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author | Adam Frisby | 2007-07-13 07:17:42 +0000 |
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committer | Adam Frisby | 2007-07-13 07:17:42 +0000 |
commit | 0f1b2f278b9a11dacc14949cd78437c395d2f57c (patch) | |
tree | 5d1ac7b0f7ace5e295d29ca7e08e5c28cfe8a71c /OpenSim/Region/Environment/Scenes | |
parent | *Parcel updates are now sent to users over newly subdivided areas and users o... (diff) | |
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* Fixing compiler warnings in an attempt to reduce them back down to zero.
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SceneObject.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs | 1 |
2 files changed, 1 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SceneObject.cs b/OpenSim/Region/Environment/Scenes/SceneObject.cs index ecd2dee..93b6e8d 100644 --- a/OpenSim/Region/Environment/Scenes/SceneObject.cs +++ b/OpenSim/Region/Environment/Scenes/SceneObject.cs | |||
@@ -110,7 +110,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
110 | /// | 110 | /// |
111 | /// </summary> | 111 | /// </summary> |
112 | /// <returns>A complete copy of the object</returns> | 112 | /// <returns>A complete copy of the object</returns> |
113 | public SceneObject Copy() | 113 | public new SceneObject Copy() |
114 | { | 114 | { |
115 | SceneObject dupe = new SceneObject(); | 115 | SceneObject dupe = new SceneObject(); |
116 | 116 | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs index 3e083cc..c191915 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/OpenSimJVM.cs | |||
@@ -43,7 +43,6 @@ namespace OpenSim.Scripting.EmbeddedJVM | |||
43 | private List<Thread> _threads = new List<Thread>(); | 43 | private List<Thread> _threads = new List<Thread>(); |
44 | private BlockingQueue<CompileInfo> CompileScripts = new BlockingQueue<CompileInfo>(); | 44 | private BlockingQueue<CompileInfo> CompileScripts = new BlockingQueue<CompileInfo>(); |
45 | private MainMemory _mainMemory; | 45 | private MainMemory _mainMemory; |
46 | private System.Threading.Thread compileThread; | ||
47 | 46 | ||
48 | ScriptInfo scriptInfo; | 47 | ScriptInfo scriptInfo; |
49 | 48 | ||