aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Scenes
diff options
context:
space:
mode:
authorTeravus Ovares2007-12-22 05:43:34 +0000
committerTeravus Ovares2007-12-22 05:43:34 +0000
commitde32006f9a0843c9d115fc6c2c92d64046f52ee0 (patch)
treebbf3414bcc1cb3c9cb88da40be986b399fce6cc5 /OpenSim/Region/Environment/Scenes
parentVanity commit (diff)
downloadopensim-SC_OLD-de32006f9a0843c9d115fc6c2c92d64046f52ee0.zip
opensim-SC_OLD-de32006f9a0843c9d115fc6c2c92d64046f52ee0.tar.gz
opensim-SC_OLD-de32006f9a0843c9d115fc6c2c92d64046f52ee0.tar.bz2
opensim-SC_OLD-de32006f9a0843c9d115fc6c2c92d64046f52ee0.tar.xz
* Added smoother handling of interpenetrating physical objects.
* Fixes: * -- duplicating Active physical object causes objects to explode in opposite directions * -- Rezzing objects too close to you avatar causes avatar to shoot around in odd directions * Vanity
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs1
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 79803a5..89dc130 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -332,6 +332,7 @@ namespace OpenSim.Region.Environment.Scenes
332 // If agent is a root agent. 332 // If agent is a root agent.
333 if (!agent.IsChildAgent) 333 if (!agent.IsChildAgent)
334 { 334 {
335
335 //agent.ControllingClient.new 336 //agent.ControllingClient.new
336 //this.CommsManager.InterRegion.InformRegionOfChildAgent(otherRegion.RegionHandle, agent.ControllingClient.RequestClientInfo()); 337 //this.CommsManager.InterRegion.InformRegionOfChildAgent(otherRegion.RegionHandle, agent.ControllingClient.RequestClientInfo());
337 InformClientOfNeighbor(agent, otherRegion); 338 InformClientOfNeighbor(agent, otherRegion);