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author | Brian McBee | 2007-12-08 19:13:10 +0000 |
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committer | Brian McBee | 2007-12-08 19:13:10 +0000 |
commit | beca2373e15c0541e83f01abedfe7d6bfa469c8b (patch) | |
tree | fbee508dbcd24ef171cdc307fcf22318cf4150d3 /OpenSim/Region/Environment/Scenes | |
parent | * Added back the regionup code so people in nearby sims can see a downed sim ... (diff) | |
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Allow moving, deleting, and restoring objects in inventory.
Note: only tested in grid mode, and emptying trash is still not implemented.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | 40 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 1 |
2 files changed, 41 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs index ac504e1..e373eda 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.Inventory.cs | |||
@@ -236,6 +236,46 @@ namespace OpenSim.Region.Environment.Scenes | |||
236 | return asset; | 236 | return asset; |
237 | } | 237 | } |
238 | 238 | ||
239 | public void MoveInventoryItem(IClientAPI remoteClient,LLUUID folderID, LLUUID itemID, int length, string newName) | ||
240 | { | ||
241 | MainLog.Instance.Verbose("INVENTORY", "Moving item for " + remoteClient.AgentId.ToStringHyphenated()); | ||
242 | CachedUserInfo userInfo = CommsManager.UserProfileCacheService.GetUserDetails(remoteClient.AgentId); | ||
243 | if (userInfo == null) | ||
244 | { | ||
245 | MainLog.Instance.Warn("INVENTORY", "Failed to find user " + remoteClient.AgentId.ToString()); | ||
246 | return; | ||
247 | } | ||
248 | |||
249 | if (userInfo.RootFolder != null) | ||
250 | { | ||
251 | InventoryItemBase item = userInfo.RootFolder.HasItem(itemID); | ||
252 | if (item != null) | ||
253 | { | ||
254 | if (newName != "") | ||
255 | { | ||
256 | item.inventoryName = newName; | ||
257 | } | ||
258 | item.parentFolderID = folderID; | ||
259 | userInfo.DeleteItem(remoteClient.AgentId, item); | ||
260 | |||
261 | // TODO: preserve current permissions? | ||
262 | AddInventoryItem(remoteClient, item); | ||
263 | } | ||
264 | else | ||
265 | { | ||
266 | MainLog.Instance.Warn("INVENTORY", "Failed to find item " + itemID.ToString()); | ||
267 | return; | ||
268 | } | ||
269 | } | ||
270 | else | ||
271 | { | ||
272 | MainLog.Instance.Warn("INVENTORY", "Failed to find item " + itemID.ToString() + ", no root folder"); | ||
273 | return; | ||
274 | } | ||
275 | |||
276 | |||
277 | } | ||
278 | |||
239 | private void CreateNewInventoryItem(IClientAPI remoteClient, LLUUID folderID, uint callbackID, | 279 | private void CreateNewInventoryItem(IClientAPI remoteClient, LLUUID folderID, uint callbackID, |
240 | AssetBase asset, uint nextOwnerMask) | 280 | AssetBase asset, uint nextOwnerMask) |
241 | { | 281 | { |
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index b733522..eb8a6a2 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -976,6 +976,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
976 | client.OnFetchInventory += CommsManager.UserProfileCacheService.HandleFetchInventory; | 976 | client.OnFetchInventory += CommsManager.UserProfileCacheService.HandleFetchInventory; |
977 | client.OnUpdateInventoryItem += UpdateInventoryItemAsset; | 977 | client.OnUpdateInventoryItem += UpdateInventoryItemAsset; |
978 | client.OnCopyInventoryItem += CopyInventoryItem; | 978 | client.OnCopyInventoryItem += CopyInventoryItem; |
979 | client.OnMoveInventoryItem += MoveInventoryItem; | ||
979 | client.OnAssetUploadRequest += CommsManager.TransactionsManager.HandleUDPUploadRequest; | 980 | client.OnAssetUploadRequest += CommsManager.TransactionsManager.HandleUDPUploadRequest; |
980 | client.OnXferReceive += CommsManager.TransactionsManager.HandleXfer; | 981 | client.OnXferReceive += CommsManager.TransactionsManager.HandleXfer; |
981 | client.OnRezScript += RezScript; | 982 | client.OnRezScript += RezScript; |