diff options
few small changes.
Updated libsl to latest version.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart2.cs | 17 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/EntityBase.cs | 22 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Primitive.cs | 2 |
3 files changed, 33 insertions, 8 deletions
diff --git a/OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart2.cs b/OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart2.cs index 8a995e0..cf511ae 100644 --- a/OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart2.cs +++ b/OpenSim/Region/Environment/Scenes/AllNewSceneObjectPart2.cs | |||
@@ -87,6 +87,19 @@ namespace OpenSim.Region.Environment.Scenes | |||
87 | } | 87 | } |
88 | } | 88 | } |
89 | 89 | ||
90 | protected LLObject.MaterialType m_material; | ||
91 | public byte Material | ||
92 | { | ||
93 | get | ||
94 | { | ||
95 | return (byte)m_material; | ||
96 | } | ||
97 | set | ||
98 | { | ||
99 | m_material = (LLObject.MaterialType) value; | ||
100 | } | ||
101 | } | ||
102 | |||
90 | protected ulong m_regionHandle; | 103 | protected ulong m_regionHandle; |
91 | public ulong RegionHandle | 104 | public ulong RegionHandle |
92 | { | 105 | { |
@@ -187,6 +200,10 @@ namespace OpenSim.Region.Environment.Scenes | |||
187 | { | 200 | { |
188 | return this.m_Shape; | 201 | return this.m_Shape; |
189 | } | 202 | } |
203 | set | ||
204 | { | ||
205 | m_Shape = value; | ||
206 | } | ||
190 | } | 207 | } |
191 | 208 | ||
192 | public LLVector3 Scale | 209 | public LLVector3 Scale |
diff --git a/OpenSim/Region/Environment/Scenes/EntityBase.cs b/OpenSim/Region/Environment/Scenes/EntityBase.cs index 08f13c2..fa0fc33 100644 --- a/OpenSim/Region/Environment/Scenes/EntityBase.cs +++ b/OpenSim/Region/Environment/Scenes/EntityBase.cs | |||
@@ -6,14 +6,24 @@ namespace OpenSim.Region.Environment.Scenes | |||
6 | { | 6 | { |
7 | public abstract class EntityBase | 7 | public abstract class EntityBase |
8 | { | 8 | { |
9 | public LLUUID m_uuid; | ||
10 | |||
11 | protected List<EntityBase> m_children; | 9 | protected List<EntityBase> m_children; |
12 | 10 | ||
13 | |||
14 | protected Scene m_scene; | 11 | protected Scene m_scene; |
15 | protected string m_name; | ||
16 | 12 | ||
13 | public LLUUID m_uuid; | ||
14 | public LLUUID UUID | ||
15 | { | ||
16 | get | ||
17 | { | ||
18 | return m_uuid; | ||
19 | } | ||
20 | set | ||
21 | { | ||
22 | m_uuid = value; | ||
23 | } | ||
24 | } | ||
25 | |||
26 | protected string m_name; | ||
17 | /// <summary> | 27 | /// <summary> |
18 | /// | 28 | /// |
19 | /// </summary> | 29 | /// </summary> |
@@ -24,7 +34,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
24 | } | 34 | } |
25 | 35 | ||
26 | protected LLVector3 m_pos; | 36 | protected LLVector3 m_pos; |
27 | |||
28 | /// <summary> | 37 | /// <summary> |
29 | /// | 38 | /// |
30 | /// </summary> | 39 | /// </summary> |
@@ -35,7 +44,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
35 | } | 44 | } |
36 | 45 | ||
37 | public LLVector3 m_velocity; | 46 | public LLVector3 m_velocity; |
38 | |||
39 | /// <summary> | 47 | /// <summary> |
40 | /// | 48 | /// |
41 | /// </summary> | 49 | /// </summary> |
@@ -46,7 +54,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
46 | } | 54 | } |
47 | 55 | ||
48 | protected Quaternion m_rotation = new Quaternion(0, 0, 1, 0); | 56 | protected Quaternion m_rotation = new Quaternion(0, 0, 1, 0); |
49 | |||
50 | public virtual Quaternion Rotation | 57 | public virtual Quaternion Rotation |
51 | { | 58 | { |
52 | get { return m_rotation; } | 59 | get { return m_rotation; } |
@@ -54,7 +61,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
54 | } | 61 | } |
55 | 62 | ||
56 | protected uint m_localId; | 63 | protected uint m_localId; |
57 | |||
58 | public uint LocalId | 64 | public uint LocalId |
59 | { | 65 | { |
60 | get { return m_localId; } | 66 | get { return m_localId; } |
diff --git a/OpenSim/Region/Environment/Scenes/Primitive.cs b/OpenSim/Region/Environment/Scenes/Primitive.cs index 3d3e25a..f36f555 100644 --- a/OpenSim/Region/Environment/Scenes/Primitive.cs +++ b/OpenSim/Region/Environment/Scenes/Primitive.cs | |||
@@ -9,6 +9,8 @@ using OpenSim.Framework.Interfaces; | |||
9 | using OpenSim.Framework.Inventory; | 9 | using OpenSim.Framework.Inventory; |
10 | using OpenSim.Framework.Types; | 10 | using OpenSim.Framework.Types; |
11 | 11 | ||
12 | using InventoryItem = OpenSim.Framework.Inventory.InventoryItem; | ||
13 | |||
12 | namespace OpenSim.Region.Environment.Scenes | 14 | namespace OpenSim.Region.Environment.Scenes |
13 | { | 15 | { |
14 | public delegate void PrimCountTaintedDelegate(); | 16 | public delegate void PrimCountTaintedDelegate(); |