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authorJustin Clarke Casey2009-02-03 18:06:24 +0000
committerJustin Clarke Casey2009-02-03 18:06:24 +0000
commit35f9f2545d6f39ac9ac850fc7fc5dc21da80c7c2 (patch)
treea56f0aa9c066c52da15baf3a51d2dd33310a80ff /OpenSim/Region/Environment/Scenes/Tests/EntityManagerTests.cs
parent* minor: remove some pointless assignments in SOG.Copy() that had already bee... (diff)
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* Lock parts while they're being duplicated to prevent possible race conditions with other parts changers
* This shouldn't provoke any deadlocks since the callers aren't taking any other locks beforehand
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