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author | Justin Clarke Casey | 2008-12-22 18:47:20 +0000 |
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committer | Justin Clarke Casey | 2008-12-22 18:47:20 +0000 |
commit | 85557fb0efb95b1c2f378ce6695a76c8ea3f4604 (patch) | |
tree | 67d1ce1cfded7f5bedfdeb533dce1544c658f075 /OpenSim/Region/Environment/Scenes | |
parent | * Refactor: Move some code into separate methods in FriendsModule (diff) | |
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* Like most other modules, make the sound module register for its event directly, rather than needing Scene to know about it
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 4 |
1 files changed, 0 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index c359e4a..ee27be1 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -2340,10 +2340,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
2340 | client.OnActivateGesture += gesturesModule.ActivateGesture; | 2340 | client.OnActivateGesture += gesturesModule.ActivateGesture; |
2341 | client.OnDeactivateGesture += gesturesModule.DeactivateGesture; | 2341 | client.OnDeactivateGesture += gesturesModule.DeactivateGesture; |
2342 | } | 2342 | } |
2343 | |||
2344 | ISoundModule soundModule = RequestModuleInterface<ISoundModule>(); | ||
2345 | if (soundModule != null) | ||
2346 | client.OnSoundTrigger += soundModule.TriggerSound; | ||
2347 | 2343 | ||
2348 | client.OnObjectOwner += ObjectOwner; | 2344 | client.OnObjectOwner += ObjectOwner; |
2349 | 2345 | ||