diff options
Added support for terrain map to be serialised to xml(as base64 binary). useful for places that the terrain map is needed in a serialised form. Also could add console commands to save and load from files, which should be faster than .raw files (these load/save commands are not included/implemented)
Add util functions to compress and uncompress strings.
Fixed a couple of modules so they use SceneCommunicationService rather than directly call functions on the CommsManager.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 5 |
1 files changed, 5 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index bbef28f..c7de419 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -101,6 +101,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
101 | 101 | ||
102 | protected SceneCommunicationService m_sceneGridService; | 102 | protected SceneCommunicationService m_sceneGridService; |
103 | 103 | ||
104 | public SceneCommunicationService SceneGridService | ||
105 | { | ||
106 | get { return m_sceneGridService; } | ||
107 | } | ||
108 | |||
104 | /// <summary> | 109 | /// <summary> |
105 | /// Each agent has its own capabilities handler. | 110 | /// Each agent has its own capabilities handler. |
106 | /// </summary> | 111 | /// </summary> |