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author | Adam Frisby | 2008-04-21 07:09:17 +0000 |
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committer | Adam Frisby | 2008-04-21 07:09:17 +0000 |
commit | fef3b3689492dea63693c964bcdbec9f5137eb5e (patch) | |
tree | 7791eef001d85d3e1de863a68f26ff9434d062ca /OpenSim/Region/Environment/Scenes/Scripting | |
parent | * Terrain Module code has been reformatted to comply with guidelines. (diff) | |
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* Optimised using statements and namespace references across entire project (this took a while to run).
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/Scripting')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineInterface.cs | 2 | ||||
-rw-r--r-- | OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs | 4 |
2 files changed, 2 insertions, 4 deletions
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineInterface.cs b/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineInterface.cs index 18b3f46..b1ee519 100644 --- a/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineInterface.cs +++ b/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineInterface.cs | |||
@@ -25,8 +25,6 @@ | |||
25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. | 25 | * SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE. |
26 | */ | 26 | */ |
27 | 27 | ||
28 | using OpenSim.Framework.Console; | ||
29 | |||
30 | //TODO: WHERE TO PLACE THIS? | 28 | //TODO: WHERE TO PLACE THIS? |
31 | 29 | ||
32 | namespace OpenSim.Region.Environment.Scenes.Scripting | 30 | namespace OpenSim.Region.Environment.Scenes.Scripting |
diff --git a/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs b/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs index 7dee2e4..6216e2c 100644 --- a/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs +++ b/OpenSim/Region/Environment/Scenes/Scripting/ScriptEngineLoader.cs | |||
@@ -29,13 +29,13 @@ | |||
29 | using System; | 29 | using System; |
30 | using System.IO; | 30 | using System.IO; |
31 | using System.Reflection; | 31 | using System.Reflection; |
32 | using OpenSim.Framework.Console; | 32 | using log4net; |
33 | 33 | ||
34 | namespace OpenSim.Region.Environment.Scenes.Scripting | 34 | namespace OpenSim.Region.Environment.Scenes.Scripting |
35 | { | 35 | { |
36 | public class ScriptEngineLoader | 36 | public class ScriptEngineLoader |
37 | { | 37 | { |
38 | private static readonly log4net.ILog m_log = log4net.LogManager.GetLogger(System.Reflection.MethodBase.GetCurrentMethod().DeclaringType); | 38 | private static readonly ILog m_log = LogManager.GetLogger(MethodBase.GetCurrentMethod().DeclaringType); |
39 | 39 | ||
40 | public ScriptEngineInterface LoadScriptEngine(string EngineName) | 40 | public ScriptEngineInterface LoadScriptEngine(string EngineName) |
41 | { | 41 | { |