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author | Sean Dague | 2009-01-28 19:23:20 +0000 |
---|---|---|
committer | Sean Dague | 2009-01-28 19:23:20 +0000 |
commit | 25e241837bed9d6132dc265fac372ddc47986240 (patch) | |
tree | b5eb6713d3f0163ef12bc5db0f51fad5f9862544 /OpenSim/Region/Environment/Scenes/Tests | |
parent | fix: client gets logged out when concierge's broker returns 500 (diff) | |
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* Enhanced ScenePresenceTests. Now tests for region and prim crossing.
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Tests')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs | 260 |
1 files changed, 230 insertions, 30 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs b/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs index 5649b16..280b5df 100644 --- a/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs +++ b/OpenSim/Region/Environment/Scenes/Tests/ScenePresenceTests.cs | |||
@@ -25,34 +25,71 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using Nini.Config; | ||
29 | using System; | ||
30 | using System.Collections.Generic; | ||
31 | using System.Text; | ||
28 | using NUnit.Framework; | 32 | using NUnit.Framework; |
29 | using NUnit.Framework.SyntaxHelpers; | 33 | using NUnit.Framework.SyntaxHelpers; |
30 | using OpenMetaverse; | 34 | using OpenMetaverse; |
31 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
36 | using OpenSim.Framework.Communications; | ||
32 | using OpenSim.Region.Environment.Scenes; | 37 | using OpenSim.Region.Environment.Scenes; |
38 | using OpenSim.Region.Environment.Interfaces; | ||
39 | using OpenSim.Region.Environment.Modules.Communications.Local; | ||
40 | using OpenSim.Region.Environment.Modules.World.Serialiser; | ||
33 | using OpenSim.Tests.Common.Mock; | 41 | using OpenSim.Tests.Common.Mock; |
34 | using OpenSim.Tests.Common.Setup; | 42 | using OpenSim.Tests.Common.Setup; |
35 | 43 | ||
36 | namespace OpenSim.Region.Environment.Scenes.Tests | 44 | namespace OpenSim.Region.Environment.Scenes.Tests |
37 | { | 45 | { |
38 | /// <summary> | 46 | /// <summary> |
39 | /// Scene presence tests | 47 | /// Scene presence tests |
40 | /// </summary> | 48 | /// </summary> |
41 | [TestFixture] | 49 | [TestFixture] |
42 | public class ScenePresenceTests | 50 | public class ScenePresenceTests |
43 | { | 51 | { |
52 | public Scene scene, scene2, scene3; | ||
53 | public UUID agent1, agent2, agent3; | ||
54 | public static Random random; | ||
55 | public ulong region1,region2,region3; | ||
56 | public CommunicationsManager cm; | ||
57 | public AgentCircuitData acd1; | ||
58 | public SceneObjectGroup sog1, sog2, sog3; | ||
59 | public TestClient testclient; | ||
60 | |||
61 | [TestFixtureSetUp] | ||
62 | public void Init() | ||
63 | { | ||
64 | cm = new TestCommunicationsManager(); | ||
65 | scene = SceneSetupHelpers.SetupScene("Neighbour x", UUID.Random(), 1000, 1000, cm); | ||
66 | scene2 = SceneSetupHelpers.SetupScene("Neighbour x+1", UUID.Random(), 1001, 1000, cm); | ||
67 | scene3 = SceneSetupHelpers.SetupScene("Neighbour x-1", UUID.Random(), 999, 1000, cm); | ||
68 | |||
69 | agent1 = UUID.Random(); | ||
70 | agent2 = UUID.Random(); | ||
71 | agent3 = UUID.Random(); | ||
72 | random = new Random(); | ||
73 | sog1 = NewSOG(UUID.Random(), scene, agent1); | ||
74 | sog2 = NewSOG(UUID.Random(), scene, agent1); | ||
75 | sog3 = NewSOG(UUID.Random(), scene, agent1); | ||
76 | |||
77 | //ulong neighbourHandle = Utils.UIntsToLong((uint)(neighbourx * Constants.RegionSize), (uint)(neighboury * Constants.RegionSize)); | ||
78 | region1 = scene.RegionInfo.RegionHandle; | ||
79 | region2 = scene2.RegionInfo.RegionHandle; | ||
80 | region3 = scene3.RegionInfo.RegionHandle; | ||
81 | } | ||
82 | |||
44 | /// <summary> | 83 | /// <summary> |
45 | /// Test adding a root agent to a scene. Doesn't yet actually complete crossing the agent into the scene. | 84 | /// Test adding a root agent to a scene. Doesn't yet actually complete crossing the agent into the scene. |
46 | /// </summary> | 85 | /// </summary> |
47 | [Test] | 86 | [Test] |
48 | public void TestAddRootAgent() | 87 | public void T010_TestAddRootAgent() |
49 | { | 88 | { |
50 | Scene scene = SceneSetupHelpers.SetupScene(); | ||
51 | UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001"); | ||
52 | string firstName = "testfirstname"; | 89 | string firstName = "testfirstname"; |
53 | 90 | ||
54 | AgentCircuitData agent = new AgentCircuitData(); | 91 | AgentCircuitData agent = new AgentCircuitData(); |
55 | agent.AgentID = agentId; | 92 | agent.AgentID = agent1; |
56 | agent.firstname = firstName; | 93 | agent.firstname = firstName; |
57 | agent.lastname = "testlastname"; | 94 | agent.lastname = "testlastname"; |
58 | agent.SessionID = UUID.Zero; | 95 | agent.SessionID = UUID.Zero; |
@@ -61,33 +98,196 @@ namespace OpenSim.Region.Environment.Scenes.Tests | |||
61 | agent.BaseFolder = UUID.Zero; | 98 | agent.BaseFolder = UUID.Zero; |
62 | agent.InventoryFolder = UUID.Zero; | 99 | agent.InventoryFolder = UUID.Zero; |
63 | agent.startpos = Vector3.Zero; | 100 | agent.startpos = Vector3.Zero; |
64 | agent.CapsPath = "http://wibble.com"; | 101 | agent.CapsPath = GetRandomCapsObjectPath(); |
65 | 102 | ||
66 | scene.NewUserConnection(agent); | 103 | scene.NewUserConnection(agent); |
67 | scene.AddNewClient(new TestClient(agent, scene)); | 104 | testclient = new TestClient(agent, scene); |
68 | 105 | scene.AddNewClient(testclient); | |
69 | ScenePresence presence = scene.GetScenePresence(agentId); | 106 | |
70 | 107 | ScenePresence presence = scene.GetScenePresence(agent1); | |
108 | |||
71 | Assert.That(presence, Is.Not.Null, "presence is null"); | 109 | Assert.That(presence, Is.Not.Null, "presence is null"); |
72 | Assert.That(presence.Firstname, Is.EqualTo(firstName), "First name not same"); | 110 | Assert.That(presence.Firstname, Is.EqualTo(firstName), "First name not same"); |
111 | acd1 = agent; | ||
73 | } | 112 | } |
74 | 113 | ||
75 | /// <summary> | 114 | /// <summary> |
76 | /// Test removing an uncrossed root agent from a scene. | 115 | /// Test removing an uncrossed root agent from a scene. |
77 | /// </summary> | 116 | /// </summary> |
78 | [Test] | 117 | [Test] |
79 | public void TestRemoveRootAgent() | 118 | public void T011_TestRemoveRootAgent() |
119 | { | ||
120 | scene.RemoveClient(agent1); | ||
121 | |||
122 | ScenePresence presence = scene.GetScenePresence(agent1); | ||
123 | |||
124 | Assert.That(presence, Is.Null, "presence is not null"); | ||
125 | } | ||
126 | |||
127 | [Test] | ||
128 | public void T012_TestAddNeighbourRegion() | ||
129 | { | ||
130 | SceneSetupHelpers.AddRootAgent(scene,agent1); | ||
131 | |||
132 | ScenePresence presence = scene.GetScenePresence(agent1); | ||
133 | |||
134 | string cap = presence.ControllingClient.RequestClientInfo().CapsPath; | ||
135 | |||
136 | presence.AddNeighbourRegion(region2, cap); | ||
137 | presence.AddNeighbourRegion(region3, cap); | ||
138 | |||
139 | List<ulong> neighbours = presence.GetKnownRegionList(); | ||
140 | |||
141 | Assert.That(neighbours.Count, Is.EqualTo(2)); | ||
142 | } | ||
143 | |||
144 | [Test] | ||
145 | public void T013_TestRemoveNeighbourRegion() | ||
146 | { | ||
147 | ScenePresence presence = scene.GetScenePresence(agent1); | ||
148 | presence.RemoveNeighbourRegion(region3); | ||
149 | |||
150 | List<ulong> neighbours = presence.GetKnownRegionList(); | ||
151 | Assert.That(neighbours.Count,Is.EqualTo(1)); | ||
152 | /* | ||
153 | presence.MakeChildAgent; | ||
154 | presence.MakeRootAgent; | ||
155 | CompleteAvatarMovement | ||
156 | */ | ||
157 | } | ||
158 | |||
159 | [Test] | ||
160 | public void T020_TestMakeRootAgent() | ||
161 | { | ||
162 | ScenePresence presence = scene.GetScenePresence(agent1); | ||
163 | Assert.That(presence.IsChildAgent, Is.False, "Starts out as a root agent"); | ||
164 | |||
165 | presence.MakeChildAgent(); | ||
166 | Assert.That(presence.IsChildAgent, Is.True, "Did not change to child agent after MakeChildAgent"); | ||
167 | |||
168 | // Accepts 0 but rejects Constants.RegionSize | ||
169 | Vector3 pos = new Vector3(0,Constants.RegionSize-1,0); | ||
170 | presence.MakeRootAgent(pos,true); | ||
171 | Assert.That(presence.IsChildAgent, Is.False, "Did not go back to root agent"); | ||
172 | Assert.That(presence.AbsolutePosition, Is.EqualTo(pos), "Position is not the same one entered"); | ||
173 | } | ||
174 | |||
175 | [Test] | ||
176 | public void T021_TestCrossToNewRegion() | ||
177 | { | ||
178 | // Adding child agent to region 1001 | ||
179 | scene2.NewUserConnection(acd1); | ||
180 | scene2.AddNewClient(testclient); | ||
181 | |||
182 | ScenePresence presence = scene.GetScenePresence(agent1); | ||
183 | ScenePresence presence2 = scene2.GetScenePresence(agent1); | ||
184 | |||
185 | // Adding neighbour region caps info to presence2 | ||
186 | string cap = presence.ControllingClient.RequestClientInfo().CapsPath; | ||
187 | presence2.AddNeighbourRegion(region1, cap); | ||
188 | |||
189 | Assert.That(presence.IsChildAgent, Is.False, "Did not start root in origin region."); | ||
190 | Assert.That(presence2.IsChildAgent, Is.True, "Is not a child on destination region."); | ||
191 | |||
192 | // Cross to x+1 | ||
193 | presence.AbsolutePosition = new Vector3(Constants.RegionSize+1,3,100); | ||
194 | scene.RegisterRegionWithGrid(); | ||
195 | scene2.RegisterRegionWithGrid(); | ||
196 | presence.Update(); | ||
197 | |||
198 | Assert.That(presence.IsChildAgent, Is.True, "Did not complete region cross as expected."); | ||
199 | Assert.That(presence2.IsChildAgent, Is.False, "Did not receive root status after receiving agent."); | ||
200 | |||
201 | // Cross Back | ||
202 | presence2.AbsolutePosition = new Vector3(-1, 3, 100); | ||
203 | presence2.Update(); | ||
204 | |||
205 | Assert.That(presence2.IsChildAgent, Is.True, "Did not return from region as expected."); | ||
206 | Assert.That(presence.IsChildAgent, Is.False, "Presence was not made root in old region again."); | ||
207 | } | ||
208 | |||
209 | [Test] | ||
210 | public void T030_TestAddAttachments() | ||
211 | { | ||
212 | ScenePresence presence = scene.GetScenePresence(agent1); | ||
213 | |||
214 | presence.AddAttachment(sog1); | ||
215 | presence.AddAttachment(sog2); | ||
216 | presence.AddAttachment(sog3); | ||
217 | |||
218 | Assert.That(presence.HasAttachments(), Is.True); | ||
219 | Assert.That(presence.ValidateAttachments(), Is.True); | ||
220 | } | ||
221 | |||
222 | [Test] | ||
223 | public void T031_RemoveAttachments() | ||
224 | { | ||
225 | ScenePresence presence = scene.GetScenePresence(agent1); | ||
226 | presence.RemoveAttachment(sog1); | ||
227 | presence.RemoveAttachment(sog2); | ||
228 | presence.RemoveAttachment(sog3); | ||
229 | Assert.That(presence.HasAttachments(), Is.False); | ||
230 | } | ||
231 | |||
232 | [Test] | ||
233 | public void T032_CrossAttachments() | ||
234 | { | ||
235 | ScenePresence presence = scene.GetScenePresence(agent1); | ||
236 | ScenePresence presence2 = scene2.GetScenePresence(agent1); | ||
237 | presence2.AddAttachment(sog1); | ||
238 | presence2.AddAttachment(sog2); | ||
239 | |||
240 | IRegionModule serialiser = new SerialiserModule(); | ||
241 | IRegionModule ircomms = new LocalInterregionComms(); | ||
242 | SceneSetupHelpers.SetupSceneModules(scene, new IniConfigSource(), serialiser); | ||
243 | SceneSetupHelpers.SetupSceneModules(scene2, new IniConfigSource(), serialiser); | ||
244 | |||
245 | Assert.That(presence.HasAttachments(), Is.False, "Presence has attachments before cross"); | ||
246 | |||
247 | Assert.That(presence2.CrossAttachmentsIntoNewRegion(region1, true), Is.True, "Cross was not successful"); | ||
248 | Assert.That(presence2.HasAttachments(), Is.False, "Presence2 objects were not deleted"); | ||
249 | Assert.That(presence.HasAttachments(), Is.True, "Presence has not received new objects"); | ||
250 | } | ||
251 | |||
252 | public static string GetRandomCapsObjectPath() | ||
253 | { | ||
254 | UUID caps = UUID.Random(); | ||
255 | string capsPath = caps.ToString(); | ||
256 | capsPath = capsPath.Remove(capsPath.Length - 4, 4); | ||
257 | return capsPath; | ||
258 | } | ||
259 | |||
260 | private SceneObjectGroup NewSOG(UUID uuid, Scene scene, UUID agent) | ||
261 | { | ||
262 | SceneObjectPart sop = new SceneObjectPart(); | ||
263 | sop.Name = RandomName(); | ||
264 | sop.Description = RandomName(); | ||
265 | sop.Text = RandomName(); | ||
266 | sop.SitName = RandomName(); | ||
267 | sop.TouchName = RandomName(); | ||
268 | sop.UUID = uuid; | ||
269 | sop.Shape = PrimitiveBaseShape.Default; | ||
270 | sop.Shape.State = 1; | ||
271 | sop.OwnerID = agent; | ||
272 | |||
273 | SceneObjectGroup sog = new SceneObjectGroup(); | ||
274 | sog.SetScene(scene); | ||
275 | sog.SetRootPart(sop); | ||
276 | |||
277 | return sog; | ||
278 | } | ||
279 | |||
280 | private static string RandomName() | ||
80 | { | 281 | { |
81 | Scene scene = SceneSetupHelpers.SetupScene(); | 282 | StringBuilder name = new StringBuilder(); |
82 | UUID agentId = UUID.Parse("00000000-0000-0000-0000-000000000001"); | 283 | int size = random.Next(5,12); |
83 | 284 | char ch ; | |
84 | SceneSetupHelpers.AddRootAgent(scene, agentId); | 285 | for (int i=0; i<size; i++) |
85 | 286 | { | |
86 | scene.RemoveClient(agentId); | 287 | ch = Convert.ToChar(Convert.ToInt32(Math.Floor(26 * random.NextDouble() + 65))) ; |
87 | 288 | name.Append(ch); | |
88 | ScenePresence presence = scene.GetScenePresence(agentId); | 289 | } |
89 | 290 | return name.ToString(); | |
90 | Assert.That(presence, Is.Null, "presence is not null"); | ||
91 | } | 291 | } |
92 | } | 292 | } |
93 | } | 293 | } |