aboutsummaryrefslogtreecommitdiffstatshomepage
path: root/OpenSim/Region/Environment/Scenes
diff options
context:
space:
mode:
authorMW2007-07-27 16:23:04 +0000
committerMW2007-07-27 16:23:04 +0000
commit1b850b4483956a8ef7cb5b44911b1e8dab9f7e86 (patch)
tree2a85ba5f6c11b1d2f5fbb23fbc3ae6f448bdcf31 /OpenSim/Region/Environment/Scenes
parentA few changes so that the number of warnings is less but without deleting eve... (diff)
downloadopensim-SC_OLD-1b850b4483956a8ef7cb5b44911b1e8dab9f7e86.zip
opensim-SC_OLD-1b850b4483956a8ef7cb5b44911b1e8dab9f7e86.tar.gz
opensim-SC_OLD-1b850b4483956a8ef7cb5b44911b1e8dab9f7e86.tar.bz2
opensim-SC_OLD-1b850b4483956a8ef7cb5b44911b1e8dab9f7e86.tar.xz
Should now have version 0.1 of our new ruth default avatar. At the moment, you only see your own avatar correctly, all other user's avatars show up as the old ruth. This will be fixed soon.
We also need better clothing for the new ruth and to edit the body shape. To get this working you will need to delete your asset yap file and also in grid mode the user server needs to be updated.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs2
1 files changed, 1 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
index 11c2030..70bd003 100644
--- a/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
+++ b/OpenSim/Region/Environment/Scenes/Scene.PacketHandlers.cs
@@ -688,7 +688,7 @@ namespace OpenSim.Region.Environment.Scenes
688 item.assetID = asset.FullID; 688 item.assetID = asset.FullID;
689 item.inventoryDescription = description; 689 item.inventoryDescription = description;
690 item.inventoryName = name; 690 item.inventoryName = name;
691 item.type = invType; 691 item.assetType = invType;
692 item.parentFolderID = folderID; 692 item.parentFolderID = folderID;
693 item.inventoryCurrentPermissions = 2147483647; 693 item.inventoryCurrentPermissions = 2147483647;
694 item.inventoryNextPermissions = nextOwnerMask; 694 item.inventoryNextPermissions = nextOwnerMask;