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authorJeff Ames2007-12-01 21:45:43 +0000
committerJeff Ames2007-12-01 21:45:43 +0000
commit2852cd9d7382f0e76f589cf27fb38040e19f5445 (patch)
tree4eb1d5ed2d86080275c760d36dc9bb4b4cebddbe /OpenSim/Region/Environment/Scenes
parentDue to popular demand, a rezzed prim should no longer delete the original inv... (diff)
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attempt to fix sitting-related bugs #3 and #67
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r--OpenSim/Region/Environment/Scenes/ScenePresence.cs31
1 files changed, 17 insertions, 14 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
index fc1d738..46079bb 100644
--- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs
+++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs
@@ -186,6 +186,8 @@ namespace OpenSim.Region.Environment.Scenes
186 get { return m_controllingClient; } 186 get { return m_controllingClient; }
187 } 187 }
188 188
189 protected LLVector3 m_parentPosition = new LLVector3();
190
189 public override LLVector3 AbsolutePosition 191 public override LLVector3 AbsolutePosition
190 { 192 {
191 get 193 get
@@ -197,7 +199,7 @@ namespace OpenSim.Region.Environment.Scenes
197 m_pos.Z = m_physicsActor.Position.Z; 199 m_pos.Z = m_physicsActor.Position.Z;
198 } 200 }
199 201
200 return m_pos; 202 return m_parentPosition + m_pos;
201 } 203 }
202 set 204 set
203 { 205 {
@@ -684,10 +686,8 @@ namespace OpenSim.Region.Environment.Scenes
684 { 686 {
685 if (m_parentID != 0) 687 if (m_parentID != 0)
686 { 688 {
687 SceneObjectPart part = m_scene.GetSceneObjectPart(m_parentID); 689 m_pos += m_parentPosition + new LLVector3(0.0f, 0.0f, 2.0f*m_sitAvatarHeight);
688 if (part != null) 690 m_parentPosition = new LLVector3();
689 AbsolutePosition = part.AbsolutePosition + m_requestedSitOffset +
690 new LLVector3(0.0f, 0.0f, 2.0f*m_sitAvatarHeight);
691 691
692 AddToPhysicalScene(); 692 AddToPhysicalScene();
693 693
@@ -757,10 +757,14 @@ namespace OpenSim.Region.Environment.Scenes
757 757
758 public void HandleAgentSit(IClientAPI remoteClient, LLUUID agentID) 758 public void HandleAgentSit(IClientAPI remoteClient, LLUUID agentID)
759 { 759 {
760 // these magic numbers come mostly from experimenting with ODE, 760 SceneObjectPart part = m_scene.GetSceneObjectPart(m_requestedSitTargetID);
761 // and seeing what looks right 761
762 AbsolutePosition = m_requestedSitOffset + 762 if (part != null)
763 new LLVector3(m_physicsActor.Size.X/2.7f, 0f, m_physicsActor.Size.Z/1.45f); 763 {
764 m_pos -= part.AbsolutePosition;
765 m_parentPosition = part.AbsolutePosition;
766 }
767
764 m_parentID = m_requestedSitTargetID; 768 m_parentID = m_requestedSitTargetID;
765 769
766 Velocity = new LLVector3(0, 0, 0); 770 Velocity = new LLVector3(0, 0, 0);
@@ -977,7 +981,7 @@ namespace OpenSim.Region.Environment.Scenes
977 /// <param name="RemoteClient"></param> 981 /// <param name="RemoteClient"></param>
978 public void SendTerseUpdateToClient(IClientAPI RemoteClient) 982 public void SendTerseUpdateToClient(IClientAPI RemoteClient)
979 { 983 {
980 LLVector3 pos = AbsolutePosition; 984 LLVector3 pos = m_pos;
981 LLVector3 vel = Velocity; 985 LLVector3 vel = Velocity;
982 LLQuaternion rot; 986 LLQuaternion rot;
983 rot.X = m_bodyRot.x; 987 rot.X = m_bodyRot.x;
@@ -1004,7 +1008,7 @@ namespace OpenSim.Region.Environment.Scenes
1004 { 1008 {
1005 if (avatars[i] != this) 1009 if (avatars[i] != this)
1006 { 1010 {
1007 CoarseLocations.Add(avatars[i].AbsolutePosition); 1011 CoarseLocations.Add(avatars[i].m_pos);
1008 } 1012 }
1009 } 1013 }
1010 1014
@@ -1024,8 +1028,7 @@ namespace OpenSim.Region.Environment.Scenes
1024 public void SendFullUpdateToOtherClient(ScenePresence remoteAvatar) 1028 public void SendFullUpdateToOtherClient(ScenePresence remoteAvatar)
1025 { 1029 {
1026 remoteAvatar.m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid, 1030 remoteAvatar.m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid,
1027 LocalId, AbsolutePosition, m_textureEntry.ToBytes(), 1031 LocalId, m_pos, m_textureEntry.ToBytes(), m_parentID);
1028 m_parentID);
1029 } 1032 }
1030 1033
1031 public void SendFullUpdateToAllClients() 1034 public void SendFullUpdateToAllClients()
@@ -1051,7 +1054,7 @@ namespace OpenSim.Region.Environment.Scenes
1051 public void SendInitialData() 1054 public void SendInitialData()
1052 { 1055 {
1053 m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid, LocalId, 1056 m_controllingClient.SendAvatarData(m_regionInfo.RegionHandle, m_firstname, m_lastname, m_uuid, LocalId,
1054 AbsolutePosition, m_textureEntry.ToBytes(), m_parentID); 1057 m_pos, m_textureEntry.ToBytes(), m_parentID);
1055 if (!m_isChildAgent) 1058 if (!m_isChildAgent)
1056 { 1059 {
1057 m_scene.InformClientOfNeighbours(this); 1060 m_scene.InformClientOfNeighbours(this);