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author | Justin Clarke Casey | 2009-01-14 18:46:33 +0000 |
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committer | Justin Clarke Casey | 2009-01-14 18:46:33 +0000 |
commit | 75ea84f3d250c8e9bc8cdf68094a7143589e3e0b (patch) | |
tree | 0e41cdda54725d804d019081df43d743328f40bc /OpenSim/Region/Environment/Scenes/ScenePresence.cs | |
parent | * Do some log tweaking to better see incoming connection success (and failure) (diff) | |
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* minor: Change around more debugging messages
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 11 |
1 files changed, 8 insertions, 3 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 1a3971d..00e5548 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -2483,7 +2483,8 @@ namespace OpenSim.Region.Environment.Scenes | |||
2483 | if (m_scene.NeedSceneCacheClear(UUID)) | 2483 | if (m_scene.NeedSceneCacheClear(UUID)) |
2484 | { | 2484 | { |
2485 | m_scene.CommsManager.UserProfileCacheService.RemoveUser(UUID); | 2485 | m_scene.CommsManager.UserProfileCacheService.RemoveUser(UUID); |
2486 | m_log.InfoFormat("[AVATAR]: User {0} is going to another region, profile cache removed", UUID); | 2486 | m_log.DebugFormat( |
2487 | "[SCENE PRESENCE]: User {0} is going to another region, profile cache removed", UUID); | ||
2487 | } | 2488 | } |
2488 | } | 2489 | } |
2489 | else | 2490 | else |
@@ -2510,7 +2511,9 @@ namespace OpenSim.Region.Environment.Scenes | |||
2510 | public void CloseChildAgents(uint newRegionX, uint newRegionY) | 2511 | public void CloseChildAgents(uint newRegionX, uint newRegionY) |
2511 | { | 2512 | { |
2512 | List<ulong> byebyeRegions = new List<ulong>(); | 2513 | List<ulong> byebyeRegions = new List<ulong>(); |
2513 | m_log.DebugFormat("[AVATAR]: Closing child agents. Checking {0} regions in {1}", m_knownChildRegions.Keys.Count, Scene.RegionInfo.RegionName); | 2514 | m_log.DebugFormat( |
2515 | "[SCENE PRESENCE]: Closing child agents. Checking {0} regions in {1}", | ||
2516 | m_knownChildRegions.Keys.Count, Scene.RegionInfo.RegionName); | ||
2514 | //DumpKnownRegions(); | 2517 | //DumpKnownRegions(); |
2515 | 2518 | ||
2516 | lock (m_knownChildRegions) | 2519 | lock (m_knownChildRegions) |
@@ -2534,11 +2537,13 @@ namespace OpenSim.Region.Environment.Scenes | |||
2534 | } | 2537 | } |
2535 | } | 2538 | } |
2536 | } | 2539 | } |
2540 | |||
2537 | if (byebyeRegions.Count > 0) | 2541 | if (byebyeRegions.Count > 0) |
2538 | { | 2542 | { |
2539 | m_log.Info("[AVATAR]: Closing " + byebyeRegions.Count + " child agents"); | 2543 | m_log.Debug("[SCENE PRESENCE]: Closing " + byebyeRegions.Count + " child agents"); |
2540 | m_scene.SceneGridService.SendCloseChildAgentConnections(m_controllingClient.AgentId, byebyeRegions); | 2544 | m_scene.SceneGridService.SendCloseChildAgentConnections(m_controllingClient.AgentId, byebyeRegions); |
2541 | } | 2545 | } |
2546 | |||
2542 | foreach (ulong handle in byebyeRegions) | 2547 | foreach (ulong handle in byebyeRegions) |
2543 | { | 2548 | { |
2544 | RemoveNeighbourRegion(handle); | 2549 | RemoveNeighbourRegion(handle); |