diff options
Part 2 of fixing inventory for client 1.19.1 (RC), inventory items should now show up.
Most likely still some problems and most like needs some more work (and still a couple of things to finish off).
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 7c1faa3..19dbbc9 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -1656,6 +1656,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1656 | cap.AddNewInventoryItem = AddInventoryItem; | 1656 | cap.AddNewInventoryItem = AddInventoryItem; |
1657 | cap.ItemUpdatedCall = CapsUpdateInventoryItemAsset; | 1657 | cap.ItemUpdatedCall = CapsUpdateInventoryItemAsset; |
1658 | cap.TaskScriptUpdatedCall = CapsUpdateTaskInventoryScriptAsset; | 1658 | cap.TaskScriptUpdatedCall = CapsUpdateTaskInventoryScriptAsset; |
1659 | cap.CAPSFetchInventoryDescendents = CommsManager.UserProfileCacheService.HandleFetchInventoryDescendentsCAPS; | ||
1659 | 1660 | ||
1660 | if (m_capsHandlers.ContainsKey(agent.AgentID)) | 1661 | if (m_capsHandlers.ContainsKey(agent.AgentID)) |
1661 | { | 1662 | { |