diff options
author | MW | 2007-06-28 13:13:17 +0000 |
---|---|---|
committer | MW | 2007-06-28 13:13:17 +0000 |
commit | 3456d951d89fbc83f742d40ca8ca2a1a79d414eb (patch) | |
tree | cc5a53b8edd4ac4cc99e6178fb70c98672f3c168 /OpenSim/Region/Environment/Scenes/scripting | |
parent | should now work. (diff) | |
download | opensim-SC_OLD-3456d951d89fbc83f742d40ca8ca2a1a79d414eb.zip opensim-SC_OLD-3456d951d89fbc83f742d40ca8ca2a1a79d414eb.tar.gz opensim-SC_OLD-3456d951d89fbc83f742d40ca8ca2a1a79d414eb.tar.bz2 opensim-SC_OLD-3456d951d89fbc83f742d40ca8ca2a1a79d414eb.tar.xz |
Imported the scripting changes, so now should be up to date with sugilite.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/scripting')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs | 104 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine.cs | 104 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/scripting/Engines/JSharpScriptEngine.cs | 104 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/scripting/IScriptContext.cs | 40 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/scripting/IScriptEntity.cs | 46 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/scripting/IScriptHandler.cs | 126 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/scripting/ScriptFactory.cs | 35 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/scripting/ScriptInfo.cs (renamed from OpenSim/Region/Environment/Scenes/scripting/Script.cs) | 35 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/scripting/ScriptManager.cs | 99 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/scripting/Scripts/FollowRandomAvatar.cs | 64 |
10 files changed, 431 insertions, 326 deletions
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs new file mode 100644 index 0000000..870303f --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs | |||
@@ -0,0 +1,104 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | |||
32 | // Compilation stuff | ||
33 | using System.CodeDom; | ||
34 | using System.CodeDom.Compiler; | ||
35 | using Microsoft.CSharp; | ||
36 | |||
37 | namespace OpenSim.Scripting | ||
38 | { | ||
39 | public class CSharpScriptEngine : IScriptCompiler | ||
40 | { | ||
41 | public string FileExt() | ||
42 | { | ||
43 | return ".cs"; | ||
44 | } | ||
45 | |||
46 | private Dictionary<string,IScript> LoadDotNetScript(ICodeCompiler compiler, string filename) | ||
47 | { | ||
48 | CompilerParameters compilerParams = new CompilerParameters(); | ||
49 | CompilerResults compilerResults; | ||
50 | compilerParams.GenerateExecutable = false; | ||
51 | compilerParams.GenerateInMemory = true; | ||
52 | compilerParams.IncludeDebugInformation = false; | ||
53 | compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll"); | ||
54 | compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll"); | ||
55 | compilerParams.ReferencedAssemblies.Add("libsecondlife.dll"); | ||
56 | compilerParams.ReferencedAssemblies.Add("System.dll"); | ||
57 | |||
58 | compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename); | ||
59 | |||
60 | if (compilerResults.Errors.Count > 0) | ||
61 | { | ||
62 | OpenSim.Framework.Console.MainLog.Instance.Error("Compile errors"); | ||
63 | foreach (CompilerError error in compilerResults.Errors) | ||
64 | { | ||
65 | OpenSim.Framework.Console.MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString()); | ||
66 | } | ||
67 | } | ||
68 | else | ||
69 | { | ||
70 | Dictionary<string,IScript> scripts = new Dictionary<string,IScript>(); | ||
71 | |||
72 | foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes()) | ||
73 | { | ||
74 | Type testInterface = pluginType.GetInterface("IScript", true); | ||
75 | |||
76 | if (testInterface != null) | ||
77 | { | ||
78 | IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString()); | ||
79 | |||
80 | string scriptName = "C#/" + script.getName(); | ||
81 | Console.WriteLine("Script: " + scriptName + " loaded."); | ||
82 | |||
83 | if (!scripts.ContainsKey(scriptName)) | ||
84 | { | ||
85 | scripts.Add(scriptName, script); | ||
86 | } | ||
87 | else | ||
88 | { | ||
89 | scripts[scriptName] = script; | ||
90 | } | ||
91 | } | ||
92 | } | ||
93 | return scripts; | ||
94 | } | ||
95 | return null; | ||
96 | } | ||
97 | |||
98 | public Dictionary<string,IScript> compile(string filename) | ||
99 | { | ||
100 | CSharpCodeProvider csharpProvider = new CSharpCodeProvider(); | ||
101 | return LoadDotNetScript(csharpProvider.CreateCompiler(), filename); | ||
102 | } | ||
103 | } | ||
104 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine.cs new file mode 100644 index 0000000..ffae1d7 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine.cs | |||
@@ -0,0 +1,104 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | |||
32 | // Compilation stuff | ||
33 | using System.CodeDom; | ||
34 | using System.CodeDom.Compiler; | ||
35 | using Microsoft.JScript; | ||
36 | |||
37 | namespace OpenSim.Scripting | ||
38 | { | ||
39 | public class JScriptEngine : IScriptCompiler | ||
40 | { | ||
41 | public string FileExt() | ||
42 | { | ||
43 | return ".js"; | ||
44 | } | ||
45 | |||
46 | private Dictionary<string, IScript> LoadDotNetScript(ICodeCompiler compiler, string filename) | ||
47 | { | ||
48 | CompilerParameters compilerParams = new CompilerParameters(); | ||
49 | CompilerResults compilerResults; | ||
50 | compilerParams.GenerateExecutable = false; | ||
51 | compilerParams.GenerateInMemory = true; | ||
52 | compilerParams.IncludeDebugInformation = false; | ||
53 | compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll"); | ||
54 | compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll"); | ||
55 | compilerParams.ReferencedAssemblies.Add("libsecondlife.dll"); | ||
56 | compilerParams.ReferencedAssemblies.Add("System.dll"); | ||
57 | |||
58 | compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename); | ||
59 | |||
60 | if (compilerResults.Errors.Count > 0) | ||
61 | { | ||
62 | OpenSim.Framework.Console.MainLog.Instance.Error("Compile errors"); | ||
63 | foreach (CompilerError error in compilerResults.Errors) | ||
64 | { | ||
65 | OpenSim.Framework.Console.MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString()); | ||
66 | } | ||
67 | } | ||
68 | else | ||
69 | { | ||
70 | Dictionary<string, IScript> scripts = new Dictionary<string, IScript>(); | ||
71 | |||
72 | foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes()) | ||
73 | { | ||
74 | Type testInterface = pluginType.GetInterface("IScript", true); | ||
75 | |||
76 | if (testInterface != null) | ||
77 | { | ||
78 | IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString()); | ||
79 | |||
80 | string scriptName = "JS.NET/" + script.getName(); | ||
81 | Console.WriteLine("Script: " + scriptName + " loaded."); | ||
82 | |||
83 | if (!scripts.ContainsKey(scriptName)) | ||
84 | { | ||
85 | scripts.Add(scriptName, script); | ||
86 | } | ||
87 | else | ||
88 | { | ||
89 | scripts[scriptName] = script; | ||
90 | } | ||
91 | } | ||
92 | } | ||
93 | return scripts; | ||
94 | } | ||
95 | return null; | ||
96 | } | ||
97 | |||
98 | public Dictionary<string, IScript> compile(string filename) | ||
99 | { | ||
100 | JScriptCodeProvider jscriptProvider = new JScriptCodeProvider(); | ||
101 | return LoadDotNetScript(jscriptProvider.CreateCompiler(), filename); | ||
102 | } | ||
103 | } | ||
104 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JSharpScriptEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JSharpScriptEngine.cs new file mode 100644 index 0000000..b33b55d --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JSharpScriptEngine.cs | |||
@@ -0,0 +1,104 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | |||
32 | // Compilation stuff | ||
33 | using System.CodeDom; | ||
34 | using System.CodeDom.Compiler; | ||
35 | using Microsoft.VJSharp; | ||
36 | |||
37 | namespace OpenSim.Scripting | ||
38 | { | ||
39 | public class JSharpScriptEngine : IScriptCompiler | ||
40 | { | ||
41 | public string FileExt() | ||
42 | { | ||
43 | return ".jsl"; | ||
44 | } | ||
45 | |||
46 | private Dictionary<string, IScript> LoadDotNetScript(ICodeCompiler compiler, string filename) | ||
47 | { | ||
48 | CompilerParameters compilerParams = new CompilerParameters(); | ||
49 | CompilerResults compilerResults; | ||
50 | compilerParams.GenerateExecutable = false; | ||
51 | compilerParams.GenerateInMemory = true; | ||
52 | compilerParams.IncludeDebugInformation = false; | ||
53 | compilerParams.ReferencedAssemblies.Add("OpenSim.Region.dll"); | ||
54 | compilerParams.ReferencedAssemblies.Add("OpenSim.Framework.dll"); | ||
55 | compilerParams.ReferencedAssemblies.Add("libsecondlife.dll"); | ||
56 | compilerParams.ReferencedAssemblies.Add("System.dll"); | ||
57 | |||
58 | compilerResults = compiler.CompileAssemblyFromFile(compilerParams, filename); | ||
59 | |||
60 | if (compilerResults.Errors.Count > 0) | ||
61 | { | ||
62 | OpenSim.Framework.Console.MainLog.Instance.Error("Compile errors"); | ||
63 | foreach (CompilerError error in compilerResults.Errors) | ||
64 | { | ||
65 | OpenSim.Framework.Console.MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString()); | ||
66 | } | ||
67 | } | ||
68 | else | ||
69 | { | ||
70 | Dictionary<string, IScript> scripts = new Dictionary<string, IScript>(); | ||
71 | |||
72 | foreach (Type pluginType in compilerResults.CompiledAssembly.GetExportedTypes()) | ||
73 | { | ||
74 | Type testInterface = pluginType.GetInterface("IScript", true); | ||
75 | |||
76 | if (testInterface != null) | ||
77 | { | ||
78 | IScript script = (IScript)compilerResults.CompiledAssembly.CreateInstance(pluginType.ToString()); | ||
79 | |||
80 | string scriptName = "J#/" + script.getName(); | ||
81 | Console.WriteLine("Script: " + scriptName + " loaded."); | ||
82 | |||
83 | if (!scripts.ContainsKey(scriptName)) | ||
84 | { | ||
85 | scripts.Add(scriptName, script); | ||
86 | } | ||
87 | else | ||
88 | { | ||
89 | scripts[scriptName] = script; | ||
90 | } | ||
91 | } | ||
92 | } | ||
93 | return scripts; | ||
94 | } | ||
95 | return null; | ||
96 | } | ||
97 | |||
98 | public Dictionary<string, IScript> compile(string filename) | ||
99 | { | ||
100 | VJSharpCodeProvider jsharpProvider = new VJSharpCodeProvider(); | ||
101 | return LoadDotNetScript(jsharpProvider.CreateCompiler(), filename); | ||
102 | } | ||
103 | } | ||
104 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/IScriptContext.cs b/OpenSim/Region/Environment/Scenes/scripting/IScriptContext.cs deleted file mode 100644 index eb8a117..0000000 --- a/OpenSim/Region/Environment/Scenes/scripting/IScriptContext.cs +++ /dev/null | |||
@@ -1,40 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using libsecondlife; | ||
32 | |||
33 | namespace OpenSim.Region.Environment.Scripting | ||
34 | { | ||
35 | public interface IScriptContext | ||
36 | { | ||
37 | IScriptEntity Entity { get; } | ||
38 | bool TryGetRandomAvatar(out IScriptReadonlyEntity avatar); | ||
39 | } | ||
40 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/IScriptEntity.cs b/OpenSim/Region/Environment/Scenes/scripting/IScriptEntity.cs deleted file mode 100644 index e813626..0000000 --- a/OpenSim/Region/Environment/Scenes/scripting/IScriptEntity.cs +++ /dev/null | |||
@@ -1,46 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using libsecondlife; | ||
32 | |||
33 | namespace OpenSim.Region.Environment.Scripting | ||
34 | { | ||
35 | public interface IScriptReadonlyEntity | ||
36 | { | ||
37 | LLVector3 Pos { get; } | ||
38 | string Name { get; } | ||
39 | } | ||
40 | |||
41 | public interface IScriptEntity | ||
42 | { | ||
43 | LLVector3 Pos { get; set; } | ||
44 | string Name { get; } | ||
45 | } | ||
46 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/IScriptHandler.cs b/OpenSim/Region/Environment/Scenes/scripting/IScriptHandler.cs deleted file mode 100644 index 115b4f4..0000000 --- a/OpenSim/Region/Environment/Scenes/scripting/IScriptHandler.cs +++ /dev/null | |||
@@ -1,126 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using libsecondlife; | ||
32 | using OpenSim.Physics.Manager; | ||
33 | using OpenSim.Region.Environment; | ||
34 | using OpenSim.Region.Environment.Scenes; | ||
35 | using Avatar=OpenSim.Region.Environment.Scenes.ScenePresence; | ||
36 | using Primitive = OpenSim.Region.Environment.Scenes.Primitive; | ||
37 | |||
38 | namespace OpenSim.Region.Environment.Scripting | ||
39 | { | ||
40 | public delegate void ScriptEventHandler(IScriptContext context); | ||
41 | |||
42 | public class ScriptHandler : IScriptContext, IScriptEntity, IScriptReadonlyEntity | ||
43 | { | ||
44 | private Scene m_world; | ||
45 | private Script m_script; | ||
46 | private Entity m_entity; | ||
47 | |||
48 | public LLUUID ScriptId | ||
49 | { | ||
50 | get | ||
51 | { | ||
52 | return m_script.ScriptId; | ||
53 | } | ||
54 | } | ||
55 | |||
56 | public void OnFrame() | ||
57 | { | ||
58 | m_script.OnFrame(this); | ||
59 | } | ||
60 | |||
61 | public ScriptHandler(Script script, Entity entity, Scene world) | ||
62 | { | ||
63 | m_script = script; | ||
64 | m_entity = entity; | ||
65 | m_world = world; | ||
66 | } | ||
67 | |||
68 | #region IScriptContext Members | ||
69 | |||
70 | IScriptEntity IScriptContext.Entity | ||
71 | { | ||
72 | get | ||
73 | { | ||
74 | return this; | ||
75 | } | ||
76 | } | ||
77 | |||
78 | bool IScriptContext.TryGetRandomAvatar(out IScriptReadonlyEntity avatar) | ||
79 | { | ||
80 | foreach (Entity entity in m_world.Entities.Values ) | ||
81 | { | ||
82 | if( entity is Avatar ) | ||
83 | { | ||
84 | avatar = entity; | ||
85 | return true; | ||
86 | } | ||
87 | } | ||
88 | |||
89 | avatar = null; | ||
90 | return false; | ||
91 | } | ||
92 | |||
93 | #endregion | ||
94 | |||
95 | #region IScriptEntity and IScriptReadonlyEntity Members | ||
96 | |||
97 | public string Name | ||
98 | { | ||
99 | get | ||
100 | { | ||
101 | return m_entity.Name; | ||
102 | } | ||
103 | } | ||
104 | |||
105 | public LLVector3 Pos | ||
106 | { | ||
107 | get | ||
108 | { | ||
109 | return m_entity.Pos; | ||
110 | } | ||
111 | |||
112 | set | ||
113 | { | ||
114 | if (m_entity is Primitive) | ||
115 | { | ||
116 | Primitive prim = m_entity as Primitive; | ||
117 | // Of course, we really should have asked the physEngine if this is possible, and if not, returned false. | ||
118 | // prim.UpdatePosition( value ); | ||
119 | } | ||
120 | } | ||
121 | } | ||
122 | |||
123 | #endregion | ||
124 | } | ||
125 | |||
126 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/ScriptFactory.cs b/OpenSim/Region/Environment/Scenes/scripting/ScriptFactory.cs deleted file mode 100644 index 0ce65ea..0000000 --- a/OpenSim/Region/Environment/Scenes/scripting/ScriptFactory.cs +++ /dev/null | |||
@@ -1,35 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | |||
32 | namespace OpenSim.Region.Environment.Scripting | ||
33 | { | ||
34 | public delegate Script ScriptFactory(); | ||
35 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Script.cs b/OpenSim/Region/Environment/Scenes/scripting/ScriptInfo.cs index 5d398b0..57df4c4 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Script.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/ScriptInfo.cs | |||
@@ -28,26 +28,31 @@ | |||
28 | using System; | 28 | using System; |
29 | using System.Collections.Generic; | 29 | using System.Collections.Generic; |
30 | using System.Text; | 30 | using System.Text; |
31 | using libsecondlife; | ||
32 | 31 | ||
33 | namespace OpenSim.Region.Environment.Scripting | 32 | using OpenSim.Region.Environment.Scenes; |
33 | using OpenSim.Framework.Console; | ||
34 | |||
35 | namespace OpenSim.Scripting | ||
34 | { | 36 | { |
35 | public class Script | 37 | /// <summary> |
38 | /// Class which provides access to the world | ||
39 | /// </summary> | ||
40 | public class ScriptInfo | ||
36 | { | 41 | { |
37 | private LLUUID m_scriptId; | 42 | // Reference to world.eventsManager provided for convenience |
38 | public virtual LLUUID ScriptId | 43 | public EventManager events; |
39 | { | 44 | |
40 | get | 45 | // The main world |
41 | { | 46 | public Scene world; |
42 | return m_scriptId; | 47 | |
43 | } | 48 | // The console |
44 | } | 49 | public LogBase logger; |
45 | 50 | ||
46 | public Script( LLUUID scriptId ) | 51 | public ScriptInfo(Scene scene) |
47 | { | 52 | { |
48 | m_scriptId = scriptId; | 53 | world = scene; |
54 | events = world.eventManager; | ||
55 | logger = OpenSim.Framework.Console.MainLog.Instance; | ||
49 | } | 56 | } |
50 | |||
51 | public ScriptEventHandler OnFrame; | ||
52 | } | 57 | } |
53 | } | 58 | } |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/ScriptManager.cs b/OpenSim/Region/Environment/Scenes/scripting/ScriptManager.cs new file mode 100644 index 0000000..5d1d188 --- /dev/null +++ b/OpenSim/Region/Environment/Scenes/scripting/ScriptManager.cs | |||
@@ -0,0 +1,99 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | |||
32 | namespace OpenSim.Scripting | ||
33 | { | ||
34 | public class ScriptManager | ||
35 | { | ||
36 | List<IScript> scripts = new List<IScript>(); | ||
37 | OpenSim.Region.Environment.Scenes.Scene scene; | ||
38 | Dictionary<string, IScriptCompiler> compilers = new Dictionary<string, IScriptCompiler>(); | ||
39 | |||
40 | private void LoadFromCompiler(Dictionary<string, IScript> compiledscripts) | ||
41 | { | ||
42 | foreach (KeyValuePair<string, IScript> script in compiledscripts) | ||
43 | { | ||
44 | ScriptInfo scriptInfo = new ScriptInfo(scene); // Since each script could potentially corrupt their access with a stray assignment, making a new one for each script. | ||
45 | OpenSim.Framework.Console.MainLog.Instance.Verbose("Loading " + script.Key); | ||
46 | script.Value.Initialise(scriptInfo); | ||
47 | scripts.Add(script.Value); | ||
48 | } | ||
49 | OpenSim.Framework.Console.MainLog.Instance.Verbose("Finished loading " + compiledscripts.Count.ToString() + " script(s)"); | ||
50 | } | ||
51 | |||
52 | public ScriptManager(OpenSim.Region.Environment.Scenes.Scene world) | ||
53 | { | ||
54 | scene = world; | ||
55 | |||
56 | // Default Engines | ||
57 | CSharpScriptEngine csharpCompiler = new CSharpScriptEngine(); | ||
58 | compilers.Add(csharpCompiler.FileExt(),csharpCompiler); | ||
59 | |||
60 | JScriptEngine jscriptCompiler = new JScriptEngine(); | ||
61 | compilers.Add(jscriptCompiler.FileExt(), jscriptCompiler); | ||
62 | |||
63 | JSharpScriptEngine jsharpCompiler = new JSharpScriptEngine(); | ||
64 | compilers.Add(jsharpCompiler.FileExt(), jsharpCompiler); | ||
65 | } | ||
66 | |||
67 | public void Compile(string filename) | ||
68 | { | ||
69 | foreach (KeyValuePair<string, IScriptCompiler> compiler in compilers) | ||
70 | { | ||
71 | if (filename.EndsWith(compiler.Key)) | ||
72 | { | ||
73 | LoadFromCompiler(compiler.Value.compile(filename)); | ||
74 | break; | ||
75 | } | ||
76 | } | ||
77 | } | ||
78 | |||
79 | public void RunScriptCmd(string[] args) | ||
80 | { | ||
81 | switch (args[0]) | ||
82 | { | ||
83 | case "load": | ||
84 | Compile(args[1]); | ||
85 | break; | ||
86 | |||
87 | default: | ||
88 | OpenSim.Framework.Console.MainLog.Instance.Error("Unknown script command"); | ||
89 | break; | ||
90 | } | ||
91 | } | ||
92 | } | ||
93 | |||
94 | interface IScriptCompiler | ||
95 | { | ||
96 | Dictionary<string,IScript> compile(string filename); | ||
97 | string FileExt(); | ||
98 | } | ||
99 | } | ||
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Scripts/FollowRandomAvatar.cs b/OpenSim/Region/Environment/Scenes/scripting/Scripts/FollowRandomAvatar.cs deleted file mode 100644 index 90c79e3..0000000 --- a/OpenSim/Region/Environment/Scenes/scripting/Scripts/FollowRandomAvatar.cs +++ /dev/null | |||
@@ -1,64 +0,0 @@ | |||
1 | /* | ||
2 | * Copyright (c) Contributors, http://www.openmetaverse.org/ | ||
3 | * See CONTRIBUTORS.TXT for a full list of copyright holders. | ||
4 | * | ||
5 | * Redistribution and use in source and binary forms, with or without | ||
6 | * modification, are permitted provided that the following conditions are met: | ||
7 | * * Redistributions of source code must retain the above copyright | ||
8 | * notice, this list of conditions and the following disclaimer. | ||
9 | * * Redistributions in binary form must reproduce the above copyright | ||
10 | * notice, this list of conditions and the following disclaimer in the | ||
11 | * documentation and/or other materials provided with the distribution. | ||
12 | * * Neither the name of the OpenSim Project nor the | ||
13 | * names of its contributors may be used to endorse or promote products | ||
14 | * derived from this software without specific prior written permission. | ||
15 | * | ||
16 | * THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY | ||
17 | * EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED | ||
18 | * WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE | ||
19 | * DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY | ||
20 | * DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES | ||
21 | * (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; | ||
22 | * LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND | ||
23 | * ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT | ||
24 | * (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS | ||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | ||
26 | * | ||
27 | */ | ||
28 | using System; | ||
29 | using System.Collections.Generic; | ||
30 | using System.Text; | ||
31 | using libsecondlife; | ||
32 | |||
33 | namespace OpenSim.Region.Environment.Scripting | ||
34 | { | ||
35 | public class FollowRandomAvatar : Script | ||
36 | { | ||
37 | public FollowRandomAvatar() | ||
38 | : base(LLUUID.Random()) | ||
39 | { | ||
40 | OnFrame += MyOnFrame; | ||
41 | } | ||
42 | |||
43 | private void MyOnFrame(IScriptContext context) | ||
44 | { | ||
45 | LLVector3 pos = context.Entity.Pos; | ||
46 | |||
47 | IScriptReadonlyEntity avatar; | ||
48 | |||
49 | if (context.TryGetRandomAvatar(out avatar)) | ||
50 | { | ||
51 | LLVector3 avatarPos = avatar.Pos; | ||
52 | |||
53 | float x = pos.X + ((float)avatarPos.X.CompareTo(pos.X)) / 2; | ||
54 | float y = pos.Y + ((float)avatarPos.Y.CompareTo(pos.Y)) / 2; | ||
55 | |||
56 | LLVector3 newPos = new LLVector3(x, y, pos.Z); | ||
57 | |||
58 | context.Entity.Pos = newPos; | ||
59 | } | ||
60 | } | ||
61 | } | ||
62 | |||
63 | |||
64 | } | ||