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authorAdam Frisby2007-08-01 21:27:58 +0000
committerAdam Frisby2007-08-01 21:27:58 +0000
commitd2c7bd3fff334f9453d16cab472ff05dd027206f (patch)
tree6a598f2552d25b59f4ee997dd55c065108a7f0b4 /OpenSim/Region/Environment/Scenes
parent* Updated CONTRIBUTORS.txt - added new "Testers" section. (diff)
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* Terrain engine now knows the region coordinates - this can be later used to allow loading of single terrain files for multiple regions.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index d75a7f3..f9fbe87 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -157,7 +157,7 @@ namespace OpenSim.Region.Environment.Scenes
157 157
158 158
159 MainLog.Instance.Verbose("Creating LandMap"); 159 MainLog.Instance.Verbose("Creating LandMap");
160 Terrain = new TerrainEngine(); 160 Terrain = new TerrainEngine((int)this.RegionInfo.RegionLocX, (int)this.RegionInfo.RegionLocY);
161 161
162 ScenePresence.LoadAnims(); 162 ScenePresence.LoadAnims();
163 163