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authorAdam Frisby2008-09-30 14:42:25 +0000
committerAdam Frisby2008-09-30 14:42:25 +0000
commitd4c17512855c4fcf3bb76b8ad45e0de190687a90 (patch)
treed29107ed3706ed19fb0ca0f5e5cac11511dbffe9 /OpenSim/Region/Environment/Scenes
parentAllow create-region to load files from arbitrary locations (diff)
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* Fixed minor issue while building: If you do a raytraced object placement and a target isn't found, the object is rezzed at 0,0,0 - instead now it will place according to the position sent by the client.
* We may instead want to abort and send a "Cannot Rez Here" message?
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs4
1 files changed, 4 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index 88da9be..bca1ff9 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -1608,6 +1608,10 @@ namespace OpenSim.Region.Environment.Scenes
1608 if (ei.HitTF) 1608 if (ei.HitTF)
1609 { 1609 {
1610 pos = new Vector3(ei.ipoint.X, ei.ipoint.Y, ei.ipoint.Z); 1610 pos = new Vector3(ei.ipoint.X, ei.ipoint.Y, ei.ipoint.Z);
1611 } else
1612 {
1613 // fall back to our stupid functionality
1614 pos = RayEnd;
1611 } 1615 }
1612 1616
1613 return pos; 1617 return pos;