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author | Teravus Ovares | 2008-04-10 09:36:55 +0000 |
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committer | Teravus Ovares | 2008-04-10 09:36:55 +0000 |
commit | 06967e230f50fbeee24176f3df8cda8a067544e4 (patch) | |
tree | d824f1a8834700d12a77159159094a6524a856bb /OpenSim/Region/Environment/Scenes/SimStatsReporter.cs | |
parent | * Adds twist support for Cubes, Cylinders, and Prisms in the Meshmerizer (diff) | |
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* Updates BetaGridLikeMoneyModule
* Several people have asked for a way to limit uploads, so I've decided to show people how to do this in the BetaGridLikeMoneyModule.
* Configure it in OpenSim.ini using the [Economy] header. See the bottom of the OpenSim.ini.example for more information.
* This also fleshes out the Economy API a bit more.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/SimStatsReporter.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/SimStatsReporter.cs | 9 |
1 files changed, 8 insertions, 1 deletions
diff --git a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs index ef741d4..d72bee0 100644 --- a/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs +++ b/OpenSim/Region/Environment/Scenes/SimStatsReporter.cs | |||
@@ -100,6 +100,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
100 | private int m_pendingUploads = 0; | 100 | private int m_pendingUploads = 0; |
101 | private int m_activeScripts = 0; | 101 | private int m_activeScripts = 0; |
102 | private int m_scriptLinesPerSecond = 0; | 102 | private int m_scriptLinesPerSecond = 0; |
103 | |||
104 | private int objectCapacity = 45000; | ||
103 | 105 | ||
104 | 106 | ||
105 | SimStatsPacket.StatBlock[] sb = new SimStatsPacket.StatBlock[21]; | 107 | SimStatsPacket.StatBlock[] sb = new SimStatsPacket.StatBlock[21]; |
@@ -152,7 +154,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
152 | { | 154 | { |
153 | statpack.Region.RegionFlags = (uint) 0; | 155 | statpack.Region.RegionFlags = (uint) 0; |
154 | } | 156 | } |
155 | statpack.Region.ObjectCapacity = (uint) 45000; | 157 | statpack.Region.ObjectCapacity = (uint) objectCapacity; |
156 | 158 | ||
157 | #region various statistic googly moogly | 159 | #region various statistic googly moogly |
158 | 160 | ||
@@ -389,6 +391,11 @@ namespace OpenSim.Region.Environment.Scenes | |||
389 | m_activeScripts = count; | 391 | m_activeScripts = count; |
390 | } | 392 | } |
391 | 393 | ||
394 | public void SetObjectCapacity(int objects) | ||
395 | { | ||
396 | objectCapacity = objects; | ||
397 | } | ||
398 | |||
392 | #endregion | 399 | #endregion |
393 | } | 400 | } |
394 | } | 401 | } |