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author | Justin Clarke Casey | 2008-10-28 16:04:25 +0000 |
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committer | Justin Clarke Casey | 2008-10-28 16:04:25 +0000 |
commit | f34079cc8c7fc450c7e7afe4c4cb97c5e20a689e (patch) | |
tree | c05af7e8a424708bbe4ff066e57aa7f7cb98822f /OpenSim/Region/Environment/Scenes | |
parent | * minor: Doc and log message tidy up (diff) | |
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* Eliminate an extra unnecessary appearance fetch on login
* This shouldn't fix the existing appearance bugs, but neither should it make them worse.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 32 |
1 files changed, 13 insertions, 19 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index ccc4be7..6f6e0cb 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -703,28 +703,27 @@ namespace OpenSim.Region.Environment.Scenes | |||
703 | /// </summary> | 703 | /// </summary> |
704 | public void MakeRootAgent(Vector3 pos, bool isFlying) | 704 | public void MakeRootAgent(Vector3 pos, bool isFlying) |
705 | { | 705 | { |
706 | m_log.DebugFormat( | ||
707 | "[SCENE]: Upgrading child to root agent for {0} in {1}", | ||
708 | Name, m_scene.RegionInfo.RegionName); | ||
709 | |||
706 | IGroupsModule gm = m_scene.RequestModuleInterface<IGroupsModule>(); | 710 | IGroupsModule gm = m_scene.RequestModuleInterface<IGroupsModule>(); |
707 | if (gm != null) | 711 | if (gm != null) |
708 | m_grouptitle = gm.GetGroupTitle(m_uuid); | 712 | m_grouptitle = gm.GetGroupTitle(m_uuid); |
709 | 713 | ||
710 | m_scene.SetRootAgentScene(m_uuid); | 714 | m_scene.SetRootAgentScene(m_uuid); |
711 | 715 | ||
712 | IAvatarFactory ava = m_scene.RequestModuleInterface<IAvatarFactory>(); | 716 | // Moved this from SendInitialData to ensure that m_appearance is initialized |
713 | if (ava != null) | 717 | // before the inventory is processed in MakeRootAgent. This fixes a race condition |
714 | { | 718 | // related to the handling of attachments |
715 | ava.TryGetAvatarAppearance(m_uuid, out m_appearance); | 719 | m_scene.GetAvatarAppearance(m_controllingClient, out m_appearance); |
716 | } | ||
717 | |||
718 | m_log.DebugFormat( | ||
719 | "[SCENE]: Upgrading child to root agent for {0} in {1}", | ||
720 | Name, m_scene.RegionInfo.RegionName); | ||
721 | 720 | ||
722 | if (pos.X < 0 || pos.X > Constants.RegionSize || pos.Y < 0 || pos.Y > Constants.RegionSize || pos.Z < 0) | 721 | if (pos.X < 0 || pos.X > Constants.RegionSize || pos.Y < 0 || pos.Y > Constants.RegionSize || pos.Z < 0) |
723 | { | 722 | { |
724 | Vector3 emergencyPos = new Vector3(128, 128, 128); | 723 | Vector3 emergencyPos = new Vector3(128, 128, 128); |
725 | 724 | ||
726 | m_log.WarnFormat( | 725 | m_log.WarnFormat( |
727 | "[SCENE PRESENCE]: MakeRootAgent() was given an illegal position of {0} for avatar {1}, {2}. Substituting {3}", | 726 | "[SCENE]: MakeRootAgent() was given an illegal position of {0} for avatar {1}, {2}. Substituting {3}", |
728 | pos, Name, UUID, emergencyPos); | 727 | pos, Name, UUID, emergencyPos); |
729 | 728 | ||
730 | pos = emergencyPos; | 729 | pos = emergencyPos; |
@@ -892,11 +891,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
892 | 891 | ||
893 | m_controllingClient.MoveAgentIntoRegion(m_regionInfo, AbsolutePosition, look); | 892 | m_controllingClient.MoveAgentIntoRegion(m_regionInfo, AbsolutePosition, look); |
894 | 893 | ||
895 | // Moved this from SendInitialData to ensure that m_appearance is initialized | ||
896 | // before the inventory is processed in MakeRootAgent. This fixes a race condition | ||
897 | // related to the handling of attachments | ||
898 | m_scene.GetAvatarAppearance(m_controllingClient, out m_appearance); | ||
899 | |||
900 | if (m_isChildAgent) | 894 | if (m_isChildAgent) |
901 | { | 895 | { |
902 | m_isChildAgent = false; | 896 | m_isChildAgent = false; |
@@ -1854,7 +1848,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1854 | /// <param name="client"></param> | 1848 | /// <param name="client"></param> |
1855 | public void SendOwnAppearance() | 1849 | public void SendOwnAppearance() |
1856 | { | 1850 | { |
1857 | m_log.Info("[APPEARANCE] Sending Own Appearance"); | 1851 | m_log.Info("[APPEARANCE]: Sending Own Appearance"); |
1858 | ControllingClient.SendWearables(m_appearance.Wearables, m_appearance.Serial++); | 1852 | ControllingClient.SendWearables(m_appearance.Wearables, m_appearance.Serial++); |
1859 | // ControllingClient.SendAppearance( | 1853 | // ControllingClient.SendAppearance( |
1860 | // m_appearance.Owner, | 1854 | // m_appearance.Owner, |
@@ -1868,7 +1862,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1868 | /// </summary> | 1862 | /// </summary> |
1869 | public void SendAppearanceToAllOtherAgents() | 1863 | public void SendAppearanceToAllOtherAgents() |
1870 | { | 1864 | { |
1871 | m_log.Info("[APPEARANCE] Sending Appearance to All Other Agents"); | 1865 | m_log.Info("[APPEARANCE]: Sending Appearance to All Other Agents"); |
1872 | m_perfMonMS=System.Environment.TickCount; | 1866 | m_perfMonMS=System.Environment.TickCount; |
1873 | 1867 | ||
1874 | m_scene.ForEachScenePresence(delegate(ScenePresence scenePresence) | 1868 | m_scene.ForEachScenePresence(delegate(ScenePresence scenePresence) |
@@ -1892,7 +1886,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1892 | 1886 | ||
1893 | public void SetAppearance(byte[] texture, List<byte> visualParam) | 1887 | public void SetAppearance(byte[] texture, List<byte> visualParam) |
1894 | { | 1888 | { |
1895 | m_log.Info("[APPEARANCE] Setting Appearance"); | 1889 | m_log.Info("[APPEARANCE]: Setting Appearance"); |
1896 | m_appearance.SetAppearance(texture, visualParam); | 1890 | m_appearance.SetAppearance(texture, visualParam); |
1897 | SetHeight(m_appearance.AvatarHeight); | 1891 | SetHeight(m_appearance.AvatarHeight); |
1898 | m_scene.CommsManager.AvatarService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance); | 1892 | m_scene.CommsManager.AvatarService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance); |
@@ -1903,7 +1897,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
1903 | 1897 | ||
1904 | public void SetWearable(int wearableId, AvatarWearable wearable) | 1898 | public void SetWearable(int wearableId, AvatarWearable wearable) |
1905 | { | 1899 | { |
1906 | m_log.Info("[APPEARANCE] Setting Wearable"); | 1900 | m_log.Info("[APPEARANCE]: Setting Wearable"); |
1907 | m_appearance.SetWearable(wearableId, wearable); | 1901 | m_appearance.SetWearable(wearableId, wearable); |
1908 | m_scene.CommsManager.AvatarService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance); | 1902 | m_scene.CommsManager.AvatarService.UpdateUserAppearance(m_controllingClient.AgentId, m_appearance); |
1909 | m_controllingClient.SendWearables(m_appearance.Wearables, m_appearance.Serial++); | 1903 | m_controllingClient.SendWearables(m_appearance.Wearables, m_appearance.Serial++); |