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author | Sean Dague | 2007-11-07 22:22:32 +0000 |
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committer | Sean Dague | 2007-11-07 22:22:32 +0000 |
commit | 288411222755afaeb7e7a9a56c106f60edfa2506 (patch) | |
tree | 4093a323a70eb85c5472090676a21b0a7ebd12bc /OpenSim/Region/Environment/Scenes | |
parent | Update of libraries MonoXnaCompactMaths and Modified BulletX cause an update ... (diff) | |
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move Sun into a Region Module, pass 1. Currently this works fine with
a fixed 30 minute day and the sun going East -> West again. It gets rid of
super noon as well. It's a bit debug heavy right now, which I'll clean up
tomorrow. I also plan to make time progression configurable in OpenSim.ini,
but that will be tomorrow.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 3 |
2 files changed, 4 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index d436bb3..7e1bbfa 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -324,8 +324,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
324 | if (m_frame%m_update_land == 0) | 324 | if (m_frame%m_update_land == 0) |
325 | UpdateLand(); | 325 | UpdateLand(); |
326 | 326 | ||
327 | if (m_frame%m_update_avatars == 0) | 327 | // if (m_frame%m_update_avatars == 0) |
328 | UpdateInWorldTime(); | 328 | // UpdateInWorldTime(); |
329 | } | 329 | } |
330 | catch (NotImplementedException) | 330 | catch (NotImplementedException) |
331 | { | 331 | { |
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index b08f39f..789bd68 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -855,7 +855,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
855 | { | 855 | { |
856 | SendOwnWearables( ); | 856 | SendOwnWearables( ); |
857 | m_scene.SendAllSceneObjectsToClient(this); | 857 | m_scene.SendAllSceneObjectsToClient(this); |
858 | m_controllingClient.SendViewerTime(m_scene.TimePhase); | 858 | // TODO: remove this once the SunModule is slightly more tested |
859 | // m_controllingClient.SendViewerTime(m_scene.TimePhase); | ||
859 | } | 860 | } |
860 | 861 | ||
861 | /// <summary> | 862 | /// <summary> |