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author | Justin Clarke Casey | 2008-11-27 19:28:04 +0000 |
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committer | Justin Clarke Casey | 2008-11-27 19:28:04 +0000 |
commit | 7c6c776ff783b30dfc26a065e63c267e46edc53b (patch) | |
tree | 3bd8b995d16d038e01de2d2167faee38488b0e1c /OpenSim/Region/Environment/Scenes/Tests/SceneObjectTests.cs | |
parent | * minor: remove the ability to change the client in ScenePresence to reduce t... (diff) | |
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* test: Add the ability to add a plugin directory to the user and inventory services in order to extend unit tests for user and inventory information
* I can't spend any longer in trying to get Mono.Addins to work with the unit tests, so this is not a proper plugin at this time
Diffstat (limited to '')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Tests/SceneObjectTests.cs | 14 |
1 files changed, 12 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Tests/SceneObjectTests.cs b/OpenSim/Region/Environment/Scenes/Tests/SceneObjectTests.cs index a24161e..216dce5 100644 --- a/OpenSim/Region/Environment/Scenes/Tests/SceneObjectTests.cs +++ b/OpenSim/Region/Environment/Scenes/Tests/SceneObjectTests.cs | |||
@@ -31,6 +31,8 @@ using NUnit.Framework.SyntaxHelpers; | |||
31 | using OpenMetaverse; | 31 | using OpenMetaverse; |
32 | using OpenSim.Framework; | 32 | using OpenSim.Framework; |
33 | using OpenSim.Framework.Communications; | 33 | using OpenSim.Framework.Communications; |
34 | using OpenSim.Framework.Communications.Cache; | ||
35 | using OpenSim.Region.Communications.Local; | ||
34 | using OpenSim.Region.Environment.Scenes; | 36 | using OpenSim.Region.Environment.Scenes; |
35 | 37 | ||
36 | namespace OpenSim.Region.Environment.Scenes.Tests | 38 | namespace OpenSim.Region.Environment.Scenes.Tests |
@@ -57,7 +59,7 @@ namespace OpenSim.Region.Environment.Scenes.Tests | |||
57 | /// <summary> | 59 | /// <summary> |
58 | /// Test adding an object to a scene. | 60 | /// Test adding an object to a scene. |
59 | /// </summary> | 61 | /// </summary> |
60 | [Test] | 62 | [Test] |
61 | public void TestAddSceneObject() | 63 | public void TestAddSceneObject() |
62 | { | 64 | { |
63 | Scene scene = SceneTestUtils.SetupScene(); | 65 | Scene scene = SceneTestUtils.SetupScene(); |
@@ -99,6 +101,11 @@ namespace OpenSim.Region.Environment.Scenes.Tests | |||
99 | 101 | ||
100 | SceneObjectPart part = SceneTestUtils.AddSceneObject(scene); | 102 | SceneObjectPart part = SceneTestUtils.AddSceneObject(scene); |
101 | 103 | ||
104 | ((LocalUserServices)scene.CommsManager.UserService).AddPlugin(new TestUserDataPlugin()); | ||
105 | // Assert.That( | ||
106 | // scene.CommsManager.AddUser("Bob", "Hoskins", "test", "test@test.com", 1000, 1000, agentId), | ||
107 | // Is.EqualTo(agentId)); | ||
108 | |||
102 | IClientAPI client = SceneTestUtils.AddRootAgent(scene, agentId); | 109 | IClientAPI client = SceneTestUtils.AddRootAgent(scene, agentId); |
103 | scene.DeRezObject(client, part.LocalId, UUID.Zero, 9, UUID.Zero); | 110 | scene.DeRezObject(client, part.LocalId, UUID.Zero, 9, UUID.Zero); |
104 | 111 | ||
@@ -107,7 +114,10 @@ namespace OpenSim.Region.Environment.Scenes.Tests | |||
107 | 114 | ||
108 | sogd.InventoryDeQueueAndDelete(); | 115 | sogd.InventoryDeQueueAndDelete(); |
109 | SceneObjectPart retrievedPart2 = scene.GetSceneObjectPart(part.LocalId); | 116 | SceneObjectPart retrievedPart2 = scene.GetSceneObjectPart(part.LocalId); |
110 | Assert.That(retrievedPart2, Is.Null); | 117 | Assert.That(retrievedPart2, Is.Null); |
118 | |||
119 | // CachedUserInfo userInfo = scene.CommsManager.UserProfileCacheService.GetUserDetails(agentId); | ||
120 | // Assert.That(userInfo, Is.Not.Null); | ||
111 | 121 | ||
112 | // TODO: test that the object actually made it successfully into inventory | 122 | // TODO: test that the object actually made it successfully into inventory |
113 | } | 123 | } |