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authorJustin Clarke Casey2008-02-20 23:21:51 +0000
committerJustin Clarke Casey2008-02-20 23:21:51 +0000
commitb0c5ef0b68c8664d250d0b0c0c5c1ddb7eab3acf (patch)
tree4408c9d9ec8f42ac4644447590399065cca0b25e /OpenSim/Region/Environment/Scenes/ScenePresence.cs
parentTreads command lists threads, but not thread name (yet) (diff)
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* Eliminate AssetCache.CopyAsset()
* Resolve a bad logic bug in AssetCache.GetAsset() * This may make some asset related things work better (possibly getting main map images will now be improved).
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs')
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