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author | Justin Clarke Casey | 2009-01-15 21:27:55 +0000 |
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committer | Justin Clarke Casey | 2009-01-15 21:27:55 +0000 |
commit | 093adb2113d748f28554393cc8a6fe53502126dc (patch) | |
tree | 5565cca869b7a83845efc129f21e5f1219c16adf /OpenSim/Region/Environment/Scenes/ScenePresence.cs | |
parent | Small bit of refactoring related to the hypergrid link loading from xml files. (diff) | |
download | opensim-SC_OLD-093adb2113d748f28554393cc8a6fe53502126dc.zip opensim-SC_OLD-093adb2113d748f28554393cc8a6fe53502126dc.tar.gz opensim-SC_OLD-093adb2113d748f28554393cc8a6fe53502126dc.tar.bz2 opensim-SC_OLD-093adb2113d748f28554393cc8a6fe53502126dc.tar.xz |
* Add new unit test for simple teleport in a standalone.
* Does not yet check results.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 2 |
1 files changed, 0 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 00e5548..d2d8335 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -42,7 +42,6 @@ using OpenSim.Region.Interfaces; | |||
42 | using OpenSim.Region.Physics.Manager; | 42 | using OpenSim.Region.Physics.Manager; |
43 | using OSD = OpenMetaverse.StructuredData.OSD; | 43 | using OSD = OpenMetaverse.StructuredData.OSD; |
44 | 44 | ||
45 | |||
46 | namespace OpenSim.Region.Environment.Scenes | 45 | namespace OpenSim.Region.Environment.Scenes |
47 | { | 46 | { |
48 | enum ScriptControlled : uint | 47 | enum ScriptControlled : uint |
@@ -2757,7 +2756,6 @@ namespace OpenSim.Region.Environment.Scenes | |||
2757 | 2756 | ||
2758 | static ScenePresence() | 2757 | static ScenePresence() |
2759 | { | 2758 | { |
2760 | |||
2761 | Primitive.TextureEntry textu = AvatarAppearance.GetDefaultTexture(); | 2759 | Primitive.TextureEntry textu = AvatarAppearance.GetDefaultTexture(); |
2762 | DefaultTexture = textu.ToBytes(); | 2760 | DefaultTexture = textu.ToBytes(); |
2763 | } | 2761 | } |