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authorMW2007-06-28 14:10:05 +0000
committerMW2007-06-28 14:10:05 +0000
commit561db23e5fbfcd110423c6a408ac0a11bebbedac (patch)
tree42ba87de814faa43abe76ffbe75d9a816dbc4389 /OpenSim/Region/Environment/Scenes/scripting/Script.cs
parentImported the scripting changes, so now should be up to date with sugilite. (diff)
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Finished removing the old scripting code, Scene.Scripting.cs and OpenSim.Framework.Interfaces.Scripting.
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Script.cs (renamed from OpenSim/Framework/General/Interfaces/Scripting/IScriptAPI.cs)43
1 files changed, 36 insertions, 7 deletions
diff --git a/OpenSim/Framework/General/Interfaces/Scripting/IScriptAPI.cs b/OpenSim/Region/Environment/Scenes/scripting/Script.cs
index 0c1627b..1e64675 100644
--- a/OpenSim/Framework/General/Interfaces/Scripting/IScriptAPI.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Script.cs
@@ -28,15 +28,44 @@
28using System; 28using System;
29using System.Collections.Generic; 29using System.Collections.Generic;
30using System.Text; 30using System.Text;
31using OpenSim.Framework.Types;
32 31
33using libsecondlife; 32using OpenSim.Framework.Console;
34namespace OpenSim.Framework.Interfaces 33using OpenSim.Framework;
34using OpenSim.Region.Environment;
35using OpenSim.Region.Environment.Scenes;
36
37namespace OpenSim.Region.Enviorment.Scripting
35{ 38{
36 public interface IScriptAPI 39 public interface IScript
40 {
41 void Initialise(ScriptInfo scriptInfo);
42 string getName();
43 }
44
45 public class TestScript : IScript
37 { 46 {
38 LLVector3 GetEntityPosition(uint localID); 47 ScriptInfo script;
39 void SetEntityPosition(uint localID, float x, float y, float z); 48
40 uint GetRandomAvatarID(); 49 public string getName()
50 {
51 return "TestScript 0.1";
52 }
53
54 public void Initialise(ScriptInfo scriptInfo)
55 {
56 script = scriptInfo;
57 script.events.OnFrame += new OpenSim.Region.Environment.Scenes.EventManager.OnFrameDelegate(events_OnFrame);
58 script.events.OnNewPresence += new EventManager.OnNewPresenceDelegate(events_OnNewPresence);
59 }
60
61 void events_OnNewPresence(ScenePresence presence)
62 {
63 script.logger.Verbose("Hello " + presence.firstname.ToString() + "!");
64 }
65
66 void events_OnFrame()
67 {
68 //script.logger.Verbose("Hello World!");
69 }
41 } 70 }
42} 71}