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authorJustin Clarke Casey2008-12-22 18:47:20 +0000
committerJustin Clarke Casey2008-12-22 18:47:20 +0000
commit85557fb0efb95b1c2f378ce6695a76c8ea3f4604 (patch)
tree67d1ce1cfded7f5bedfdeb533dce1544c658f075 /OpenSim/Region/Environment/Scenes
parent* Refactor: Move some code into separate methods in FriendsModule (diff)
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* Like most other modules, make the sound module register for its event directly, rather than needing Scene to know about it
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.cs4
1 files changed, 0 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs
index c359e4a..ee27be1 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.cs
@@ -2340,10 +2340,6 @@ namespace OpenSim.Region.Environment.Scenes
2340 client.OnActivateGesture += gesturesModule.ActivateGesture; 2340 client.OnActivateGesture += gesturesModule.ActivateGesture;
2341 client.OnDeactivateGesture += gesturesModule.DeactivateGesture; 2341 client.OnDeactivateGesture += gesturesModule.DeactivateGesture;
2342 } 2342 }
2343
2344 ISoundModule soundModule = RequestModuleInterface<ISoundModule>();
2345 if (soundModule != null)
2346 client.OnSoundTrigger += soundModule.TriggerSound;
2347 2343
2348 client.OnObjectOwner += ObjectOwner; 2344 client.OnObjectOwner += ObjectOwner;
2349 2345