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author | Sean Dague | 2008-11-10 20:46:47 +0000 |
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committer | Sean Dague | 2008-11-10 20:46:47 +0000 |
commit | d52946dd0da40cd1127ce5343076341e9b5bc694 (patch) | |
tree | 9bd4d71a26c682af0b35d538a18d6086686abf10 /OpenSim/Region/Environment/Scenes | |
parent | make things compile, but the test still fails because of the root part (diff) | |
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fix unit tests use SetRootPart now
From: Sean Dague <sdague@gmail.com>
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Tests/EntityListTests.cs | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Tests/EntityListTests.cs b/OpenSim/Region/Environment/Scenes/Tests/EntityListTests.cs index be12a32..94b1fdd 100644 --- a/OpenSim/Region/Environment/Scenes/Tests/EntityListTests.cs +++ b/OpenSim/Region/Environment/Scenes/Tests/EntityListTests.cs | |||
@@ -87,7 +87,7 @@ namespace OpenSim.Region.Environment.Scenes.Tests | |||
87 | //part.UpdatePrimFlags(false, false, true); | 87 | //part.UpdatePrimFlags(false, false, true); |
88 | part.ObjectFlags |= (uint)PrimFlags.Phantom; | 88 | part.ObjectFlags |= (uint)PrimFlags.Phantom; |
89 | 89 | ||
90 | sceneObject.AddPart(part); | 90 | sceneObject.SetRootPart(part); |
91 | 91 | ||
92 | scene.AddNewSceneObject(sceneObject, false); | 92 | scene.AddNewSceneObject(sceneObject, false); |
93 | 93 | ||
@@ -224,7 +224,7 @@ namespace OpenSim.Region.Environment.Scenes.Tests | |||
224 | sop.TouchName = RandomName(); | 224 | sop.TouchName = RandomName(); |
225 | sop.ObjectFlags |= (uint)PrimFlags.Phantom; | 225 | sop.ObjectFlags |= (uint)PrimFlags.Phantom; |
226 | 226 | ||
227 | sog.AddPart(sop); | 227 | sog.SetRootPart(sop); |
228 | 228 | ||
229 | scene.AddNewSceneObject(sog, false); | 229 | scene.AddNewSceneObject(sog, false); |
230 | 230 | ||
@@ -243,7 +243,7 @@ namespace OpenSim.Region.Environment.Scenes.Tests | |||
243 | sop.TouchName = RandomName(); | 243 | sop.TouchName = RandomName(); |
244 | sop.ObjectFlags |= (uint)PrimFlags.Phantom; | 244 | sop.ObjectFlags |= (uint)PrimFlags.Phantom; |
245 | 245 | ||
246 | sog.AddPart(sop); | 246 | sog.SetRootPart(sop); |
247 | 247 | ||
248 | scene.AddNewSceneObject(sog, false); | 248 | scene.AddNewSceneObject(sog, false); |
249 | 249 | ||