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author | lbsa71 | 2007-09-25 06:33:18 +0000 |
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committer | lbsa71 | 2007-09-25 06:33:18 +0000 |
commit | eb8640f368ab43b27395690404e845f09366c652 (patch) | |
tree | 736cca5f1e34fddfe1291046797547e4367afdb6 /OpenSim/Region/Environment/Scenes | |
parent | * Fixed Culture-variant parsing of config options (diff) | |
download | opensim-SC_OLD-eb8640f368ab43b27395690404e845f09366c652.zip opensim-SC_OLD-eb8640f368ab43b27395690404e845f09366c652.tar.gz opensim-SC_OLD-eb8640f368ab43b27395690404e845f09366c652.tar.bz2 opensim-SC_OLD-eb8640f368ab43b27395690404e845f09366c652.tar.xz |
* Now the OGS1GridServices has a LocalBackEndServices that it forwards intra-instance requests to
* Every Scene has a ClientManager (as every dog it's day) since two scenes can have the same circuit as client.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scene.cs | 1 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneBase.cs | 7 |
2 files changed, 7 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.cs b/OpenSim/Region/Environment/Scenes/Scene.cs index 5fbe918..7381930 100644 --- a/OpenSim/Region/Environment/Scenes/Scene.cs +++ b/OpenSim/Region/Environment/Scenes/Scene.cs | |||
@@ -54,7 +54,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
54 | { | 54 | { |
55 | public partial class Scene : SceneBase | 55 | public partial class Scene : SceneBase |
56 | { | 56 | { |
57 | |||
58 | public delegate bool FilterAvatarList(ScenePresence avatar); | 57 | public delegate bool FilterAvatarList(ScenePresence avatar); |
59 | 58 | ||
60 | protected Timer m_heartbeatTimer = new Timer(); | 59 | protected Timer m_heartbeatTimer = new Timer(); |
diff --git a/OpenSim/Region/Environment/Scenes/SceneBase.cs b/OpenSim/Region/Environment/Scenes/SceneBase.cs index b3cd99c..96321c7 100644 --- a/OpenSim/Region/Environment/Scenes/SceneBase.cs +++ b/OpenSim/Region/Environment/Scenes/SceneBase.cs | |||
@@ -33,11 +33,18 @@ using OpenSim.Framework.Console; | |||
33 | using OpenSim.Framework.Interfaces; | 33 | using OpenSim.Framework.Interfaces; |
34 | using OpenSim.Framework.Types; | 34 | using OpenSim.Framework.Types; |
35 | using OpenSim.Region.Terrain; | 35 | using OpenSim.Region.Terrain; |
36 | using OpenSim.Framework; | ||
36 | 37 | ||
37 | namespace OpenSim.Region.Environment.Scenes | 38 | namespace OpenSim.Region.Environment.Scenes |
38 | { | 39 | { |
39 | public abstract class SceneBase : IScene | 40 | public abstract class SceneBase : IScene |
40 | { | 41 | { |
42 | private readonly ClientManager m_clientManager = new ClientManager(); | ||
43 | public ClientManager ClientManager | ||
44 | { | ||
45 | get { return m_clientManager; } | ||
46 | } | ||
47 | |||
41 | public Dictionary<LLUUID, EntityBase> Entities; | 48 | public Dictionary<LLUUID, EntityBase> Entities; |
42 | protected ulong m_regionHandle; | 49 | protected ulong m_regionHandle; |
43 | protected string m_regionName; | 50 | protected string m_regionName; |