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authorSean Dague2007-07-30 20:11:40 +0000
committerSean Dague2007-07-30 20:11:40 +0000
commit74bb5282a09ec095a7ff810c62f79cc64e187686 (patch)
treee0a9b703bfcbbab59b04351dd71508fa913e741a /OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_Interface.cs
parentadded OnDisconnectUser event to required classes (diff)
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mass update of files to have native line endings
Diffstat (limited to '')
-rw-r--r--OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_Interface.cs732
1 files changed, 366 insertions, 366 deletions
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_Interface.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_Interface.cs
index cf603b0..d8a0ce3 100644
--- a/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_Interface.cs
+++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/LSLEngine/LSLHandler/LSL_BuiltIn_Commands_Interface.cs
@@ -1,366 +1,366 @@
1/* 1/*
2* Copyright (c) Contributors, http://www.openmetaverse.org/ 2* Copyright (c) Contributors, http://www.openmetaverse.org/
3* See CONTRIBUTORS.TXT for a full list of copyright holders. 3* See CONTRIBUTORS.TXT for a full list of copyright holders.
4* 4*
5* Redistribution and use in source and binary forms, with or without 5* Redistribution and use in source and binary forms, with or without
6* modification, are permitted provided that the following conditions are met: 6* modification, are permitted provided that the following conditions are met:
7* * Redistributions of source code must retain the above copyright 7* * Redistributions of source code must retain the above copyright
8* notice, this list of conditions and the following disclaimer. 8* notice, this list of conditions and the following disclaimer.
9* * Redistributions in binary form must reproduce the above copyright 9* * Redistributions in binary form must reproduce the above copyright
10* notice, this list of conditions and the following disclaimer in the 10* notice, this list of conditions and the following disclaimer in the
11* documentation and/or other materials provided with the distribution. 11* documentation and/or other materials provided with the distribution.
12* * Neither the name of the OpenSim Project nor the 12* * Neither the name of the OpenSim Project nor the
13* names of its contributors may be used to endorse or promote products 13* names of its contributors may be used to endorse or promote products
14* derived from this software without specific prior written permission. 14* derived from this software without specific prior written permission.
15* 15*
16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY 16* THIS SOFTWARE IS PROVIDED BY THE DEVELOPERS ``AS IS AND ANY
17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED 17* EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE IMPLIED
18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE 18* WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY 19* DISCLAIMED. IN NO EVENT SHALL THE CONTRIBUTORS BE LIABLE FOR ANY
20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES 20* DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES
21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; 21* (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES;
22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND 22* LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND
23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT 23* ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS 24* (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE OF THIS
25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. 25* SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
26* 26*
27*/ 27*/
28/* Original code: Tedd Hansen */ 28/* Original code: Tedd Hansen */
29using System; 29using System;
30 using System.Collections.Generic; 30 using System.Collections.Generic;
31 using System.Text; 31 using System.Text;
32 32
33 namespace OpenSim.Region.Scripting.LSL 33 namespace OpenSim.Region.Scripting.LSL
34 { 34 {
35 public interface LSL_BuiltIn_Commands_Interface 35 public interface LSL_BuiltIn_Commands_Interface
36 { 36 {
37 void llSin(); 37 void llSin();
38 void llCos(); 38 void llCos();
39 void llTan(); 39 void llTan();
40 void llAtan2(); 40 void llAtan2();
41 void llSqrt(); 41 void llSqrt();
42 void llPow(); 42 void llPow();
43 void llAbs(); 43 void llAbs();
44 void llFabs(); 44 void llFabs();
45 void llFrand(); 45 void llFrand();
46 void llFloor(); 46 void llFloor();
47 void llCeil(); 47 void llCeil();
48 void llRound(); 48 void llRound();
49 void llVecMag(); 49 void llVecMag();
50 void llVecNorm(); 50 void llVecNorm();
51 void llVecDist(); 51 void llVecDist();
52 void llRot2Euler(); 52 void llRot2Euler();
53 void llEuler2Rot(); 53 void llEuler2Rot();
54 void llAxes2Rot(); 54 void llAxes2Rot();
55 void llRot2Fwd(); 55 void llRot2Fwd();
56 void llRot2Left(); 56 void llRot2Left();
57 void llRot2Up(); 57 void llRot2Up();
58 void llRotBetween(); 58 void llRotBetween();
59 void llWhisper(); 59 void llWhisper();
60 void llSay(UInt32 channelID, string text); 60 void llSay(UInt32 channelID, string text);
61 void llShout(); 61 void llShout();
62 void llListen(); 62 void llListen();
63 void llListenControl(); 63 void llListenControl();
64 void llListenRemove(); 64 void llListenRemove();
65 void llSensor(); 65 void llSensor();
66 void llSensorRepeat(); 66 void llSensorRepeat();
67 void llSensorRemove(); 67 void llSensorRemove();
68 void llDetectedName(); 68 void llDetectedName();
69 void llDetectedKey(); 69 void llDetectedKey();
70 void llDetectedOwner(); 70 void llDetectedOwner();
71 void llDetectedType(); 71 void llDetectedType();
72 void llDetectedPos(); 72 void llDetectedPos();
73 void llDetectedVel(); 73 void llDetectedVel();
74 void llDetectedGrab(); 74 void llDetectedGrab();
75 void llDetectedRot(); 75 void llDetectedRot();
76 void llDetectedGroup(); 76 void llDetectedGroup();
77 void llDetectedLinkNumber(); 77 void llDetectedLinkNumber();
78 void llDie(); 78 void llDie();
79 void llGround(); 79 void llGround();
80 void llCloud(); 80 void llCloud();
81 void llWind(); 81 void llWind();
82 void llSetStatus(); 82 void llSetStatus();
83 void llGetStatus(); 83 void llGetStatus();
84 void llSetScale(); 84 void llSetScale();
85 void llGetScale(); 85 void llGetScale();
86 void llSetColor(); 86 void llSetColor();
87 void llGetAlpha(); 87 void llGetAlpha();
88 void llSetAlpha(); 88 void llSetAlpha();
89 void llGetColor(); 89 void llGetColor();
90 void llSetTexture(); 90 void llSetTexture();
91 void llScaleTexture(); 91 void llScaleTexture();
92 void llOffsetTexture(); 92 void llOffsetTexture();
93 void llRotateTexture(); 93 void llRotateTexture();
94 void llGetTexture(); 94 void llGetTexture();
95 void llSetPos(); 95 void llSetPos();
96 void llGetPos(); 96 void llGetPos();
97 void llGetLocalPos(); 97 void llGetLocalPos();
98 void llSetRot(); 98 void llSetRot();
99 void llGetRot(); 99 void llGetRot();
100 void llGetLocalRot(); 100 void llGetLocalRot();
101 void llSetForce(); 101 void llSetForce();
102 void llGetForce(); 102 void llGetForce();
103 void llTarget(); 103 void llTarget();
104 void llTargetRemove(); 104 void llTargetRemove();
105 void llRotTarget(); 105 void llRotTarget();
106 void llRotTargetRemove(); 106 void llRotTargetRemove();
107 void llMoveToTarget(); 107 void llMoveToTarget();
108 void llStopMoveToTarget(); 108 void llStopMoveToTarget();
109 void llApplyImpulse(); 109 void llApplyImpulse();
110 void llApplyRotationalImpulse(); 110 void llApplyRotationalImpulse();
111 void llSetTorque(); 111 void llSetTorque();
112 void llGetTorque(); 112 void llGetTorque();
113 void llSetForceAndTorque(); 113 void llSetForceAndTorque();
114 void llGetVel(); 114 void llGetVel();
115 void llGetAccel(); 115 void llGetAccel();
116 void llGetOmega(); 116 void llGetOmega();
117 void llGetTimeOfDay(); 117 void llGetTimeOfDay();
118 void llGetWallclock(); 118 void llGetWallclock();
119 void llGetTime(); 119 void llGetTime();
120 void llResetTime(); 120 void llResetTime();
121 void llGetAndResetTime(); 121 void llGetAndResetTime();
122 void llSound(); 122 void llSound();
123 void llPlaySound(); 123 void llPlaySound();
124 void llLoopSound(); 124 void llLoopSound();
125 void llLoopSoundMaster(); 125 void llLoopSoundMaster();
126 void llLoopSoundSlave(); 126 void llLoopSoundSlave();
127 void llPlaySoundSlave(); 127 void llPlaySoundSlave();
128 void llTriggerSound(); 128 void llTriggerSound();
129 void llStopSound(); 129 void llStopSound();
130 void llPreloadSound(); 130 void llPreloadSound();
131 void llGetSubString(); 131 void llGetSubString();
132 void llDeleteSubString(); 132 void llDeleteSubString();
133 void llInsertString(); 133 void llInsertString();
134 void llToUpper(); 134 void llToUpper();
135 void llToLower(); 135 void llToLower();
136 void llGiveMoney(); 136 void llGiveMoney();
137 void llMakeExplosion(); 137 void llMakeExplosion();
138 void llMakeFountain(); 138 void llMakeFountain();
139 void llMakeSmoke(); 139 void llMakeSmoke();
140 void llMakeFire(); 140 void llMakeFire();
141 void llRezObject(); 141 void llRezObject();
142 void llLookAt(); 142 void llLookAt();
143 void llStopLookAt(); 143 void llStopLookAt();
144 void llSetTimerEvent(); 144 void llSetTimerEvent();
145 void llSleep(); 145 void llSleep();
146 void llGetMass(); 146 void llGetMass();
147 void llCollisionFilter(); 147 void llCollisionFilter();
148 void llTakeControls(); 148 void llTakeControls();
149 void llReleaseControls(); 149 void llReleaseControls();
150 void llAttachToAvatar(); 150 void llAttachToAvatar();
151 void llDetachFromAvatar(); 151 void llDetachFromAvatar();
152 void llTakeCamera(); 152 void llTakeCamera();
153 void llReleaseCamera(); 153 void llReleaseCamera();
154 void llGetOwner(); 154 void llGetOwner();
155 void llInstantMessage(); 155 void llInstantMessage();
156 void llEmail(); 156 void llEmail();
157 void llGetNextEmail(); 157 void llGetNextEmail();
158 void llGetKey(); 158 void llGetKey();
159 void llSetBuoyancy(); 159 void llSetBuoyancy();
160 void llSetHoverHeight(); 160 void llSetHoverHeight();
161 void llStopHover(); 161 void llStopHover();
162 void llMinEventDelay(); 162 void llMinEventDelay();
163 void llSoundPreload(); 163 void llSoundPreload();
164 void llRotLookAt(); 164 void llRotLookAt();
165 void llStringLength(); 165 void llStringLength();
166 void llStartAnimation(); 166 void llStartAnimation();
167 void llStopAnimation(); 167 void llStopAnimation();
168 void llPointAt(); 168 void llPointAt();
169 void llStopPointAt(); 169 void llStopPointAt();
170 void llTargetOmega(); 170 void llTargetOmega();
171 void llGetStartParameter(); 171 void llGetStartParameter();
172 void llGodLikeRezObject(); 172 void llGodLikeRezObject();
173 void llRequestPermissions(); 173 void llRequestPermissions();
174 void llGetPermissionsKey(); 174 void llGetPermissionsKey();
175 void llGetPermissions(); 175 void llGetPermissions();
176 void llGetLinkNumber(); 176 void llGetLinkNumber();
177 void llSetLinkColor(); 177 void llSetLinkColor();
178 void llCreateLink(); 178 void llCreateLink();
179 void llBreakLink(); 179 void llBreakLink();
180 void llBreakAllLinks(); 180 void llBreakAllLinks();
181 void llGetLinkKey(); 181 void llGetLinkKey();
182 void llGetLinkName(); 182 void llGetLinkName();
183 void llGetInventoryNumber(); 183 void llGetInventoryNumber();
184 void llGetInventoryName(); 184 void llGetInventoryName();
185 void llSetScriptState(); 185 void llSetScriptState();
186 void llGetEnergy(); 186 void llGetEnergy();
187 void llGiveInventory(); 187 void llGiveInventory();
188 void llRemoveInventory(); 188 void llRemoveInventory();
189 void llSetText(); 189 void llSetText();
190 void llWater(); 190 void llWater();
191 void llPassTouches(); 191 void llPassTouches();
192 void llRequestAgentData(); 192 void llRequestAgentData();
193 void llRequestInventoryData(); 193 void llRequestInventoryData();
194 void llSetDamage(); 194 void llSetDamage();
195 void llTeleportAgentHome(); 195 void llTeleportAgentHome();
196 void llModifyLand(); 196 void llModifyLand();
197 void llCollisionSound(); 197 void llCollisionSound();
198 void llCollisionSprite(); 198 void llCollisionSprite();
199 void llGetAnimation(); 199 void llGetAnimation();
200 void llResetScript(); 200 void llResetScript();
201 void llMessageLinked(); 201 void llMessageLinked();
202 void llPushObject(); 202 void llPushObject();
203 void llPassCollisions(); 203 void llPassCollisions();
204 void llGetScriptName(); 204 void llGetScriptName();
205 void llGetNumberOfSides(); 205 void llGetNumberOfSides();
206 void llAxisAngle2Rot(); 206 void llAxisAngle2Rot();
207 void llRot2Axis(); 207 void llRot2Axis();
208 void llRot2Angle(); 208 void llRot2Angle();
209 void llAcos(); 209 void llAcos();
210 void llAsin(); 210 void llAsin();
211 void llAngleBetween(); 211 void llAngleBetween();
212 void llGetInventoryKey(); 212 void llGetInventoryKey();
213 void llAllowInventoryDrop(); 213 void llAllowInventoryDrop();
214 void llGetSunDirection(); 214 void llGetSunDirection();
215 void llGetTextureOffset(); 215 void llGetTextureOffset();
216 void llGetTextureScale(); 216 void llGetTextureScale();
217 void llGetTextureRot(); 217 void llGetTextureRot();
218 void llSubStringIndex(); 218 void llSubStringIndex();
219 void llGetOwnerKey(); 219 void llGetOwnerKey();
220 void llGetCenterOfMass(); 220 void llGetCenterOfMass();
221 void llListSort(); 221 void llListSort();
222 void llGetListLength(); 222 void llGetListLength();
223 void llList2Integer(); 223 void llList2Integer();
224 void llList2Float(); 224 void llList2Float();
225 void llList2String(); 225 void llList2String();
226 void llList2Key(); 226 void llList2Key();
227 void llList2Vector(); 227 void llList2Vector();
228 void llList2Rot(); 228 void llList2Rot();
229 void llList2List(); 229 void llList2List();
230 void llDeleteSubList(); 230 void llDeleteSubList();
231 void llGetListEntryType(); 231 void llGetListEntryType();
232 void llList2CSV(); 232 void llList2CSV();
233 void llCSV2List(); 233 void llCSV2List();
234 void llListRandomize(); 234 void llListRandomize();
235 void llList2ListStrided(); 235 void llList2ListStrided();
236 void llGetRegionCorner(); 236 void llGetRegionCorner();
237 void llListInsertList(); 237 void llListInsertList();
238 void llListFindList(); 238 void llListFindList();
239 void llGetObjectName(); 239 void llGetObjectName();
240 void llSetObjectName(); 240 void llSetObjectName();
241 void llGetDate(); 241 void llGetDate();
242 void llEdgeOfWorld(); 242 void llEdgeOfWorld();
243 void llGetAgentInfo(); 243 void llGetAgentInfo();
244 void llAdjustSoundVolume(); 244 void llAdjustSoundVolume();
245 void llSetSoundQueueing(); 245 void llSetSoundQueueing();
246 void llSetSoundRadius(); 246 void llSetSoundRadius();
247 void llKey2Name(); 247 void llKey2Name();
248 void llSetTextureAnim(); 248 void llSetTextureAnim();
249 void llTriggerSoundLimited(); 249 void llTriggerSoundLimited();
250 void llEjectFromLand(); 250 void llEjectFromLand();
251 void llParseString2List(); 251 void llParseString2List();
252 void llOverMyLand(); 252 void llOverMyLand();
253 void llGetLandOwnerAt(); 253 void llGetLandOwnerAt();
254 void llGetNotecardLine(); 254 void llGetNotecardLine();
255 void llGetAgentSize(); 255 void llGetAgentSize();
256 void llSameGroup(); 256 void llSameGroup();
257 void llUnSit(); 257 void llUnSit();
258 void llGroundSlope(); 258 void llGroundSlope();
259 void llGroundNormal(); 259 void llGroundNormal();
260 void llGroundContour(); 260 void llGroundContour();
261 void llGetAttached(); 261 void llGetAttached();
262 void llGetFreeMemory(); 262 void llGetFreeMemory();
263 void llGetRegionName(); 263 void llGetRegionName();
264 void llGetRegionTimeDilation(); 264 void llGetRegionTimeDilation();
265 void llGetRegionFPS(); 265 void llGetRegionFPS();
266 void llParticleSystem(); 266 void llParticleSystem();
267 void llGroundRepel(); 267 void llGroundRepel();
268 void llGiveInventoryList(); 268 void llGiveInventoryList();
269 void llSetVehicleType(); 269 void llSetVehicleType();
270 void llSetVehicleFloatParam(); 270 void llSetVehicleFloatParam();
271 void llSetVehicleVectorParam(); 271 void llSetVehicleVectorParam();
272 void llSetVehicleRotationParam(); 272 void llSetVehicleRotationParam();
273 void llSetVehicleFlags(); 273 void llSetVehicleFlags();
274 void llRemoveVehicleFlags(); 274 void llRemoveVehicleFlags();
275 void llSitTarget(); 275 void llSitTarget();
276 void llAvatarOnSitTarget(); 276 void llAvatarOnSitTarget();
277 void llAddToLandPassList(); 277 void llAddToLandPassList();
278 void llSetTouchText(); 278 void llSetTouchText();
279 void llSetSitText(); 279 void llSetSitText();
280 void llSetCameraEyeOffset(); 280 void llSetCameraEyeOffset();
281 void llSetCameraAtOffset(); 281 void llSetCameraAtOffset();
282 void llDumpList2String(); 282 void llDumpList2String();
283 void llScriptDanger(); 283 void llScriptDanger();
284 void llDialog(); 284 void llDialog();
285 void llVolumeDetect(); 285 void llVolumeDetect();
286 void llResetOtherScript(); 286 void llResetOtherScript();
287 void llGetScriptState(); 287 void llGetScriptState();
288 void llRemoteLoadScript(); 288 void llRemoteLoadScript();
289 void llSetRemoteScriptAccessPin(); 289 void llSetRemoteScriptAccessPin();
290 void llRemoteLoadScriptPin(); 290 void llRemoteLoadScriptPin();
291 void llOpenRemoteDataChannel(); 291 void llOpenRemoteDataChannel();
292 void llSendRemoteData(); 292 void llSendRemoteData();
293 void llRemoteDataReply(); 293 void llRemoteDataReply();
294 void llCloseRemoteDataChannel(); 294 void llCloseRemoteDataChannel();
295 void llMD5String(); 295 void llMD5String();
296 void llSetPrimitiveParams(); 296 void llSetPrimitiveParams();
297 void llStringToBase64(); 297 void llStringToBase64();
298 void llBase64ToString(); 298 void llBase64ToString();
299 void llXorBase64Strings(); 299 void llXorBase64Strings();
300 void llRemoteDataSetRegion(); 300 void llRemoteDataSetRegion();
301 void llLog10(); 301 void llLog10();
302 void llLog(); 302 void llLog();
303 void llGetAnimationList(); 303 void llGetAnimationList();
304 void llSetParcelMusicURL(); 304 void llSetParcelMusicURL();
305 void llGetRootPosition(); 305 void llGetRootPosition();
306 void llGetRootRotation(); 306 void llGetRootRotation();
307 void llGetObjectDesc(); 307 void llGetObjectDesc();
308 void llSetObjectDesc(); 308 void llSetObjectDesc();
309 void llGetCreator(); 309 void llGetCreator();
310 void llGetTimestamp(); 310 void llGetTimestamp();
311 void llSetLinkAlpha(); 311 void llSetLinkAlpha();
312 void llGetNumberOfPrims(); 312 void llGetNumberOfPrims();
313 void llGetNumberOfNotecardLines(); 313 void llGetNumberOfNotecardLines();
314 void llGetBoundingBox(); 314 void llGetBoundingBox();
315 void llGetGeometricCenter(); 315 void llGetGeometricCenter();
316 void llGetPrimitiveParams(); 316 void llGetPrimitiveParams();
317 void llIntegerToBase64(); 317 void llIntegerToBase64();
318 void llBase64ToInteger(); 318 void llBase64ToInteger();
319 void llGetGMTclock(); 319 void llGetGMTclock();
320 void llGetSimulatorHostname(); 320 void llGetSimulatorHostname();
321 void llSetLocalRot(); 321 void llSetLocalRot();
322 void llParseStringKeepNulls(); 322 void llParseStringKeepNulls();
323 void llRezAtRoot(); 323 void llRezAtRoot();
324 void llGetObjectPermMask(); 324 void llGetObjectPermMask();
325 void llSetObjectPermMask(); 325 void llSetObjectPermMask();
326 void llGetInventoryPermMask(); 326 void llGetInventoryPermMask();
327 void llSetInventoryPermMask(); 327 void llSetInventoryPermMask();
328 void llGetInventoryCreator(); 328 void llGetInventoryCreator();
329 void llOwnerSay(); 329 void llOwnerSay();
330 void llRequestSimulatorData(); 330 void llRequestSimulatorData();
331 void llForceMouselook(); 331 void llForceMouselook();
332 void llGetObjectMass(); 332 void llGetObjectMass();
333 void llListReplaceList(); 333 void llListReplaceList();
334 void llLoadURL(); 334 void llLoadURL();
335 void llParcelMediaCommandList(); 335 void llParcelMediaCommandList();
336 void llParcelMediaQuery(); 336 void llParcelMediaQuery();
337 void llModPow(); 337 void llModPow();
338 void llGetInventoryType(); 338 void llGetInventoryType();
339 void llSetPayPrice(); 339 void llSetPayPrice();
340 void llGetCameraPos(); 340 void llGetCameraPos();
341 void llGetCameraRot(); 341 void llGetCameraRot();
342 void llSetPrimURL(); 342 void llSetPrimURL();
343 void llRefreshPrimURL(); 343 void llRefreshPrimURL();
344 void llEscapeURL(); 344 void llEscapeURL();
345 void llUnescapeURL(); 345 void llUnescapeURL();
346 void llMapDestination(); 346 void llMapDestination();
347 void llAddToLandBanList(); 347 void llAddToLandBanList();
348 void llRemoveFromLandPassList(); 348 void llRemoveFromLandPassList();
349 void llRemoveFromLandBanList(); 349 void llRemoveFromLandBanList();
350 void llSetCameraParams(); 350 void llSetCameraParams();
351 void llClearCameraParams(); 351 void llClearCameraParams();
352 void llListStatistics(); 352 void llListStatistics();
353 void llGetUnixTime(); 353 void llGetUnixTime();
354 void llGetParcelFlags(); 354 void llGetParcelFlags();
355 void llGetRegionFlags(); 355 void llGetRegionFlags();
356 void llXorBase64StringsCorrect(); 356 void llXorBase64StringsCorrect();
357 void llHTTPRequest(); 357 void llHTTPRequest();
358 void llResetLandBanList(); 358 void llResetLandBanList();
359 void llResetLandPassList(); 359 void llResetLandPassList();
360 void llGetParcelPrimCount(); 360 void llGetParcelPrimCount();
361 void llGetParcelPrimOwners(); 361 void llGetParcelPrimOwners();
362 void llGetObjectPrimCount(); 362 void llGetObjectPrimCount();
363 void llGetParcelMaxPrims(); 363 void llGetParcelMaxPrims();
364 void llGetParcelDetails(); 364 void llGetParcelDetails();
365 } 365 }
366 } 366 }