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author | Sean Dague | 2008-12-12 18:33:16 +0000 |
---|---|---|
committer | Sean Dague | 2008-12-12 18:33:16 +0000 |
commit | 7a4f11b94da2ba2fbe24393ce2804214e199bce7 (patch) | |
tree | 106c9d1e745156a100da8bfc352a0997a04062fe /OpenSim/Region/Environment/Scenes/Tests | |
parent | Made the casting of stings to floats more robust and work more like SL. (diff) | |
download | opensim-SC_OLD-7a4f11b94da2ba2fbe24393ce2804214e199bce7.zip opensim-SC_OLD-7a4f11b94da2ba2fbe24393ce2804214e199bce7.tar.gz opensim-SC_OLD-7a4f11b94da2ba2fbe24393ce2804214e199bce7.tar.bz2 opensim-SC_OLD-7a4f11b94da2ba2fbe24393ce2804214e199bce7.tar.xz |
* Deleted old EntiyList tests, added new EntityManager tests
* Edited EntityManager to treat Exceptions
From: Arthur Rodrigo S Valadares <arthursv@linux.vnet.ibm.com>
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Tests')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Tests/EntityManagerTests.cs (renamed from OpenSim/Region/Environment/Scenes/Tests/EntityListTests.cs) | 162 |
1 files changed, 51 insertions, 111 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Tests/EntityListTests.cs b/OpenSim/Region/Environment/Scenes/Tests/EntityManagerTests.cs index 405eddd..5923a2c 100644 --- a/OpenSim/Region/Environment/Scenes/Tests/EntityListTests.cs +++ b/OpenSim/Region/Environment/Scenes/Tests/EntityManagerTests.cs | |||
@@ -32,11 +32,10 @@ using System.Text; | |||
32 | using System.Collections.Generic; | 32 | using System.Collections.Generic; |
33 | using Nini.Config; | 33 | using Nini.Config; |
34 | using NUnit.Framework; | 34 | using NUnit.Framework; |
35 | using OpenMetaverse; | ||
36 | using OpenSim.Framework; | 35 | using OpenSim.Framework; |
37 | using OpenSim.Framework.Communications; | 36 | using OpenSim.Framework.Communications; |
38 | using OpenSim.Region.Environment.Scenes; | 37 | using OpenSim.Region.Environment.Scenes; |
39 | using OpenSim.Tests.Common.Mock; | 38 | using OpenMetaverse; |
40 | 39 | ||
41 | namespace OpenSim.Region.Environment.Scenes.Tests | 40 | namespace OpenSim.Region.Environment.Scenes.Tests |
42 | { | 41 | { |
@@ -44,7 +43,7 @@ namespace OpenSim.Region.Environment.Scenes.Tests | |||
44 | /// Scene oriented tests | 43 | /// Scene oriented tests |
45 | /// </summary> | 44 | /// </summary> |
46 | [TestFixture] | 45 | [TestFixture] |
47 | public class EntityListTests | 46 | public class EntityManagerTests |
48 | { | 47 | { |
49 | static public Random random; | 48 | static public Random random; |
50 | SceneObjectGroup found; | 49 | SceneObjectGroup found; |
@@ -55,116 +54,72 @@ namespace OpenSim.Region.Environment.Scenes.Tests | |||
55 | { | 54 | { |
56 | random = new Random(); | 55 | random = new Random(); |
57 | SceneObjectGroup found; | 56 | SceneObjectGroup found; |
58 | EntityList entlist = new EntityList(); | 57 | EntityManager entman = new EntityManager(); |
59 | SceneObjectGroup sog = NewSOG(); | 58 | SceneObjectGroup sog = NewSOG(); |
60 | UUID obj1 = sog.UUID; | 59 | UUID obj1 = sog.UUID; |
61 | uint li1 = sog.LocalId; | 60 | uint li1 = sog.LocalId; |
62 | entlist.Add(sog); | 61 | entman.Add(sog); |
63 | sog = NewSOG(); | 62 | sog = NewSOG(); |
64 | UUID obj2 = sog.UUID; | 63 | UUID obj2 = sog.UUID; |
65 | uint li2 = sog.LocalId; | 64 | uint li2 = sog.LocalId; |
66 | entlist.Add(sog); | 65 | entman.Add(sog); |
67 | 66 | ||
68 | found = entlist.FindObject(obj1); | 67 | found = (SceneObjectGroup)entman[obj1]; |
69 | Assert.That(found.UUID ,Is.EqualTo(obj1) ); | 68 | Assert.That(found.UUID ,Is.EqualTo(obj1) ); |
70 | found = entlist.FindObject(li1); | 69 | found = (SceneObjectGroup)entman[li1]; |
71 | Assert.That(found.UUID ,Is.EqualTo(obj1) ); | 70 | Assert.That(found.UUID ,Is.EqualTo(obj1) ); |
72 | found = entlist.FindObject(obj2); | 71 | found = (SceneObjectGroup)entman[obj2]; |
73 | Assert.That(found.UUID ,Is.EqualTo(obj2) ); | 72 | Assert.That(found.UUID ,Is.EqualTo(obj2) ); |
74 | found = entlist.FindObject(li2); | 73 | found = (SceneObjectGroup)entman[li2]; |
75 | Assert.That(found.UUID ,Is.EqualTo(obj2) ); | 74 | Assert.That(found.UUID ,Is.EqualTo(obj2) ); |
76 | 75 | ||
77 | entlist.RemoveObject(obj1); | 76 | entman.Remove(obj1); |
78 | entlist.RemoveObject(obj2); | 77 | entman.Remove(li2); |
79 | 78 | ||
80 | found = entlist.FindObject(obj1); | 79 | Assert.That(entman.ContainsKey(obj1), Is.False); |
81 | Assert.That(found, Is.Null); | 80 | Assert.That(entman.ContainsKey(li1), Is.False); |
82 | found = entlist.FindObject(obj2); | 81 | Assert.That(entman.ContainsKey(obj2), Is.False); |
83 | Assert.That(found, Is.Null); | 82 | Assert.That(entman.ContainsKey(li2), Is.False); |
84 | } | 83 | } |
85 | 84 | ||
86 | [Test] | 85 | [Test] |
87 | public void T011_ThreadAddRemoveTest() | 86 | public void T011_ThreadAddRemoveTest() |
88 | { | 87 | { |
89 | EntityList entlist = new EntityList(); | 88 | // This test adds and removes with mutiple threads, attempting to break the |
90 | Dictionary<UUID, uint> dict = new Dictionary<UUID,uint>(); | 89 | // uuid and localid dictionary coherence. |
91 | List<Thread> trdlist = new List<Thread>(); | 90 | EntityManager entman = new EntityManager(); |
92 | for (int i=0; i<80; i++) | 91 | SceneObjectGroup sog = NewSOG(); |
93 | { | 92 | for (int j=0; j<20; j++) |
94 | SceneObjectGroup sog = NewSOG(); | ||
95 | TestThreads test = new TestThreads(entlist,sog); | ||
96 | Thread start = new Thread(new ThreadStart(test.TestAddSceneObject)); | ||
97 | start.Start(); | ||
98 | trdlist.Add(start); | ||
99 | dict.Add(sog.UUID, sog.LocalId); | ||
100 | } | ||
101 | foreach (Thread thread in trdlist) | ||
102 | { | ||
103 | thread.Join(); | ||
104 | } | ||
105 | foreach (KeyValuePair<UUID, uint> item in dict) | ||
106 | { | 93 | { |
107 | found = entlist.FindObject(item.Key); | 94 | List<Thread> trdlist = new List<Thread>(); |
108 | Assert.That(found.UUID,Is.EqualTo(item.Key)); | ||
109 | found = entlist.FindObject(item.Value); | ||
110 | Assert.That(found.UUID,Is.EqualTo(item.Key)); | ||
111 | 95 | ||
112 | // Start Removing | 96 | for (int i=0; i<4; i++) |
113 | TestThreads test = new TestThreads(entlist,found); | ||
114 | Thread start = new Thread(new ThreadStart(test.TestRemoveSceneObject)); | ||
115 | start.Start(); | ||
116 | trdlist.Add(start); | ||
117 | } | ||
118 | foreach (Thread thread in trdlist) | ||
119 | { | ||
120 | thread.Join(); | ||
121 | } | ||
122 | foreach (KeyValuePair<UUID, uint> item in dict) | ||
123 | { | ||
124 | found = entlist.FindObject(item.Key); | ||
125 | Assert.That(found,Is.Null); | ||
126 | found = entlist.FindObject(item.Value); | ||
127 | Assert.That(found,Is.Null); | ||
128 | } | ||
129 | } | ||
130 | |||
131 | [Test] | ||
132 | public void T012_MultipleUUIDEntry() | ||
133 | { | ||
134 | EntityList entlist = new EntityList(); | ||
135 | UUID id = UUID.Random(); | ||
136 | //int exceptions = 0; | ||
137 | //Dictionary<UUID, uint> dict = new Dictionary<UUID,uint>(); | ||
138 | List<Thread> trdlist = new List<Thread>(); | ||
139 | SceneObjectGroup sog = NewSOG(id); | ||
140 | uint lid = sog.LocalId; | ||
141 | for (int i=0; i<30; i++) | ||
142 | { | ||
143 | try | ||
144 | { | 97 | { |
145 | TestThreads test = new TestThreads(entlist,sog); | 98 | // Adds scene object |
99 | NewTestThreads test = new NewTestThreads(entman,sog); | ||
146 | Thread start = new Thread(new ThreadStart(test.TestAddSceneObject)); | 100 | Thread start = new Thread(new ThreadStart(test.TestAddSceneObject)); |
147 | start.Start(); | 101 | start.Start(); |
148 | trdlist.Add(start); | 102 | trdlist.Add(start); |
103 | |||
104 | // Removes it | ||
105 | test = new NewTestThreads(entman,sog); | ||
106 | start = new Thread(new ThreadStart(test.TestRemoveSceneObject)); | ||
107 | start.Start(); | ||
108 | trdlist.Add(start); | ||
149 | } | 109 | } |
150 | catch | 110 | foreach (Thread thread in trdlist) |
151 | { | 111 | { |
112 | thread.Join(); | ||
113 | } | ||
114 | if (entman.ContainsKey(sog.UUID) || entman.ContainsKey(sog.LocalId)) { | ||
115 | found = (SceneObjectGroup)entman[sog.UUID]; | ||
116 | Assert.That(found.UUID,Is.EqualTo(sog.UUID)); | ||
117 | found = (SceneObjectGroup)entman[sog.LocalId]; | ||
118 | Assert.That(found.UUID,Is.EqualTo(sog.UUID)); | ||
152 | } | 119 | } |
153 | } | 120 | } |
154 | foreach (Thread thread in trdlist) | ||
155 | { | ||
156 | thread.Join(); | ||
157 | } | ||
158 | found = entlist.FindObject(sog.UUID); | ||
159 | Assert.That(found.UUID,Is.EqualTo(sog.UUID)); | ||
160 | found = entlist.FindObject(lid); | ||
161 | Assert.That(found.UUID,Is.EqualTo(sog.UUID)); | ||
162 | |||
163 | entlist.RemoveObject(id); | ||
164 | found = entlist.FindObject(id); | ||
165 | Assert.That(found,Is.Null); | ||
166 | } | 121 | } |
167 | 122 | ||
168 | private SceneObjectGroup NewSOG() | 123 | private SceneObjectGroup NewSOG() |
169 | { | 124 | { |
170 | SceneObjectGroup sog = new SceneObjectGroup(); | 125 | SceneObjectGroup sog = new SceneObjectGroup(); |
@@ -182,26 +137,7 @@ namespace OpenSim.Region.Environment.Scenes.Tests | |||
182 | 137 | ||
183 | return sog; | 138 | return sog; |
184 | } | 139 | } |
185 | 140 | ||
186 | private SceneObjectGroup NewSOG(UUID id) | ||
187 | { | ||
188 | SceneObjectGroup sog = new SceneObjectGroup(); | ||
189 | SceneObjectPart sop = new SceneObjectPart(UUID.Random(), PrimitiveBaseShape.Default, Vector3.Zero, Quaternion.Identity, Vector3.Zero); | ||
190 | sop.UUID = id; | ||
191 | sop.Name = RandomName(); | ||
192 | sop.Description = sop.Name; | ||
193 | sop.Text = RandomName(); | ||
194 | sop.SitName = RandomName(); | ||
195 | sop.TouchName = RandomName(); | ||
196 | sop.ObjectFlags |= (uint)PrimFlags.Phantom; | ||
197 | |||
198 | sog.SetRootPart(sop); | ||
199 | |||
200 | scene.AddNewSceneObject(sog, false); | ||
201 | |||
202 | return sog; | ||
203 | } | ||
204 | |||
205 | private static string RandomName() | 141 | private static string RandomName() |
206 | { | 142 | { |
207 | StringBuilder name = new StringBuilder(); | 143 | StringBuilder name = new StringBuilder(); |
@@ -216,23 +152,27 @@ namespace OpenSim.Region.Environment.Scenes.Tests | |||
216 | } | 152 | } |
217 | } | 153 | } |
218 | 154 | ||
219 | public class TestThreads | 155 | public class NewTestThreads |
220 | { | 156 | { |
221 | private EntityList entlist; | 157 | private EntityManager entman; |
222 | private SceneObjectGroup sog; | 158 | private SceneObjectGroup sog; |
159 | private Random random; | ||
223 | 160 | ||
224 | public TestThreads(EntityList entlist, SceneObjectGroup sog) | 161 | public NewTestThreads(EntityManager entman, SceneObjectGroup sog) |
225 | { | 162 | { |
226 | this.entlist = entlist; | 163 | this.entman = entman; |
227 | this.sog = sog; | 164 | this.sog = sog; |
165 | this.random = new Random(); | ||
228 | } | 166 | } |
229 | public void TestAddSceneObject() | 167 | public void TestAddSceneObject() |
230 | { | 168 | { |
231 | entlist.Add(sog); | 169 | Thread.Sleep(random.Next(0,50)); |
170 | entman.Add(sog); | ||
232 | } | 171 | } |
233 | public void TestRemoveSceneObject() | 172 | public void TestRemoveSceneObject() |
234 | { | 173 | { |
235 | entlist.RemoveObject(sog.UUID); | 174 | Thread.Sleep(random.Next(0,50)); |
175 | entman.Remove(sog.UUID); | ||
236 | } | 176 | } |
237 | } | 177 | } |
238 | } \ No newline at end of file | 178 | } \ No newline at end of file |