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authorlbsa712007-07-03 14:37:29 +0000
committerlbsa712007-07-03 14:37:29 +0000
commit9b6b6d05d45cf0f754a0b26bf6240ef50be66563 (patch)
tree8d72120aac2184c5ed4c5ab5f6b673ef496a0803 /OpenSim/Region/Environment/Scenes/scripting/Engines
parent* Completed conceptual LlsdMethod - everything resides in SimpleApp pending g... (diff)
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* Optimized usings (the 'LL ate my scripts' commit)
* added some licensing info
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/scripting/Engines')
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs11
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine.cs11
2 files changed, 8 insertions, 14 deletions
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs
index fc193f5..56f5c0b 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/CSharpScriptEngine.cs
@@ -26,13 +26,10 @@
26* 26*
27*/ 27*/
28using System; 28using System;
29using System.Collections.Generic;
30using System.Text;
31
32// Compilation stuff
33using System.CodeDom;
34using System.CodeDom.Compiler; 29using System.CodeDom.Compiler;
30using System.Collections.Generic;
35using Microsoft.CSharp; 31using Microsoft.CSharp;
32using OpenSim.Framework.Console;
36 33
37namespace OpenSim.Region.Enviorment.Scripting 34namespace OpenSim.Region.Enviorment.Scripting
38{ 35{
@@ -60,10 +57,10 @@ namespace OpenSim.Region.Enviorment.Scripting
60 57
61 if (compilerResults.Errors.Count > 0) 58 if (compilerResults.Errors.Count > 0)
62 { 59 {
63 OpenSim.Framework.Console.MainLog.Instance.Error("Compile errors"); 60 MainLog.Instance.Error("Compile errors");
64 foreach (CompilerError error in compilerResults.Errors) 61 foreach (CompilerError error in compilerResults.Errors)
65 { 62 {
66 OpenSim.Framework.Console.MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString()); 63 MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString());
67 } 64 }
68 } 65 }
69 else 66 else
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine.cs
index e6d66eb..2cea6e0 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JScriptEngine.cs
@@ -26,13 +26,10 @@
26* 26*
27*/ 27*/
28using System; 28using System;
29using System.Collections.Generic;
30using System.Text;
31
32// Compilation stuff
33using System.CodeDom;
34using System.CodeDom.Compiler; 29using System.CodeDom.Compiler;
30using System.Collections.Generic;
35using Microsoft.JScript; 31using Microsoft.JScript;
32using OpenSim.Framework.Console;
36 33
37namespace OpenSim.Region.Enviorment.Scripting 34namespace OpenSim.Region.Enviorment.Scripting
38{ 35{
@@ -60,10 +57,10 @@ namespace OpenSim.Region.Enviorment.Scripting
60 57
61 if (compilerResults.Errors.Count > 0) 58 if (compilerResults.Errors.Count > 0)
62 { 59 {
63 OpenSim.Framework.Console.MainLog.Instance.Error("Compile errors"); 60 MainLog.Instance.Error("Compile errors");
64 foreach (CompilerError error in compilerResults.Errors) 61 foreach (CompilerError error in compilerResults.Errors)
65 { 62 {
66 OpenSim.Framework.Console.MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString()); 63 MainLog.Instance.Error(error.Line.ToString() + ": " + error.ErrorText.ToString());
67 } 64 }
68 } 65 }
69 else 66 else