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author | mingchen | 2007-12-20 02:36:27 +0000 |
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committer | mingchen | 2007-12-20 02:36:27 +0000 |
commit | a596b7696a0d880cd322fcad864fc92b85a6a3b7 (patch) | |
tree | 4f8d26fcbf2f73b1560a5584d59c2703b2026664 /OpenSim/Region/Environment/Scenes | |
parent | Added null check back into ModuleLoader.cs (diff) | |
download | opensim-SC_OLD-a596b7696a0d880cd322fcad864fc92b85a6a3b7.zip opensim-SC_OLD-a596b7696a0d880cd322fcad864fc92b85a6a3b7.tar.gz opensim-SC_OLD-a596b7696a0d880cd322fcad864fc92b85a6a3b7.tar.bz2 opensim-SC_OLD-a596b7696a0d880cd322fcad864fc92b85a6a3b7.tar.xz |
*Made a much more network friendly method of ban and pass line sending
*Added an event that is triggered when an agent enters a new parcel
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneEvents.cs | 42 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 7 |
3 files changed, 50 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index eec07fc..474d8d5 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -230,8 +230,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
230 | m_LandManager = new LandManager(this, m_regInfo); | 230 | m_LandManager = new LandManager(this, m_regInfo); |
231 | 231 | ||
232 | //Bind Storage Manager functions to some land manager functions for this scene | 232 | //Bind Storage Manager functions to some land manager functions for this scene |
233 | m_LandManager.OnLandObjectAdded += new LandManager.LandObjectAdded(m_storageManager.DataStore.StoreLandObject); | 233 | EventManager.OnLandObjectAdded += new EventManager.LandObjectAdded(m_storageManager.DataStore.StoreLandObject); |
234 | m_LandManager.OnLandObjectRemoved += new LandManager.LandObjectRemoved(m_storageManager.DataStore.RemoveLandObject); | 234 | EventManager.OnLandObjectRemoved += new EventManager.LandObjectRemoved(m_storageManager.DataStore.RemoveLandObject); |
235 | 235 | ||
236 | m_estateManager = new EstateManager(this, m_regInfo); | 236 | m_estateManager = new EstateManager(this, m_regInfo); |
237 | 237 | ||
diff --git a/OpenSim/Region/Environment/Scenes/SceneEvents.cs b/OpenSim/Region/Environment/Scenes/SceneEvents.cs index e058745..694c548 100644 --- a/OpenSim/Region/Environment/Scenes/SceneEvents.cs +++ b/OpenSim/Region/Environment/Scenes/SceneEvents.cs | |||
@@ -29,6 +29,7 @@ | |||
29 | using libsecondlife; | 29 | using libsecondlife; |
30 | using OpenSim.Framework; | 30 | using OpenSim.Framework; |
31 | using OpenSim.Region.Environment.Interfaces; | 31 | using OpenSim.Region.Environment.Interfaces; |
32 | using OpenSim.Region.Environment.LandManagement; | ||
32 | 33 | ||
33 | namespace OpenSim.Region.Environment.Scenes | 34 | namespace OpenSim.Region.Environment.Scenes |
34 | { | 35 | { |
@@ -78,6 +79,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
78 | public delegate void OnPermissionErrorDelegate(LLUUID user, string reason); | 79 | public delegate void OnPermissionErrorDelegate(LLUUID user, string reason); |
79 | 80 | ||
80 | public event ObjectGrabDelegate OnObjectGrab; | 81 | public event ObjectGrabDelegate OnObjectGrab; |
82 | |||
81 | public event OnPermissionErrorDelegate OnPermissionError; | 83 | public event OnPermissionErrorDelegate OnPermissionError; |
82 | 84 | ||
83 | public delegate void NewRezScript(uint localID, LLUUID itemID, string script); | 85 | public delegate void NewRezScript(uint localID, LLUUID itemID, string script); |
@@ -96,6 +98,18 @@ namespace OpenSim.Region.Environment.Scenes | |||
96 | 98 | ||
97 | public event SceneGroupGrabed OnSceneGroupGrab; | 99 | public event SceneGroupGrabed OnSceneGroupGrab; |
98 | 100 | ||
101 | public delegate void LandObjectAdded(Land newParcel, LLUUID regionUUID); | ||
102 | |||
103 | public event LandObjectAdded OnLandObjectAdded; | ||
104 | |||
105 | public delegate void LandObjectRemoved(LLUUID globalID); | ||
106 | |||
107 | public event LandObjectRemoved OnLandObjectRemoved; | ||
108 | |||
109 | public delegate void AvatarEnteringNewParcel(ScenePresence avatar, int localLandID, LLUUID regionID); | ||
110 | |||
111 | public event AvatarEnteringNewParcel OnAvatarEnteringNewParcel; | ||
112 | |||
99 | public void TriggerPermissionError(LLUUID user, string reason) | 113 | public void TriggerPermissionError(LLUUID user, string reason) |
100 | { | 114 | { |
101 | if (OnPermissionError != null) | 115 | if (OnPermissionError != null) |
@@ -210,5 +224,33 @@ namespace OpenSim.Region.Environment.Scenes | |||
210 | OnSceneGroupGrab(groupID, offset, userID); | 224 | OnSceneGroupGrab(groupID, offset, userID); |
211 | } | 225 | } |
212 | } | 226 | } |
227 | |||
228 | public void TriggerLandObjectAdded(Land newParcel,LLUUID regionID) | ||
229 | { | ||
230 | if (OnLandObjectAdded != null) | ||
231 | { | ||
232 | OnLandObjectAdded(newParcel, regionID); | ||
233 | } | ||
234 | } | ||
235 | public void TriggerLandObjectRemoved(LLUUID globalID) | ||
236 | { | ||
237 | if (OnLandObjectRemoved != null) | ||
238 | { | ||
239 | OnLandObjectRemoved(globalID); | ||
240 | } | ||
241 | } | ||
242 | public void TriggerLandObjectUpdated(uint localParcelID, Land newParcel) | ||
243 | { | ||
244 | //triggerLandObjectRemoved(localParcelID); | ||
245 | TriggerLandObjectAdded(newParcel,newParcel.m_scene.RegionInfo.RegionID); | ||
246 | } | ||
247 | |||
248 | public void TriggerAvatarEnteringNewParcel(ScenePresence avatar, int localLandID, LLUUID regionID) | ||
249 | { | ||
250 | if (OnAvatarEnteringNewParcel != null) | ||
251 | { | ||
252 | OnAvatarEnteringNewParcel(avatar, localLandID, regionID); | ||
253 | } | ||
254 | } | ||
213 | } | 255 | } |
214 | } \ No newline at end of file | 256 | } \ No newline at end of file |
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 89701d7..2f074d0 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -42,7 +42,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
42 | { | 42 | { |
43 | public static AvatarAnimations Animations; | 43 | public static AvatarAnimations Animations; |
44 | public static byte[] DefaultTexture; | 44 | public static byte[] DefaultTexture; |
45 | 45 | public LLUUID currentParcelUUID = LLUUID.Zero; | |
46 | private List<LLUUID> m_animations = new List<LLUUID>(); | 46 | private List<LLUUID> m_animations = new List<LLUUID>(); |
47 | private List<int> m_animationSeqs = new List<int>(); | 47 | private List<int> m_animationSeqs = new List<int>(); |
48 | 48 | ||
@@ -448,6 +448,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
448 | } | 448 | } |
449 | } | 449 | } |
450 | 450 | ||
451 | public void forceAvatarMovement(Vector3 position, Quaternion rotation) | ||
452 | { | ||
453 | AddNewMovement(position, rotation); | ||
454 | } | ||
455 | |||
451 | #region Status Methods | 456 | #region Status Methods |
452 | /// <summary> | 457 | /// <summary> |
453 | /// This turns a child agent, into a root agent | 458 | /// This turns a child agent, into a root agent |