteringNewParcel handlerAvatarEnteringNewParcel = null; //OnAvatarEnteringNewParcel; | 356 | private AvatarEnteringNewParcel handlerAvatarEnteringNewParcel = null; //OnAvatarEnteringNewParcel; |
355 | private NewGridInstantMessage handlerGridInstantMessage = null; //OnGridInstantMessage; | 357 | private IncomingInstantMessage handlerIncomingInstantMessage = null; //OnIncomingInstantMessage; |
358 | private IncomingInstantMessage handlerUnhandledInstantMessage = null; //OnUnhandledInstantMessage; | ||
356 | private ClientClosed handlerClientClosed = null; //OnClientClosed; | 359 | private ClientClosed handlerClientClosed = null; //OnClientClosed; |
357 | private OnMakeChildAgentDelegate handlerMakeChildAgent = null; //OnMakeChildAgent; | 360 | private OnMakeChildAgentDelegate handlerMakeChildAgent = null; //OnMakeChildAgent; |
358 | private OnMakeRootAgentDelegate handlerMakeRootAgent = null; //OnMakeRootAgent; | 361 | private OnMakeRootAgentDelegate handlerMakeRootAgent = null; //OnMakeRootAgent; |
@@ -641,15 +644,21 @@ namespace OpenSim.Region.Environment.Scenes | |||
641 | } | 644 | } |
642 | } | 645 | } |
643 | 646 | ||
644 | ///<summary>Used to pass instnat messages around between the Scene, the Friends Module and the Instant Messsage Module</summary> | 647 | public void TriggerIncomingInstantMessage(GridInstantMessage message) |
645 | ///<param name="message">Object containing the Instant Message Data</param> | 648 | { |
646 | ///<param name="whichModule">A bit vector containing the modules to send the message to</param> | 649 | handlerIncomingInstantMessage = OnIncomingInstantMessage; |
647 | public void TriggerGridInstantMessage(GridInstantMessage message, InstantMessageReceiver whichModule) | 650 | if (handlerIncomingInstantMessage != null) |
651 | { | ||
652 | handlerIncomingInstantMessage(message); | ||
653 | } | ||
654 | } | ||
655 | |||
656 | public void TriggerUnhandledInstantMessage(GridInstantMessage message) | ||
648 | { | 657 | { |
649 | handlerGridInstantMessage = OnGridInstantMessage; | 658 | handlerUnhandledInstantMessage = OnUnhandledInstantMessage; |
650 | if (handlerGridInstantMessage != null) | 659 | if (handlerUnhandledInstantMessage != null) |
651 | { | 660 | { |
652 | handlerGridInstantMessage(message, whichModule); | 661 | handlerUnhandledInstantMessage(message); |
653 | } | 662 | } |
654 | } | 663 | } |
655 | 664 | ||
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 08b7bdb..7485134 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -993,7 +993,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
993 | else | 993 | else |
994 | msg.message = string.Format("Your object {0} was returned from {1} in region {2} due to parcel auto return", ret.Value.objectName, ret.Value.location.ToString(), RegionInfo.RegionName); | 994 | msg.message = string.Format("Your object {0} was returned from {1} in region {2} due to parcel auto return", ret.Value.objectName, ret.Value.location.ToString(), RegionInfo.RegionName); |
995 | 995 | ||
996 | TriggerGridInstantMessage(msg, InstantMessageReceiver.IMModule); | 996 | // TODO: Send IM |
997 | // TriggerGridInstantMessage(msg); | ||
997 | } | 998 | } |
998 | } | 999 | } |
999 | 1000 | ||
@@ -3304,21 +3305,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
3304 | return UUID.Zero; | 3305 | return UUID.Zero; |
3305 | } | 3306 | } |
3306 | 3307 | ||
3307 | /// <summary> | ||
3308 | /// This method is a way for the Friends Module to create an instant | ||
3309 | /// message to the avatar and for Instant Messages that travel across | ||
3310 | /// gridcomms to make it to the Instant Message Module. | ||
3311 | /// | ||
3312 | /// Friendship establishment and groups are unfortunately tied with instant messaging and | ||
3313 | /// there's no way to separate them completely. | ||
3314 | /// </summary> | ||
3315 | /// <param name="message">object containing the instant message data</param> | ||
3316 | /// <returns>void</returns> | ||
3317 | public void TriggerGridInstantMessage(GridInstantMessage message, InstantMessageReceiver options) | ||
3318 | { | ||
3319 | m_eventManager.TriggerGridInstantMessage(message, options); | ||
3320 | } | ||
3321 | |||
3322 | public virtual void StoreAddFriendship(UUID ownerID, UUID friendID, uint perms) | 3308 | public virtual void StoreAddFriendship(UUID ownerID, UUID friendID, uint perms) |
3323 | { | 3309 | { |
3324 | // TODO: m_sceneGridService.DoStuff; | 3310 | // TODO: m_sceneGridService.DoStuff; |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index d929be2..acb6888 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -1211,6 +1211,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
1211 | /// <param name="datastore"></param> | 1211 | /// <param name="datastore"></param> |
1212 | public void ProcessBackup(IRegionDataStore datastore) | 1212 | public void ProcessBackup(IRegionDataStore datastore) |
1213 | { | 1213 | { |
1214 | if (!m_isBackedUp) | ||
1215 | return; | ||
1216 | |||
1214 | // Since this is the top of the section of call stack for backing up a particular scene object, don't let | 1217 | // Since this is the top of the section of call stack for backing up a particular scene object, don't let |
1215 | // any exception propogate upwards. | 1218 | // any exception propogate upwards. |
1216 | 1219 | ||