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author | Jeff Ames | 2008-08-16 17:26:25 +0000 |
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committer | Jeff Ames | 2008-08-16 17:26:25 +0000 |
commit | 6fa26f5b41ab1a455783342c200fe68aeae515aa (patch) | |
tree | 6295bd30044aff271f616b178586acfbb5feeeec /OpenSim/Region/Environment/Scenes | |
parent | * Adds Slightly better terrain shading to maptile generation. (diff) | |
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Update svn properties, minor formatting cleanup.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 8dcfc03..cad2496 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -2030,7 +2030,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
2030 | // who is granted god powers, but has no god level set. | 2030 | // who is granted god powers, but has no god level set. |
2031 | // | 2031 | // |
2032 | CachedUserInfo profile = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(agentID); | 2032 | CachedUserInfo profile = m_scene.CommsManager.UserProfileCacheService.GetUserDetails(agentID); |
2033 | if(profile.UserProfile.GodLevel > 0) | 2033 | if (profile.UserProfile.GodLevel > 0) |
2034 | m_godlevel = profile.UserProfile.GodLevel; | 2034 | m_godlevel = profile.UserProfile.GodLevel; |
2035 | else | 2035 | else |
2036 | m_godlevel = 200; | 2036 | m_godlevel = 200; |