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author | Adam Frisby | 2007-07-19 01:08:26 +0000 |
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committer | Adam Frisby | 2007-07-19 01:08:26 +0000 |
commit | 33b4cc1bb0eb225b43c9d7dc0c77467686912a71 (patch) | |
tree | 101fc6daf67541c49b172267d239ab6afcc12dda /OpenSim/Region/Environment/Scenes/ScenePresence.cs | |
parent | * More cleaning (diff) | |
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* Added housekeeping comments, see mailing list in just a moment...
Diffstat (limited to 'OpenSim/Region/Environment/Scenes/ScenePresence.cs')
-rw-r--r-- | OpenSim/Region/Environment/Scenes/ScenePresence.cs | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/OpenSim/Region/Environment/Scenes/ScenePresence.cs b/OpenSim/Region/Environment/Scenes/ScenePresence.cs index 31c311c..3bfc70f 100644 --- a/OpenSim/Region/Environment/Scenes/ScenePresence.cs +++ b/OpenSim/Region/Environment/Scenes/ScenePresence.cs | |||
@@ -48,7 +48,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
48 | public IClientAPI ControllingClient; | 48 | public IClientAPI ControllingClient; |
49 | public LLUUID current_anim; | 49 | public LLUUID current_anim; |
50 | public int anim_seq; | 50 | public int anim_seq; |
51 | private bool updateflag = false; | 51 | private bool updateflag = false; // HOUSEKEEPING : Do we really need this? |
52 | private byte movementflag = 0; | 52 | private byte movementflag = 0; |
53 | private List<NewForce> forcesList = new List<NewForce>(); | 53 | private List<NewForce> forcesList = new List<NewForce>(); |
54 | private short _updateCount = 0; | 54 | private short _updateCount = 0; |
@@ -63,7 +63,7 @@ namespace OpenSim.Region.Environment.Scenes | |||
63 | 63 | ||
64 | private bool newForce = false; | 64 | private bool newForce = false; |
65 | private bool newAvatar = false; | 65 | private bool newAvatar = false; |
66 | private IScenePresenceBody m_body; | 66 | private IScenePresenceBody m_body; // HOUSEKEEPING : Do we really need this? |
67 | 67 | ||
68 | protected RegionInfo m_regionInfo; | 68 | protected RegionInfo m_regionInfo; |
69 | 69 | ||