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author | Teravus Ovares | 2008-05-31 12:18:29 +0000 |
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committer | Teravus Ovares | 2008-05-31 12:18:29 +0000 |
commit | febe78d06249cd4d36a86e97610dd45ab518a757 (patch) | |
tree | 7b9733fc14045f09e874440b923cfe443b781b6a /OpenSim/Region/Environment/Scenes/ScenePresence.cs | |
parent | Mantis#1425. Thank you kindly, Melanie for a patch that: (diff) | |
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* Implements UserServer logoff in a few situations
* User tries to log-in but is already logged in. Userserver will send message to simulator user was in to log the user out there.
* From the UserServer, admin types 'logoff-user firstname lastname message'.
* Some regions may not get the message because they're not updated yet.
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 30075da..0fdd720 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -596,6 +596,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
596 | m_scene.SendAllSceneObjectsToClient(this); | 596 | m_scene.SendAllSceneObjectsToClient(this); |
597 | 597 | ||
598 | m_scene.EventManager.TriggerOnMakeRootAgent(this); | 598 | m_scene.EventManager.TriggerOnMakeRootAgent(this); |
599 | m_scene.CommsManager.UserService.UpdateUserCurrentRegion(UUID, m_scene.RegionInfo.RegionID, m_scene.RegionInfo.RegionHandle); | ||
599 | 600 | ||
600 | //m_gotAllObjectsInScene = true; | 601 | //m_gotAllObjectsInScene = true; |
601 | //} | 602 | //} |