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author | MW | 2007-08-22 14:48:53 +0000 |
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committer | MW | 2007-08-22 14:48:53 +0000 |
commit | f90bd59708fc6eeec115589efbd50225f1370c7e (patch) | |
tree | c277448d344c0a23a514acc909702d4040282c97 /OpenSim/Region/Environment/Scenes | |
parent | Added forgotten file. (diff) | |
download | opensim-SC_OLD-f90bd59708fc6eeec115589efbd50225f1370c7e.zip opensim-SC_OLD-f90bd59708fc6eeec115589efbd50225f1370c7e.tar.gz opensim-SC_OLD-f90bd59708fc6eeec115589efbd50225f1370c7e.tar.bz2 opensim-SC_OLD-f90bd59708fc6eeec115589efbd50225f1370c7e.tar.xz |
Fixed typo.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 4 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | 2 |
3 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index d3aafcc..45bda63 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -77,7 +77,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
77 | protected AgentCircuitManager authenticateHandler; | 77 | protected AgentCircuitManager authenticateHandler; |
78 | protected RegionCommsListener regionCommsHost; | 78 | protected RegionCommsListener regionCommsHost; |
79 | protected CommunicationsManager commsManager; | 79 | protected CommunicationsManager commsManager; |
80 | protected XferManagaer xferManager; | 80 | protected XferManager xferManager; |
81 | 81 | ||
82 | protected Dictionary<LLUUID, Caps> capsHandlers = new Dictionary<LLUUID, Caps>(); | 82 | protected Dictionary<LLUUID, Caps> capsHandlers = new Dictionary<LLUUID, Caps>(); |
83 | protected BaseHttpServer httpListener; | 83 | protected BaseHttpServer httpListener; |
@@ -164,7 +164,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
164 | m_scriptManager = new ScriptManager(this); | 164 | m_scriptManager = new ScriptManager(this); |
165 | m_eventManager = new EventManager(); | 165 | m_eventManager = new EventManager(); |
166 | m_permissionManager = new PermissionManager(this); | 166 | m_permissionManager = new PermissionManager(this); |
167 | xferManager = new XferManagaer(); | 167 | xferManager = new XferManager(); |
168 | 168 | ||
169 | m_eventManager.OnParcelPrimCountAdd += | 169 | m_eventManager.OnParcelPrimCountAdd += |
170 | m_LandManager.addPrimToLandPrimCounts; | 170 | m_LandManager.addPrimToLandPrimCounts; |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs index 219de84..a9f283f 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectGroup.cs | |||
@@ -612,7 +612,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
612 | return false; | 612 | return false; |
613 | } | 613 | } |
614 | 614 | ||
615 | public string RequestInventoryFile(uint localID, XferManagaer xferManager) | 615 | public string RequestInventoryFile(uint localID, XferManager xferManager) |
616 | { | 616 | { |
617 | SceneObjectPart part = this.GetChildPrim(localID); | 617 | SceneObjectPart part = this.GetChildPrim(localID); |
618 | if (part != null) | 618 | if (part != null) |
diff --git a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs index 5fa79fb..8735070 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObjectPart.cs | |||
@@ -450,7 +450,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
450 | return false; | 450 | return false; |
451 | } | 451 | } |
452 | 452 | ||
453 | public string RequestInventoryFile(XferManagaer xferManager) | 453 | public string RequestInventoryFile(XferManager xferManager) |
454 | { | 454 | { |
455 | byte[] fileData = new byte[0]; | 455 | byte[] fileData = new byte[0]; |
456 | InventoryStringBuilder invString = new InventoryStringBuilder(m_folderID, this.UUID); | 456 | InventoryStringBuilder invString = new InventoryStringBuilder(m_folderID, this.UUID); |