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author | Adam Frisby | 2007-07-13 18:01:02 +0000 |
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committer | Adam Frisby | 2007-07-13 18:01:02 +0000 |
commit | 3f6c4e6187d865c9572717034e94be00d1beeff7 (patch) | |
tree | 277552585544d00d66b29be0e1663a359eb59c11 /OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler | |
parent | * Reorganising Java Virtual Machine code into a subfolder for the JVM specifi... (diff) | |
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* Renamed OpenSim.Region.Enviroment.Scripting to OpenSim.Region.Scripting
* Renamed OpenSim.Scripting to OpenSim.Region.Scripting
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs | 2 |
2 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs index 814f15a..8b957d3 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/Engine.cs | |||
@@ -3,7 +3,7 @@ using System.Reflection; | |||
3 | using System.Reflection.Emit; | 3 | using System.Reflection.Emit; |
4 | using System.Threading; | 4 | using System.Threading; |
5 | 5 | ||
6 | using OpenSim.Region.Environment.Scripting; | 6 | using OpenSim.Region.Scripting; |
7 | 7 | ||
8 | namespace OpenSim.ScriptEngines.LSL | 8 | namespace OpenSim.ScriptEngines.LSL |
9 | { | 9 | { |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs index 5f2e3c1..2da1189 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSO_Parser.cs | |||
@@ -4,7 +4,7 @@ | |||
4 | using System.IO; | 4 | using System.IO; |
5 | using System.Reflection; | 5 | using System.Reflection; |
6 | using System.Reflection.Emit; | 6 | using System.Reflection.Emit; |
7 | using OpenSim.Region.Environment.Scripting; | 7 | using OpenSim.Region.Scripting; |
8 | 8 | ||
9 | namespace OpenSim.ScriptEngines.LSL | 9 | namespace OpenSim.ScriptEngines.LSL |
10 | { | 10 | { |