diff options
* Renamed OpenSim.Region.Enviroment.Scripting to OpenSim.Region.Scripting
* Renamed OpenSim.Scripting to OpenSim.Region.Scripting
Diffstat (limited to '')
4 files changed, 4 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs index 1a3ecff..f5446dc 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Byte.cs | |||
@@ -2,7 +2,7 @@ using System; | |||
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | 4 | ||
5 | namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes | 5 | namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes |
6 | { | 6 | { |
7 | public class Byte : BaseType | 7 | public class Byte : BaseType |
8 | { | 8 | { |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs index 19002d4..89824b4 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Char.cs | |||
@@ -2,7 +2,7 @@ using System; | |||
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | 4 | ||
5 | namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes | 5 | namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes |
6 | { | 6 | { |
7 | public class Char : BaseType | 7 | public class Char : BaseType |
8 | { | 8 | { |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs index 91f1679..2638c20 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Float.cs | |||
@@ -2,7 +2,7 @@ using System; | |||
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | 4 | ||
5 | namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes | 5 | namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes |
6 | { | 6 | { |
7 | public class Float : BaseType | 7 | public class Float : BaseType |
8 | { | 8 | { |
diff --git a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs index 4ecd325..0155e72 100644 --- a/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs +++ b/OpenSim/Region/Environment/Scenes/scripting/Engines/JVMEngine/Types/PrimitiveTypes/Int.cs | |||
@@ -2,7 +2,7 @@ using System; | |||
2 | using System.Collections.Generic; | 2 | using System.Collections.Generic; |
3 | using System.Text; | 3 | using System.Text; |
4 | 4 | ||
5 | namespace OpenSim.Scripting.EmbeddedJVM.Types.PrimitiveTypes | 5 | namespace OpenSim.Region.Scripting.EmbeddedJVM.Types.PrimitiveTypes |
6 | { | 6 | { |
7 | public class Int : BaseType | 7 | public class Int : BaseType |
8 | { | 8 | { |